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FallenPaladin
May 17 2002, 06:48
I still have problems doing intros or cutscenes. I know how to use the camera.sqs to get coordinates for my cutscene script, but what then?
For my Guarding Hawk mission for example I wanted to make a camera circle around my airbase and than zoom in to the Hawk standing on the runway. But I only get the first static coordinates...

Problem 1: If I put a manned vehicle onto the ground and activate the camera, the stupid vehicle drives away, even if it has no orders to drive! Or I set me as player...

Problem 2: The camera-movement is to slow to follow a moving vehicle.

Would be great if someone could make a little cutscene for me, that I could analyze and learn from this weekend. Just a cutscene with a vehicle and maybe a soldier moving around and a few camera moves would make me a happy guy. Because I just don`t get it that far
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif

LauryThorn
May 17 2002, 06:57
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">If I put a manned vehicle onto the ground and activate the camera, the stupid vehicle drives away, even if it has no orders to drive&#33; Or I set me as player...[/QUOTE]<span id='postcolor'>

Set its fuel to 0 with
vehicle setfuel 0
Then the stupid vehicle won&#39;t drive away. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Problem 2: The camera-movement is to slow to follow a moving vehicle.[/QUOTE]<span id='postcolor'>

Command camCommit time commits all the changes
made to the camera.
If you want the camera to move faster, decrement the "time"..

EDIT:
You can download sources to my "Operation Revenge" mission
here (http://www.uta.fi/~hs65787/ofp/operation_revenge_src.zip).
The "intro.sqs" is the intro cutscene.
The mission is here (http://www.uta.fi/~hs65787/ofp/operation_revenge.zip).

The scripts are not very well commented, though.. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif

The uber editor tutorial, which is linked in another thread,
has pretty good info on camera commands.

FallenPaladin
May 17 2002, 07:00
That with the fuel is indead a clever idea http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif