- Error: Vertex shader ID out of limits
- indestructible object on map : how to?
- skype group
- Unrealistic and unusable airports
- Object arrangement templating
- Bulldozer (OA.exe) stuck on "preparing surface materials" after sat/mask import
- Best approach to editing terrain vertices
- The ultimate Visitor?
- OA addons
- Road objects appear without texture in Visitor
- what do i do with building configs
- Using Visitor on another PC - licensing?
- Clutter in Visitor3...fill Map with life
- Size of the sea
- Visitor 3 / Buldozer Error: "Landscape dimensions 0x0 not power of 2"
- Road texture being white
- PBO Woes
- Raster?
- Visitor and tutorial question
- Mission Editor Templates
- Ground terrain hole covering
- custom object damage
- Visitor 3 Crash Win 7
- Looking for the location of some objects in the CA folder
- Saving Error (visitor 3)
- Using visitor scripting to set object size
- My first map in process
- A little bit of advice on Sat image
- Cannot load texture
- "Outer" terrain is bugged
- Tex Mask
- Bamian Map
- Trigger activated by vehicle firing
- AI vs Clutter
- New to map making
- CfgLocationTypes error
- Blue overlapping onto land
- Building railways on slope
- Road Smoothing help
- Is it possible to draw height map yourself?
- Can“t open rvmat....
- Binarize.exe encountered a problem..
- Airports - Roads textures View Distance
- Importing work into L3DT
- Binarize question
- How big a partition should I use?
- Buldozer crash with Arma2P setup and OA1.54.exe
- Problem with Visitor 3
- Bit of help please
- Which OA .Pbo's?
- Need help understanding Textures
- Binarize Problem (again)
- L3DT to V3
- Ambient vehicles "built" into maps
- basic ground textures?
- Visitor 3 Problem
- Mask problem
- How Do I "EDIT" an existing map
- Ground surface texture tiling?
- Buldozer Crashing
- Looking for A map maker
- Mirroring objects
- Wall fence snapping in Vis3
- Improving Buldozer.exe load time!
- n00b question: where to unPBO others???
- Rebuilding the installed MLODs for roads2?
- Mapping for OA/CO?
- Retexturing Chernarus to winter map??
- Guide for New OA content :p\ drive setup
- ARMA2OA Map step by step Guide using Arma2p tool
- World Tools 1.8
- Ghost Objects
- Map without black borders
- How to: Keypoints
- Sand bags
- Importing Satellite + Mask error during tutorial
- New Configs Help
- Custom skies
- Can i change the sealevel?
- Map stuttering, long loading time
- Error: Please enter no more than 50 characters ?
- Terrain issue
- Issues connecting to Buldozer from A2 to OA
- Can texture blends be improved?
- Rvmat not found
- Buldozer working dir not found
- What does "landGrid" parameter in config file mean???
- how can i place walls?
- Terrain height around map
- Visitor3 Problem
- problem with rivers
- mask mapper question
- class Ambient, class Sounds, and your config?
- Mapping for Combined Operations (w/steam)
- getting a no entry "bin\config.bin/CfgWorlds.isleofman2" error
- Road problem
- Problem with textures/sat_lco
- When using Global Mapper (water problem)
- How to add my own sound library module?
- Out of map image help
- Slow map loading times
- Using the Takistan .paa files
- Just some tiny questions about heights calcs...
- Island, Error config.cpp
- Need a real noobs fantasy island tutorial
- Displayname working but not ladders?
- VBS2 texture problem : black terrain !
- Map making any easier?!
- BI maps for AIIOA - Is it possible open
- Does size matters??? Set object size command...
- Learning Mapfix
- Warning: Embedded material rvmat differs - repack data
- can i get some help Arma2 rpt report
- How do I use my world?
- cannot open object
- Help with map mallorca
- Can someone make a quick map for me?
- Help with Sat Texture
- Road selection name format
- Getting grid and seagull pos right
- BIS buildings not showing on the ingame map
- directory assistance for some objects please !
- Deleting trees via ID
- MOUT buildings anyone?
- VB-Edit
- Need high resolution pic for my map!
- project peremeters
- how do i make a sattlite mask
- arrowhead buildings in visitor?
- problem importing wordltools SQM
- Number of clutter useable in a map?
- Getting rid of the Utes names in config.cpp
- OA Objects In Buldozer?
- Buldozer crashes when testing map
- Dumb map size question
- Newby stuck with detail maps
- Is it possible to mirror a map?
- Latest Tools Problems
- Finding P: drive
- Green/Blue Screen
- Map Size
- VBS2 map editing
- Cannot delete runway tiles??
- Having trouble getting map to show
- buldozer crashes when cell size is under 30
- starting out with editing
- Hope to save some time with Photoshop saving...
- Infinite water
- bulldozer error with objects on a 200km map
- Why *.wrp binarization is needed ?
- cant import my runways
- some of u terrain makers ever seen this in binpbo ??
- ILS position / direction
- Buldozer working dir not found, buldozer launch failed.
- cannot get objects to show, please help!
- changeing sea level?
- correct configuration of the roads arrowhead?
- Can't find rvmat of chernarus textures?
- Kandarhar Project : How do I create the basic land
- Kandahar Project : How do I create the basic land
- How to use MSO to set up Keypoints
- More than 4 textures?
- (My) problems with editing...
- How can this be possible????
- Bush's Temporary Beginners Setup Tutorial
- Export L3DT to Visitor 3
- problem: 'clutterGrid/' is not a class ('model' accessed)
- Map making made too hard.
- L3DT & Visitor3
- It is alive!!! Finally!
- No Water in my rivers!
- How to create the file config.cpp
- gaurdrail.p3d
- Visitor 3 bulldozer not is not showing the textures objects and other stuff.
- Satallite image problems
- 4000 map size to 8000
- World Machine 2, terrainbuilder
- The Ingame map
- sat map color
- Placing Buildings with animations?
- Buldozer Crash
- Buldozer : Painting the Ground
- Bush's Geotypical Microterrains - Source Files & Beginners Guide
- Clutter on infinite terrain
- Terrain Detail Problems
- Can't mark/grab/move roads/objects on map
- Any map making tutorials
- Satellite altitude
- Background Image not loaded correctly
- Wich tutorial
- Map Sizes
- Importing Geocontrol2 models in Visitor3
- Binarize always crashing w/ WRP file
- Trouble setting up Visitor 3
- Buldozer Crash Near End of Map
- Road Questions
- Setting the angle
- Why objects suddenly appear like "from the fog"?
- Wilbur to Visitor Problem
- Takistan clutter refuses to show up ingame.
- Island Not Showing up Ingame
- Align object/multiple objects to terrain?
- Error when importing mask and terrain
- Muttrah City
- Vietnam island - terrain question
- Format c:
- Remove Second Runway
- Odd Missing Texture Problem
- island sounds pack
- Texture Cell Start Location
- Falling through the LHD
- Material File & Unknown Terrain Material
- BITOOLS and new patch 1.60
- Strange error in buldozer using World Tools !!
- Forest borders not working
- Terrain Maker Competition 2012
- Buldozer won't load terrain
- Problem while using Arma2P
- Making Terrain but got Errors in Log File Need Help
- Correct layer colour and type definition
- Buldozer takes forever to launch
- Pre-populate Artifical / Natural Objects into a Project
- can somebody tell me what im doing wrong
- operation arowhead houses files
- dealing with objects
- ai wont cross my bridge
- trouble with opx buildings and bis buildings.. take a look
- my project duplicates after bin pbo
- OA Road MLODs coming soon?
- OA Road Types
- How to import scripts to visitor
- Road not piecing together correctly
- ai would seem to ignore my roads after using road tool
- Editing existing map?
- How to build AI friendly airport now ?
- Terrain & Modules compatibility
- Sat map shows in Buldozer always and "Export World greyed out
- Real world terrain - Detail level in game?
- A more accurate representation of waterways?
- Clutter and Key Points not showing
- Sat_lco limits question
- Using Bush's Guide, Need help with getting map into game
- trying to get rid of conflicts caused by my island (.rpt)
- Roads first showing after pressing preview twice!
- Increased terrain cause misplaced objects.
- A few questions from a new map maker.
- Convert DEM to xyz for Visitor 3 Using MicroDEM
- why wont ai use my roads
- Visitor can't read Layers.cfg
- Hill smoothing trick