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View Full Version : ARMA 2 & OA : ADDONS - Configs & Scripting



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  1. CfgAISkill - what does it actually do?
  2. Model.cfg & Config.cpp not working, Help Needed.
  3. Ai suppression script help
  4. A-10 Air Brakes with UnitCapture/UnitPlay
  5. Command Menu Help
  6. (Functions) Compile a code string vs straight code
  7. Config problem with multi files.
  8. Player commander in helico
  9. Texture help
  10. Watergun?
  11. flashing light doesnt work
  12. Whats this error mean?
  13. Building destruct effects
  14. selectionFireAnim
  15. Particle effects error help
  16. Faction fighting tactics
  17. Info about Player internal cam moves, player head script moves ?
  18. selfheal and revive mod together on Utes map?
  19. BritMTP Replacement for BAF units
  20. create own p3d at impact
  21. Config editing and .bin problems
  22. CaData replacement, how?
  23. Base class vehicles... just vanished..?
  24. Gather classlist from special config
  25. Is it possible to make a Warfare building Addon based on templates ?
  26. Help With Radio Transmit Beep Sound
  27. NOT FOUND \bin.config.bin.Cfg Skeletons can anyone help?
  28. aircraft weapon config?
  29. #include statement for file in parent folder?
  30. Seasons to maps...
  31. adding glasses to player
  32. Questions (crashed car, lights)
  33. Failing to make even a simple sound mod for M4A1_Aim
  34. cannot load material....RVMAT damage textures
  35. Is it possible to make groups playable in CfgGroups?
  36. Config Weapons
  37. = nil?
  38. Need help making a new mine type
  39. Altitude related user action issue
  40. Making the bolt of a rifle return to battery
  41. BAF Faction Name?
  42. sliding door or a building
  43. Team Status Script
  44. replacement weapon tutorial simple
  45. Problem with config.cpp. Need help.
  46. How to define bullet impact effect on a surface?
  47. Vehicle ACE compatibility
  48. Custom Horizon
  49. Addon based cfgSounds, what's the prerequisite?
  50. Playing an online radio stream through objects/cars
  51. How disable meters in Laser designator?
  52. Ace server config
  53. Smoke Generator Script for plane not working
  54. player markers with names
  55. Body Armor mod for West and East soldiers
  56. help bind dialog to a key
  57. How to create Config.cpp and PBOPREFIX
  58. Shadows make diffuse invisible?
  59. Artillery mod compatible with BIS Arty Module
  60. Can you change the Weapon mounted on vehicles like SUV?
  61. Something wrong with rvmat and/or the paa files
  62. How does ArmA handle multiple mods that modify the same classes?
  63. Adding MiniGuns into config.cpp and model.cfg?
  64. My default BIS config mod is coming along with the exception of AK_47_M
  65. A problem with cfgweapons
  66. Making a civilian talk to a Player?
  67. Video through a dialog
  68. How to make a Dialog Box
  69. ArmA 2 & OA buildings addon
  70. Command Optics Issue
  71. KA 52 with Ataka
  72. Can 6G30 be ported for Arma2?
  73. Customizing onPlayerKilled
  74. What does meaning of this sentence?
  75. Any way to get video settings values?
  76. Stringtable.xml format question/problem
  77. Add Eventhanlder to a weapon or magazine?
  78. Camera Observer on MH-47.. Same as UH1Y Venom?
  79. Proper settings for hidevalue and revolving animation for ammo belts?