View Full Version : Question (to suma?) about buldozer.
Kegetys
Apr 24 2002, 20:44
I noticed, that when im running Buldozer, everything else in my system starts to stutter, as in the Buldozer process would be running in "high" or "realtime" priority... is this true, and is there a way to get it to run on "idle" priority? Its really annoying as it makes the mouse and sound playback stutter so I cannot keep buldozer open all the time.
Im using Windows 2000 SP2 in a 850 MHz Celeron system with 384MB of RAM
No, it does not run on any high priority, it is just CPU and memory hungry. You should be able to decrease its priority from Task manager if necessary.
Kegetys
Apr 25 2002, 08:30
Ok... Antoher question... does Bulldozer use FSAA or something, it looks like it when I take a close look to it (no jaggies) plus it makes my GF2MX crawl even on a simple model http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">does Bulldozer use FSAA or something[/QUOTE]<span id='postcolor'>
No, it does not (unless you make it to use it somehow, like via your control panel).
Kegetys
Apr 25 2002, 10:42
Hmm, very weird... it seems to be doing some kind of anti-aliasing for me, here's what a screenshot looks like with 4x zoom:
http://212.149.131.138:10080/fsaa.gif
I have FSAA disabled everywhere (and I havent noticed it being on on any other app)
Keg: The AA function is a graphic card driver related thing - OFP cant switch it ON or OFF by himself! He even doesn't know you're using it http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
FlipeR
Kegetys
Apr 25 2002, 10:56
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FlipeR @<hidden> April 25 2002,13:54)</td></tr><tr><td id="QUOTE">Keg: The AA function is a graphic card driver related thing - OFP cant switch it ON or OFF by himself! He even doesn't know you're using it http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
Both Direct 3D and OpenGL have control for FSAA actually.
Kegetys
Apr 25 2002, 11:12
I noticed the FSAA:ing/blurring only seems to happen when I run buldozer with -window. In fullscreen mode it looks normal and works _alot_ faster and doesnt cause stuttering to mouse/sound... very weird
runs fine for me in window mode, except no textures....?
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