theboob
May 11 2011, 14:11
Hi people,
There's a really annoying *feature* (I'm assuming it's a feature and not a bug though it could be..) where I'll be crawling prone and maybe trying to adjust my position to get behind appropriate cover, when my avatar dude will come into contact with a certain piece of terrain and just automatically stand up! Usually getting me shot in the process given the circumstances in which I do these kind of prone adjustments..
It seems to be around low terrain that perhaps isn't quite low enough to crawl on. It's almost like the game is saying "you can't crawl on this particular area so you'll have to stand instead" and then just stands me up! I find this pretty stupid, as if I can't crawl on it then fine but the avatar should just stop moving to indicate this, in the same way as if I was trying to run through a wall but couldn't (obviously).
Hope this makes sense. It just seems like a very poor choice of default behaviour. Anyway does anyone know of either a way to turn this behaviour off, or alternatively of a mod that accomplishes the same thing and makes the avatar just not move if he's up against some terrain that he can't crawl onto?
It's very irritating and has many times got me shot and made me hesitant about using certain otherwise perfect avenues of approach in case I get randomly "stood up" and give myself away.
Cheers in advance.
There's a really annoying *feature* (I'm assuming it's a feature and not a bug though it could be..) where I'll be crawling prone and maybe trying to adjust my position to get behind appropriate cover, when my avatar dude will come into contact with a certain piece of terrain and just automatically stand up! Usually getting me shot in the process given the circumstances in which I do these kind of prone adjustments..
It seems to be around low terrain that perhaps isn't quite low enough to crawl on. It's almost like the game is saying "you can't crawl on this particular area so you'll have to stand instead" and then just stands me up! I find this pretty stupid, as if I can't crawl on it then fine but the avatar should just stop moving to indicate this, in the same way as if I was trying to run through a wall but couldn't (obviously).
Hope this makes sense. It just seems like a very poor choice of default behaviour. Anyway does anyone know of either a way to turn this behaviour off, or alternatively of a mod that accomplishes the same thing and makes the avatar just not move if he's up against some terrain that he can't crawl onto?
It's very irritating and has many times got me shot and made me hesitant about using certain otherwise perfect avenues of approach in case I get randomly "stood up" and give myself away.
Cheers in advance.