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View Full Version : BD Disposable 1.0



Big Dawg KS
Jul 21 2010, 23:46
Whipped this up today real quick at work.

Description:
This addon allows for the proper simulation of disposable weapons. The effected weapons will no longer
take up inventory space for their ammunition, nor do you have to worry about taking ammo. As long as
you have an unused weapon, you will be able to fire it. After you fire, it will no longer be usable.
Currently, only secondary weapons (launchers) are supported.

The currently effected weapons are the M136 (AT4) and RPG-18 anti-tank weapons.

You can also configure your addon weapons to make use of the system.

Required Addons:
Requires Extended Eventhandlers.

Explansions:
Works with either ArmA 2 stand alone, Operation Arrowhead stand alone, and ArmA 2: Combined Operations (ArmA 2 + OA).

Readme:
+====================+
| BD Disposable v1.0 |
+====================+

Author:
======
Big Dawg KS

Credits:
-------
Big Dawg KS - scripts/config

Changelog:
=========
v1.0
-----
Initial Release

Description:
===========
This addon allows for the proper simulation of disposable weapons. The effected weapons will no longer
take up inventory space for their ammunition, nor do you have to worry about taking ammo. As long as
you have an unused weapon, you will be able to fire it. After you fire, it will no longer be usable.
Currently, only secondary weapons (launchers) are supported.

The currently effected weapons are the M136 (AT4) and RPG-18 anti-tank weapons.

Addon Compatability:
-------------------
The system can be used by new addon weapons by setting the appropriate values in the config.

Magazines:
Base your magazine on class "BD_DisposableLauncherMagazine" and it will inherit all the
appropriate values for the magazine.

Weapons:
In your weapon class, add the following config entires:

reusable = 0;
replaceWithOnUse = "MyLauncher_Used";

Where "MyLauncher_Used" is a second class you should define that is based on the
original launcher class. It should contain the following entires:

reusable = 1;
magazines[]={"BD_FakeRocketMag"};
displayName = "My Launcher (Fired)";

It is important that you set "reusable = 1" on your "used" version of the weapon.
The display name can be whatever you like, though I recommend you find an appropriate
way to distinguish it from an unused weapon (the original launcher class).

Multiplayer:
===========
This addon makes several config changes. It is recommended that everyone (including the server) be running
the addon, and that everyone uses the same version of the adddon, when using it in multiplayer.

Explansions:
===========
Works with either ArmA 2 stand alone, Operation Arrowhead stand alone, and ArmA 2: Combined Operations (ArmA 2 + OA).

Required Addons:
===============
THIS ADDON REQUIRES EXTENDED EVENTHANDLERS
This addon should also be compatable with any other addons provided they don't interfere with the XEH stuff.

Disclaimer:
==========
I am not responsible for ANYTHING that happens to your computer by using this addon. Use at your own risk.

Installation:
============
Install the pbo & bisign files into the Addons folder in your ArmA 2/OA directory or any mod directory. Install the
bikey file in your Keys directory.

Download:
Armaholic (http://www.armaholic.com/page.php?id=11396)
Mediafire (http://www.mediafire.com/download.php?r8pyer7z4d3dwn0)
Megaupload (http://www.megaupload.com/?d=UIG7EJ1J)


Additional mirrors would be appreciated.

Delta 51
Jul 22 2010, 00:31
There's a mod called INKO disposables, does the same thing and is cross compatible with OA

Big Dawg KS
Jul 22 2010, 00:35
There's a mod called INKO disposables, does the same thing and is cross compatible with OA

Good for it.

Does that mean I am not allowed to make one then?

Fox '09
Jul 22 2010, 00:36
thanks!

GossamerSolid
Jul 22 2010, 01:26
Good for it.

Does that mean I am not allowed to make one then?


Well when there is already one out there widely known and yours doesn't seem to do anything different, it's pretty redundant...

but I guess there's never enough usermade content.

Big Dawg KS
Jul 22 2010, 01:37
Well when there is already one out there widely known and yours doesn't seem to do anything different.

Maybe not yet, but I do hope to expand it. Besides, I just looked at the INKO stuff, and mine does it slightly differently. Maybe some people will just prefer my version, and others prefer INKO.

Fox '09
Jul 22 2010, 01:42
ok , enough with inko... and more with BD ...

PROTOTYPE 001
Jul 22 2010, 03:04
Lol its like when we see 3,000,000 versions of the m4.

Bd makes alot of good stuff. I will def use this.

nikita320106
Jul 22 2010, 06:16
pesonally for me its very needfull an usefull staff))
thanx alot

CameronMcDonald
Jul 22 2010, 06:49
Does your version make the player discard the dropped empty tube? I'm trying both this and INKO's version out.

...grenades...

Thunderbird
Jul 22 2010, 09:43
Don't know how INKO did it, but knowing Big Dawg since a while, his codes are always optimized and user-friendly.

Regards,
TB

Big Dawg KS
Jul 22 2010, 10:50
Does your version make the player discard the dropped empty tube? I'm trying both this and INKO's version out.

...grenades...

I see what you did there.

No, it does not force you to discard the expended launcher tube. Don't wanna leave those things laying around for the enemy to use for booby traps. ;)

avengerzx
Jul 22 2010, 11:10
Bump, Downloading thanks.

but may I ask what is "Extended Eventhandlers"???

sorry I'm new to the community :)

mrcash2009
Jul 22 2010, 12:00
...grenades...

lol! :)

Foxhound
Jul 22 2010, 20:32
Release frontpaged on the Armaholic homepage (http://www.armaholic.com/page.php?id=11397).


http://www.armaholic.com/datas/users/news_download_a2_4.png (http://www.armaholic.com/page.php?id=11396)
BD Disposable v1.0 (http://www.armaholic.com/page.php?id=11396)

http://www.armaholic.com/skins/Blaster07/img/required_addons.png
Community Base addons (http://www.armaholic.com/page.php?id=6231)
Community Base addons OA (http://www.armaholic.com/page.php?id=11087) (only required if you use OA standalone)

Fox '09
Jul 22 2010, 20:34
Bump, Downloading thanks.

but may I ask what is "Extended Eventhandlers"???

sorry I'm new to the community :)


CBA, a base for mods. search it up, and download it.

Sekra
Jul 23 2010, 14:07
Actually Extended Eventhandlers is only a part of CBA and it used to be separate. Would be nice if it still was separate without all the unneeded crap in CBA.

PuFu
Jul 23 2010, 14:11
Actually Extended Eventhandlers is only a part of CBA and it used to be separate. Would be nice if it still was separate without all the unneeded crap in CBA.
LOL...since you obviously have no idea what CBA contains (the crap as you call it), maybe you want to explain on it more...

Big Dawg KS
Jul 23 2010, 21:23
LOL...since you obviously have no idea what CBA contains (the crap as you call it), maybe you want to explain on it more...

Not in this thread. This is about BD Disposable, not CBA.

avengerzx
Jul 24 2010, 01:42
okay man, stop arguing.
I've already got CBA in my directory. But I didnt know such a alternative name for it.