A-SUICIDAL
Oct 27 2010, 03:27
I have a radius 5 repeatedly vehicle trigger that is grouped to a littlebird so only the little bird can activate the specific trigger. The trigger *does work*, but after the little bird is destroyed and respawns back at base, I then hop in the littlebird and fly over to a service area and land on the helipad/trigger, but the trigger stops working. The trigger uses the condition...
this and ((getpos (thislist select 0)) select 2 < 1)
Does anybody know how to get this trigger to work after the vehicle respawns?
The reason why I have the trigger grouped to the littlebird is so that other other vehicles cannot activate it. Thanks in advanced.
---------- Post added at 11:27 PM ---------- Previous post was at 10:20 PM ----------
I figured it out. The way I fixed it was... I added a another trigger that detects when the littlebird respawns using as a condition...
alive littlebird
and for the trigger activation I used...
trigger1 triggerAttachVehicle [littlebird]
So I guess when the little bird respawns, it was no longer grouped to the trigger. By using "triggerAttachVehicle" I was able to regroup the trigger to the vehicle when it respawned.
this and ((getpos (thislist select 0)) select 2 < 1)
Does anybody know how to get this trigger to work after the vehicle respawns?
The reason why I have the trigger grouped to the littlebird is so that other other vehicles cannot activate it. Thanks in advanced.
---------- Post added at 11:27 PM ---------- Previous post was at 10:20 PM ----------
I figured it out. The way I fixed it was... I added a another trigger that detects when the littlebird respawns using as a condition...
alive littlebird
and for the trigger activation I used...
trigger1 triggerAttachVehicle [littlebird]
So I guess when the little bird respawns, it was no longer grouped to the trigger. By using "triggerAttachVehicle" I was able to regroup the trigger to the vehicle when it respawned.