FallenPaladin
May 17 2002, 06:48
I still have problems doing intros or cutscenes. I know how to use the camera.sqs to get coordinates for my cutscene script, but what then?
For my Guarding Hawk mission for example I wanted to make a camera circle around my airbase and than zoom in to the Hawk standing on the runway. But I only get the first static coordinates...
Problem 1: If I put a manned vehicle onto the ground and activate the camera, the stupid vehicle drives away, even if it has no orders to drive! Or I set me as player...
Problem 2: The camera-movement is to slow to follow a moving vehicle.
Would be great if someone could make a little cutscene for me, that I could analyze and learn from this weekend. Just a cutscene with a vehicle and maybe a soldier moving around and a few camera moves would make me a happy guy. Because I just don`t get it that far
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
For my Guarding Hawk mission for example I wanted to make a camera circle around my airbase and than zoom in to the Hawk standing on the runway. But I only get the first static coordinates...
Problem 1: If I put a manned vehicle onto the ground and activate the camera, the stupid vehicle drives away, even if it has no orders to drive! Or I set me as player...
Problem 2: The camera-movement is to slow to follow a moving vehicle.
Would be great if someone could make a little cutscene for me, that I could analyze and learn from this weekend. Just a cutscene with a vehicle and maybe a soldier moving around and a few camera moves would make me a happy guy. Because I just don`t get it that far
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif