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View Full Version : ARMA 2 & OA : MODELLING - (O2)



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  1. What is the name selection for reverse lights?
  2. O2 & Terrain lowest system requirements?
  3. seeing through weapon
  4. ViewCargo problem with sun?!
  5. proxy to arma object is not working
  6. Need help on p3d tank
  7. model special probrem of rifles
  8. Creating New Animations
  9. Open Arma 2 Civ Models with animation+texture
  10. F35 reskin with terrible glare
  11. Adding a scope?
  12. Engine Smoke & Camera Positions
  13. ERA Blocks On Russian Armour
  14. F4 problem
  15. Free 3D software from DAZ
  16. Bar Gate - Animation?
  17. Aircraft wheels only turn for couple of seconds, then animations dies off.
  18. Proxy issue is upsetting me ...
  19. Arma Models?
  20. Inherting the F35 VTOL to My Harrier Model
  21. Pathing nohq, as, smdi maps?
  22. Air_Weapons spawn on aircraft center line
  23. Best software?
  24. sidewalk memory lod
  25. Help Please? :/
  26. Bending/Broken Models?
  27. RVMat troubles on seperate parts of the model
  28. is there a hex edit guide?
  29. Detached first person backpack shadow issue
  30. Texture Issue
  31. I need an Eotech and front grip model?
  32. Multiple sketchup textures
  33. How to Place Reference Image into Oxygen 2 like in 3ds Max
  34. LOD Problems???
  35. Problems editing M4 Aimpoint sample model
  36. Models not importing into Oxygen.
  37. Driver position Proxy ca/temp
  38. Problem with PEQ-2 laser
  39. problem with custom tree!
  40. Custom M1A2 Crewmen positions
  41. Hands position problem
  42. How to create/shape berets
  43. Disappearing Weapon
  44. Slightly Random Proxy/Proxy Config issue.
  45. ATree3d free 3ds max plants generator (great for low poly)
  46. problem importing texture from blender
  47. problem getting Buldozer to work.
  48. Help me Modding
  49. How do I make faction models ( player models ).
  50. Arma and ACE2 model /chracter viewer
  51. How should I do this?
  52. Absorbing bullets to prevent penetration and ricochets, how?
  53. Is this how glass is supposed to look?
  54. Tank Problems in Buldozer
  55. Laggy model ingame
  56. Optikia_heli_tl.paa? Looked everywhere but cant find its path?
  57. How to stop my zasleh from casting a shadow?
  58. Head shape
  59. MultiMaterial on Vehicle problem
  60. Make a face 1-sided or 2-sided
  61. Black fog surrounding model
  62. Transparency in trees/bushes models
  63. Does direct3d load only .tga or can it load .paa too?
  64. Problem with custom road
  65. Oxygen 2 - OBJ Import
  66. Looking for Expert Modder to Teach me using Oxygen 2 import from z3d
  67. probally a dumb question but i ahve looked long enough lol
  68. To all you modlers out there..one small qustion
  69. Conversion Error for Oxygen 2???
  70. Transparency problem with heads or custom objects
  71. Issue with texture looking transparent through canopy
  72. Do you create high-poly models?
  73. LODs for a charector model
  74. T55 Commander Optics Issue
  75. Arma 2 Wheel Damage issue
  76. Sub Parts?
  77. Retexturing the C-130J
  78. An example of grunt for arma2
  79. Texture resolution limitations?
  80. What are sections?
  81. Max structure size
  82. Seating Proxy
  83. Using Proxy In Model
  84. clutter properties
  85. Sort Faces
  86. Aircraft Rolling - Modelling or Config
  87. What's your method for generating LODs
  88. Model Issue - Lights not working for multiple objects - assistance requested
  89. Did anyone build own backpacks for OA ?
  90. Holes/Slits in faces of model
  91. Best method to creating retextures
  92. Request Help: Buildings/Config/Models not working correctly in-game
  93. Delta Force US Army?
  94. arma2 skeleton - how do I get this on into e.g. 3ds max
  95. Glow in the dark textures?
  96. Apply to all LODS?
  97. Destroying my aircraft with my own missiles
  98. Black thick smoke from memory point?
  99. Road intersection memory points
  100. Character Model.cfg issue
  101. Weird problem with resolution lod (subskeleton index out of bounds)
  102. Making a vehicle model.
  103. New to modeling - Blender import issue
  104. Edit infantry fire geometry to stop bullets
  105. Placing items (.p3d) files such as chairs and tables within Oxygen 2
  106. Armed Female Civillians
  107. Problems with a model
  108. Unsung Vietnam Mod Help Request
  109. Making an Object form to terrain
  110. Vz.58 MLOD
  111. Trigger, magazine, muzzle flash
  112. Traditional Pistols and Revolvers
  113. How to load own engine sound?
  114. terrain makers caves and tunnel
  115. Cannot open .PAA
  116. Glass problem
  117. need a explanation to model.cfg, bone selektion
  118. Proxy in weapons p3d not working
  119. UV Map Workflow Questions
  120. O2 - Memory LOD grid snapping
  121. Does arma 2 free allow importing 3d models
  122. Change flag of an soldier unit.
  123. Prison idea
  124. ATM or bamk
  125. Bright windows from inside
  126. Model on AI...?
  127. Making a weapon in oxygen?
  128. 3Ds model's import problem.
  129. Model textures get replaced and lags game.
  130. Editor placeable Range and range objects
  131. Arma 2 NPCs; Work well with Custom Animations? No? Yes? Need Answers!
  132. Problem with my model tank - Please help !!
  133. Proper rvmat for underground objects ?
  134. Arma 2 Sample Skeleton Custom Animations
  135. Set Object Textures for a weapon
  136. Creating an Army
  137. The model and buldozer problem
  138. 3d building questions
  139. Weapon Custom Hand Animation
  140. Help with adding textures?
  141. TexView 2 issue
  142. Exclude ambient shadow map from animations
  143. cargo shadow not working
  144. Vehicle is backwards when imported into Oxygen and cannot flip it
  145. Object levitation - stick to the ground, basterd
  146. Strange Texture Issue
  147. need help with making basic addon
  148. Geometry LOD Failing
  149. Default sizes/dimensions for buildings etc..?
  150. How to texture a vehicle, help!
  151. Geometry LOD Issue
  152. Problem with Car in ground and texture
  153. Dimensions for sketchup
  154. [Oxygen 2] Can't create a face?
  155. Supershader for Maya?
  156. Importing Maya OBJs into O2 then the conversion process questions...
  157. Roadway LOD - Surface or floor sound
  158. Utes - USS Khe Samh - modeling
  159. help with geometry LOD
  160. Is this GEO LOD Component too complex?
  161. Overall 3D Model quality in ARMA2
  162. Some (stupid) questions about Oxygen2
  163. Placeable/movable house in editor, to permanent house in Island?
  164. ModelOptic help
  165. Translucent Windows Help..
  166. PacBot-Needsome Help
  167. [Tutorial] Creating Custom Weapon Animations
  168. Vehicle Damage / mlod request
  169. How to get a custom head animated, and in game?? (made from BIS sample head)
  170. Using .jpg for textures
  171. Help with .emf files and seeing my models in arma2 instead in just arma2 OA
  172. Blender
  173. Textures in Oxygen
  174. "Wonky" model geometry collision.
  175. Exploding then collapsing object?!
  176. Generic objects with two texture sheets.
  177. Geometry Lod Issue
  178. Odd Transparency Problem
  179. Issue with Door Animations
  180. configuring models from google sketch up to arma 2?
  181. Texture Mapping Issue
  182. Blender Unit-Setup
  183. Small problem with texturing the Huey
  184. Getting Started with Modding
  185. Trouble with user made ACE goggles
  186. What if a weapon is already textured?
  187. Afghan objects pack
  188. I wish to find the location of a point in a binarized model. Can anyone help me?
  189. Simple Couch (Geometry) has no Collision
  190. Retexturing the German Shepard? (need help)
  191. Model Merge
  192. Beginner Modeller seeking advice on naming aspects, face creation, etc.
  193. Editing an RVmat with a text editor (Issue)
  194. Credits and Permissions
  195. Editing models (soldier) while retaining vertex selections
  196. View Pilot LOD Shadow Issue
  197. Anims bug after binarization
  198. Help on modelling a unit
  199. Altering OA models
  200. Rtm setup
  201. Gray (untexture) lines on my model
  202. Custom Crossroads / pieces of model missing from buldozer
  203. BinPBO Personal Edition Addon Compile problem
  204. character hand set up?
  205. RVMat's in bulldozer
  206. Looking For 3D /2D Modeler To Collaborate With
  207. Editing or Creating reskin on units
  208. Glass Optics on my Lambert Carbine
  209. Small Russian chopper
  210. Status Red - Black engine smoke from center of model? Not engines?!
  211. Questions concerning custom infantry models and ingame animations
  212. Own shadow on body
  213. Problem importing model into game
  214. RHIB Modification Request
  215. Texture efficency question...
  216. Wreck model isan't straight? Nose sunk into ground?
  217. first building for Arma2 creation
  218. AnimationSources Bug & Partial Fix (includes CIT ticket) for complex user animations.
  219. Creating shapes on Oxygen makes them appear slanted and partially under the ground
  220. Bulldozer failing to start
  221. modelling a cutlery set, various plates, cups and pans etc... texture question
  222. Vertex Alpha in game..?
  223. Please help, UV map distort in bulldozer but fine in oxygen
  224. "Fence" like objects meeting up flush to one another..?
  225. Every building have a "step up" into it..?
  226. Best use of ambient occlusion map?
  227. Stuck on Mondkalb's Addon Tutorial
  228. Alpha glass texture..?
  229. Cut into mesh for nice lighting/dynamic lighting..?
  230. Best Practise for BI Model reworks
  231. Most Recent UV Editor Tutorial
  232. Community concern
  233. Vehicle internal /external views
  234. ST coordinates
  235. DoD Civilian Model?
  236. New to modding Arma II,Is this an acceptable 3D model?
  237. Building texture designation
  238. Standard LADDER dimension ref..?
  239. Destruction effect for structure problem
  240. Can i use the Geometry LOD as the Fire Geometry LOD?
  241. Cannot Fast-Rope in Multi-Player
  242. Question about textures on house
  243. How to animate characters
  244. UV Mapping (Yes, again)
  245. Modify the F-18 Super Hornet
  246. Coding
  247. Buildings with more than one floor- AI problems..?
  248. Can custom settings be made?
  249. Model cant load textures in game
  250. Car flipping once driving