- What is the name selection for reverse lights?
- O2 & Terrain lowest system requirements?
- seeing through weapon
- ViewCargo problem with sun?!
- proxy to arma object is not working
- Need help on p3d tank
- model special probrem of rifles
- Creating New Animations
- Open Arma 2 Civ Models with animation+texture
- F35 reskin with terrible glare
- Adding a scope?
- Engine Smoke & Camera Positions
- ERA Blocks On Russian Armour
- F4 problem
- Free 3D software from DAZ
- Bar Gate - Animation?
- Aircraft wheels only turn for couple of seconds, then animations dies off.
- Proxy issue is upsetting me ...
- Arma Models?
- Inherting the F35 VTOL to My Harrier Model
- Pathing nohq, as, smdi maps?
- Air_Weapons spawn on aircraft center line
- Best software?
- sidewalk memory lod
- Help Please? :/
- Bending/Broken Models?
- RVMat troubles on seperate parts of the model
- is there a hex edit guide?
- Detached first person backpack shadow issue
- Texture Issue
- I need an Eotech and front grip model?
- Multiple sketchup textures
- How to Place Reference Image into Oxygen 2 like in 3ds Max
- LOD Problems???
- Problems editing M4 Aimpoint sample model
- Models not importing into Oxygen.
- Driver position Proxy ca/temp
- Problem with PEQ-2 laser
- problem with custom tree!
- Custom M1A2 Crewmen positions
- Hands position problem
- How to create/shape berets
- Disappearing Weapon
- Slightly Random Proxy/Proxy Config issue.
- ATree3d free 3ds max plants generator (great for low poly)
- problem importing texture from blender
- problem getting Buldozer to work.
- Help me Modding
- How do I make faction models ( player models ).
- Arma and ACE2 model /chracter viewer
- How should I do this?
- Absorbing bullets to prevent penetration and ricochets, how?
- Is this how glass is supposed to look?
- Tank Problems in Buldozer
- Laggy model ingame
- Optikia_heli_tl.paa? Looked everywhere but cant find its path?
- How to stop my zasleh from casting a shadow?
- Head shape
- MultiMaterial on Vehicle problem
- Make a face 1-sided or 2-sided
- Black fog surrounding model
- Transparency in trees/bushes models
- Does direct3d load only .tga or can it load .paa too?
- Problem with custom road
- Oxygen 2 - OBJ Import
- Looking for Expert Modder to Teach me using Oxygen 2 import from z3d
- probally a dumb question but i ahve looked long enough lol
- To all you modlers out there..one small qustion
- Conversion Error for Oxygen 2???
- Transparency problem with heads or custom objects
- Issue with texture looking transparent through canopy
- Do you create high-poly models?
- LODs for a charector model
- T55 Commander Optics Issue
- Arma 2 Wheel Damage issue
- Sub Parts?
- Retexturing the C-130J
- An example of grunt for arma2
- Texture resolution limitations?
- What are sections?
- Max structure size
- Seating Proxy
- Using Proxy In Model
- clutter properties
- Sort Faces
- Aircraft Rolling - Modelling or Config
- What's your method for generating LODs
- Model Issue - Lights not working for multiple objects - assistance requested
- Did anyone build own backpacks for OA ?
- Holes/Slits in faces of model
- Best method to creating retextures
- Request Help: Buildings/Config/Models not working correctly in-game
- Delta Force US Army?
- arma2 skeleton - how do I get this on into e.g. 3ds max
- Glow in the dark textures?
- Apply to all LODS?
- Destroying my aircraft with my own missiles
- Black thick smoke from memory point?
- Road intersection memory points
- Character Model.cfg issue
- Weird problem with resolution lod (subskeleton index out of bounds)
- Making a vehicle model.
- New to modeling - Blender import issue
- Edit infantry fire geometry to stop bullets
- Placing items (.p3d) files such as chairs and tables within Oxygen 2
- Armed Female Civillians
- Problems with a model
- Unsung Vietnam Mod Help Request
- Making an Object form to terrain
- Vz.58 MLOD
- Trigger, magazine, muzzle flash
- Traditional Pistols and Revolvers
- How to load own engine sound?
- terrain makers caves and tunnel
- Cannot open .PAA
- Glass problem
- need a explanation to model.cfg, bone selektion
- Proxy in weapons p3d not working
- UV Map Workflow Questions
- O2 - Memory LOD grid snapping
- Does arma 2 free allow importing 3d models
- Change flag of an soldier unit.
- Prison idea
- ATM or bamk
- Bright windows from inside
- Model on AI...?
- Making a weapon in oxygen?
- 3Ds model's import problem.
- Model textures get replaced and lags game.
- Editor placeable Range and range objects
- Arma 2 NPCs; Work well with Custom Animations? No? Yes? Need Answers!
- Problem with my model tank - Please help !!
- Proper rvmat for underground objects ?
- Arma 2 Sample Skeleton Custom Animations
- Set Object Textures for a weapon
- Creating an Army
- The model and buldozer problem
- 3d building questions
- Weapon Custom Hand Animation
- Help with adding textures?
- TexView 2 issue
- Exclude ambient shadow map from animations
- cargo shadow not working
- Vehicle is backwards when imported into Oxygen and cannot flip it
- Object levitation - stick to the ground, basterd
- Strange Texture Issue
- need help with making basic addon
- Geometry LOD Failing
- Default sizes/dimensions for buildings etc..?
- How to texture a vehicle, help!
- Geometry LOD Issue
- Problem with Car in ground and texture
- Dimensions for sketchup
- [Oxygen 2] Can't create a face?
- Supershader for Maya?
- Importing Maya OBJs into O2 then the conversion process questions...
- Roadway LOD - Surface or floor sound
- Utes - USS Khe Samh - modeling
- help with geometry LOD
- Is this GEO LOD Component too complex?
- Overall 3D Model quality in ARMA2
- Some (stupid) questions about Oxygen2
- Placeable/movable house in editor, to permanent house in Island?
- ModelOptic help
- Translucent Windows Help..
- PacBot-Needsome Help
- [Tutorial] Creating Custom Weapon Animations
- Vehicle Damage / mlod request
- How to get a custom head animated, and in game?? (made from BIS sample head)
- Using .jpg for textures
- Help with .emf files and seeing my models in arma2 instead in just arma2 OA
- Blender
- Textures in Oxygen
- "Wonky" model geometry collision.
- Exploding then collapsing object?!
- Generic objects with two texture sheets.
- Geometry Lod Issue
- Odd Transparency Problem
- Issue with Door Animations
- configuring models from google sketch up to arma 2?
- Texture Mapping Issue
- Blender Unit-Setup
- Small problem with texturing the Huey
- Getting Started with Modding
- Trouble with user made ACE goggles
- What if a weapon is already textured?
- Afghan objects pack
- I wish to find the location of a point in a binarized model. Can anyone help me?
- Simple Couch (Geometry) has no Collision
- Retexturing the German Shepard? (need help)
- Model Merge
- Beginner Modeller seeking advice on naming aspects, face creation, etc.
- Editing an RVmat with a text editor (Issue)
- Credits and Permissions
- Editing models (soldier) while retaining vertex selections
- View Pilot LOD Shadow Issue
- Anims bug after binarization
- Help on modelling a unit
- Altering OA models
- Rtm setup
- Gray (untexture) lines on my model
- Custom Crossroads / pieces of model missing from buldozer
- BinPBO Personal Edition Addon Compile problem
- character hand set up?
- RVMat's in bulldozer
- Looking For 3D /2D Modeler To Collaborate With
- Editing or Creating reskin on units
- Glass Optics on my Lambert Carbine
- Small Russian chopper
- Status Red - Black engine smoke from center of model? Not engines?!
- Questions concerning custom infantry models and ingame animations
- Own shadow on body
- Problem importing model into game
- RHIB Modification Request
- Texture efficency question...
- Wreck model isan't straight? Nose sunk into ground?
- first building for Arma2 creation
- AnimationSources Bug & Partial Fix (includes CIT ticket) for complex user animations.
- Creating shapes on Oxygen makes them appear slanted and partially under the ground
- Bulldozer failing to start
- modelling a cutlery set, various plates, cups and pans etc... texture question
- Vertex Alpha in game..?
- Please help, UV map distort in bulldozer but fine in oxygen
- "Fence" like objects meeting up flush to one another..?
- Every building have a "step up" into it..?
- Best use of ambient occlusion map?
- Stuck on Mondkalb's Addon Tutorial
- Alpha glass texture..?
- Cut into mesh for nice lighting/dynamic lighting..?
- Best Practise for BI Model reworks
- Most Recent UV Editor Tutorial
- Community concern
- Vehicle internal /external views
- ST coordinates
- DoD Civilian Model?
- New to modding Arma II,Is this an acceptable 3D model?
- Building texture designation
- Standard LADDER dimension ref..?
- Destruction effect for structure problem
- Can i use the Geometry LOD as the Fire Geometry LOD?
- Cannot Fast-Rope in Multi-Player
- Question about textures on house
- How to animate characters
- UV Mapping (Yes, again)
- Modify the F-18 Super Hornet
- Coding
- Buildings with more than one floor- AI problems..?
- Can custom settings be made?
- Model cant load textures in game
- Car flipping once driving