- Bad FPS
- How to make normal map for landscape textures
- max terrain size in arma 2 ?
- New BI tools
- Visiter File Browser doesn't recognize my P: drive
- Make Landscape not in Visitor?
- Terrain edges problem (satout-texture showing where satmap should still show)
- [Solved] Visitor 3 no P: drive created ?
- Visitor 3 Import Satellite Problem Tutorial
- Remove unavailable but visible road pieces
- how to make a object rotate??
- Namespace Issues causing a crash?
- BIS tools: Extra Drive
- Underground ?
- Map Grids
- Simple map one big problem..Help please :(
- Maximum size of WRP?
- Help finding an object (Fountain)
- high cell size - bad quality ?
- Prevent ground-textures from taking on the colour/hue of the satmap?
- Error loading "mask_lco.png" - Exact specifications for file?
- Skira Island?
- new and actual object list for Visitor (Project request)
- New oxygen function with Visitor 3 (1.5.1)?
- Clutter on a sunday night (is killing me)
- How would I go about making a map the size of 248 + miles x 248 + miles?
- Marenice
- Import\Export multiple road networks at the same time?
- Is this DEM data any use?
- How to manage the color format in the PNG file ?
- As a satellite map covers the terrain grid in the game world ?
- Accurate Geographical Data to Oahu
- Setting up summerplants v1.0 in p\: drive
- How is the satmap/mask actually mapped (grid center, grid edges ) ?
- Startup parameter for bulldozer speedup?
- Is it allowed to convert and release Sahrani, Rahmadi, Porto and other A1 islands?
- layers folder problems
- Error in Config.cpp regarding map grid
- An journey on creatubg an island.
- An journey on creating an Island
- Problem with roads
- Problem with objects on my map
- Looking for a Deserted Map
- Problem after following tutorial
- Generate PNG/JPG image of ArmA2 maps
- Visitor 3 and Buldozer problem
- How to add roads into an operation arrowhead map
- how can i set the height of game logic buildings?
- How can i put/make/place roads on my map?
- Help - Battle of the Bulge
- cfgsurfaces soundEnviron needed
- Creating new island for ARMA 3 and modelling questions:
- Request: Textureless Single-Elevation Island of Minimum Dimensions 2000mx2000m
- Editing a Map PBO
- Flickering graphics problem on custom made map
- Water Erosion Techniques (Sea bed) advice needed
- Request tutorial
- 4096 px height maps (struggling with Visitor 3 Personal Edition)
- Hardware requirements for creating new maps?
- Dirty water infection
- chernarus dimensions?
- Saving relative Size / Working in a team on the same pew-file
- Beginner Questions Regarding Recreation of Detroit, Michigan
- Buldozer load times or doesn't work?
- Buldozer cannot find textures
- How to make a section of Terrain flat???
- Error when changing keys bulldozer (F1)
- how to import mission templetes into visitor?
- Objects not being Visable in Buldozer?
- Weird map issue.
- Can't find Civilian buildings in the map editor?
- How to find out vehicle names for a building
- Runway glitch on my custom map.
- [Roads] Difference between bi-tool-roads and Arma2P-Roads?
- Problem with imported heightmap aspect ration
- mask_Ico has a limit of 4 layers?
- Winter Map Questions
- Third pary addons in my map
- Exporting map overview to a vector graphic?
- Converting 3d editor co-ordinates to DayZ database Coords...
- How do you edit an existing map??
- Island intro (how to...)?
- Grass not working
- Centering the custom map
- Is there a way to export roads from visitor3 to use as a template for a satalite map?
- terrain cut out
- Can some Teach Me
- Using custom models in custom terrain
- Help needed! Making map. Stuck on the guide
- Need help with map : Internal error: Rendering command buffer to small
- Visitor 3 / Buldozer Crash
- Buldozer/Oxygen 2/Visitor 3 won't work with own map and african content
- Own terrain textures
- Help getting a .pew from my islands I have lost source data from
- placing objects at an absolute height and not relative to the ground?
- Multiple people editing at the same time?
- Importing and exporting of terrain
- import sat+mask image issue
- Layer mask question
- 3DS Max Terrain Generation plugin.
- limitations for laying out and planning larger urban areas?
- Ground texture or placable object?
- interrupted satmap
- AI and roads
- Heightmap Scale WAAAY off
- Chernarus Satmap and Topographical map
- Texture size and creating
- A Noob's experience of creating a new terrain with a bit of advice
- My road smoothing and planning fiasco... advice.
- Hiding objects on the map
- Change parameters of the objects on my island
- Consistent model height
- Useful new resource on creating virtual reality
- High Quality Sat Map
- Problems with BinPBO and an existing map
- Problem with custom building in Visitor
- way to download more satallite images with universal maps downloader.
- Satellite mask trouble
- Blender for terrain editing
- Flattening Ground, T-intersections, and gaps in roads.
- Stringtables location Islands no Mission tables)
- Buldozer Problem (Converting PNG to Paa)
- Quick RVMAT question
- Mas_lco blury edges in photoshop
- Road re-pathing tip
- Issue loading my map In-Game
- Please help with config
- Visitor 3 Crashing when importing satellite and mask
- Proxy objects in Visitor 3 not showing up
- placing sections of invisible road?
- tilting objects around the X or Y axis?
- Map Maker/Editor needed
- Key Points do not show up ingame
- How do you guys get your sat map perfect
- WIP satellite, mask, heightmap creation tool WIP
- Clipping (Surface Collision) Issues with My Maps In game (From XYZ Files)
- Cannot load material file
- WRP and RVMAT file menace!
- Ground textures not working for a smaller area
- Simple Path Error Issue for custom objects...
- another buldozer problem
- Flat Custom Objects In game?
- Properly sized Satellite maps?
- Creating maps from scratch
- Environemnt Sounds
- Doors/Ladders Not Working on Default Buildings
- How best to create a satellite map and mask
- can't load object ca\plants\clutter_grass_general.p3d & no textures in arma2 and OA
- Map grid setup
- Issue with cfgClutter
- How to build on a hill with Visitor
- Error loading Map Legend
- Multiplayer "Real time editor" to visitor
- ZGM Visitor Objects - comprehensive template library and toolset
- Is it possible to manually place clutter, for instance, atop a building?
- How to use own clutter?
- Removing all of the same objects at once
- What setting as Base texture is good?
- Any guide on how to make map?
- getting a pond to work as a pond?
- im getting a weird error trying to binarize my island
- Specular ground textures?
- Can't see terrain in game (in Buldozer works fine)
- Problem with Homer's tool: Road Painter
- Oasis (NEED help in making)
- cfgSurfaces Not working correctly in game
- Big Maps with over 1000 km² ?
- visitor 3 error
- TUT sample map wont run in editor
- 1 errors when map loading
- [tutorial] 40K sat_lco SOLVED
- Difficulty Smoothing Transitions between different Terrain Surfaces
- Building Turns invisible in certain corners/angles, clutter pops up inside
- Taviana Island
- Can anyone please? what programms should i use?
- Need help! What programms do i need to make an map on arma 2 CO?
- Custom Keypoint / Location Types and how to make 'em...
- Forcing sky box to be night sky
- Airport runway not displaying correctly
- Issue With Pixilated Transition From Shallow to Mid-Depth Water (pics included)
- everything seems to go wrong.
- Troubleshooting Sattlite Mask