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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. Is there any good scripting tutorials?
  2. Trying to create a "black hole"
  3. AI loops?
  4. Having Triggers End the Mission
  5. "MOVE" waypoints - Getting units to move quickly regardless of enemy
  6. Special Forces Rangers?
  7. Flipping a unit
  8. TR UNLOAD not working. Unassignvehicle not working.
  9. Creating a simple menu and key binding
  10. Editor placeable flat pond object?
  11. Run script in waypoint condition and wait for completion
  12. ACE Mod Editing (Lingor Domi mission) ACE WOUND SYSTEM IMPLEMENTATION
  13. How to forbid ai to get out of heavely damadged vehicle? noob needs help pls
  14. Making a vehicle marker script
  15. How to spawn in UH-1Y observer seat
  16. Police Sirens
  17. Randomly picking a mission from a list of missions
  18. Possible to make an addaction work inside a vehicle
  19. setCurrentWaypoint
  20. Hello, let's be friends instead!
  21. Detected By - Unit Array
  22. Having an enemy attack a certain unit when triggered
  23. Alive check to not count wounded units?
  24. Tank Counter
  25. Problem with disarming an IED bomb.
  26. Heal pilot before rescue menu is active
  27. Stop spawn into water ?
  28. Using Ammocrate scripts - RPGs not working!
  29. Adding unit.pbo into mission.pbo
  30. ACE_C4_M ammo type
  31. Camera follow unit, but with only one coordinate
  32. Jato
  33. Simple arty script won't work on server
  34. Video AAN style
  35. Player unit spawn point issue. (ACE/DOM2)
  36. Help with MQ-8B & AH-64 Strikes
  37. Placing Howitzers on the side of a C130J
  38. How to set MTVR fuel capacity?
  39. creating an invisible weapon or playing a weapon holding animation without a weapon?
  40. Destroy AApod man only
  41. Intel on 5 locations 1 at a time ?
  42. Adding weapon and magazine problem
  43. Looking for wings of steel
  44. Looking for a repository of missions compatible with Arma2Free
  45. Executing init.sqf
  46. Desync and Resync After Death
  47. Question about AI throwing a IR Strobe
  48. Changing Cargo Capacity Without Changing Config.bin
  49. Checking if engine has been destroyed
  50. Artillery fire at area
  51. Add Action Problem, Plus some trigger activation questions.
  52. setObjectTexture with script
  53. copyToClipboard under linux.. wtf?
  54. If player is spotted AI search
  55. Extracting the intergrated script command help data
  56. Camera questions
  57. Trigger height
  58. Shooting distance of AI?
  59. Radio trigger "deactivation", or simply disabling
  60. doMove help
  61. Random IED Placement
  62. Wings of steel error
  63. AA script
  64. Slowing down Death timer?
  65. Arma 2 OA Baclpack Help
  66. BLUFOR Kill Civilians = Mission Failed (Help)
  67. How i can check variable?
  68. Change skin
  69. #lightpoint (Ugly flare looking thing)
  70. How to change smoke on AI
  71. How to use knowsabout for a group?
  72. Scripting waypoints
  73. Questions about AI defending/patrolling + making a certain type of HALO jump
  74. Routes in the buildings and the use of grenades
  75. Vehicle spawn script with waypoint
  76. Adding weapons to Harrier Domination script
  77. Small syntax problem --> what's the error?
  78. Need help on a couple things please
  79. Coding issue around variables in script to let guards call for help
  80. New task during mission?
  81. Custom units in mission?
  82. Invisible Body
  83. Passing variables within a script and it's scripted waypoints
  84. How do I check if a number is even? or if it is divisible by a number.
  85. How to Learn to Script
  86. Problem with get out commands...
  87. Is this number an error?
  88. Matthew's Scripting/Editing questions
  89. Caling player init commands via script
  90. Norrin revive and crashing in the sea
  91. Making a group from nearEntities
  92. anti-air position script, help
  93. Issue extracting PBO
  94. way to tell group type
  95. Trigger area not working
  96. How to make one trigger activate when other few triggers are on.
  97. Spawned AI not engaging me
  98. Script target the unit and not all players?
  99. How to make an aircraft stay in air?
  100. Capture Outpost script
  101. isNull syntax problems...or is it the logic? Or bug?
  102. Trigger Help
  103. Extractions without turning off the helo
  104. Activate SecOps via trigger
  105. Locality Issue | Custom Composition Occupation
  106. Any way to swap character models? Wanting to make an Opfor unit a "Police Officer"...
  107. Need help with locations/CfgLocationTypes
  108. How do I put in a deployed camping tent
  109. Disable approximation
  110. Triggered Vehicle Spawn - Check if exists
  111. BQM-74 and Water Targets
  112. [Release | 1.0] Loot Generation Script
  113. triger activate by score
  114. Play Sound?
  115. Editor for Dummies?
  116. "No Muzzle" Protected spawn Zone
  117. BAF IEDs no longer have addactions?
  118. respawn
  119. Increasing Number Of AI Squads/Groups In CTI etc
  120. Anti Satchel / Shooting in base
  121. My Variable can be an Object or position but how can I the script tell the diff
  122. [Mission Editor] Making sides friendly to certain units
  123. Radio tower destroy
  124. SYNC a waypoint to a unit
  125. "Reset" a unit after it has been controlled by the player
  126. Trigger to mute game sound or to lower it?
  127. HCcommand scripts
  128. Open Chute Option
  129. ACE 2 help
  130. Surrender script(Range 300 meters)
  131. Assign a task as current task
  132. lots of questions (gear and swimming, objectives)
  133. Simple JIP Squad Teleport | Help Needed
  134. Difference between nearestLocations and bis_fnc_locations
  135. spawning an ammo crate on server that clients can use
  136. vehicle player say3d "sound" not global?
  137. Air Patrols with UPS /UPSMON
  138. Clear house script
  139. Spawn support squad with with set time between
  140. Call a function
  141. problem with using the secondary weapon !
  142. operate machinery with scripting command !
  143. warfare with mods?
  144. doTarget end the new beta
  145. Units disembarking at the beginning of the mission?
  146. AI, Guerrilla Tactics
  147. How to Simulate Vehicle's Waypoint? Suggest an idea for SP Large War beyond CTI, :D
  148. Group Respawn Script
  149. Help - Cars just won't drive on the damn road!
  150. Refueling with Jerry can problems. Trigger not attaching to vehicle.
  151. Removing the forced disembark?
  152. Quick TeamSwitch for SP missions- working script
  153. How to make the PLAYER move without control?
  154. Need Help Making a senario.
  155. Add Action in MP: Intel Collection, Hostage Rescue, the whole 9 yards...
  156. Anti-Spawncamp
  157. Trigger repeatdly do not deact if function used on act
  158. Cannot disable ENTER key whie creating the marker
  159. Scripting Help
  160. Help with map/mission editing
  161. A very Open World mission
  162. Alternate mission endings for one or two AI units
  163. Problem with !alive X on trigger
  164. clearing backpacks in mp games
  165. Warfare mode..
  166. I need a little help with Setvaraible getvariable
  167. Trigger condition when player access inventory of a car
  168. Activate support
  169. Spawn group with map click option
  170. Position of object
  171. SecOps Logics
  172. Alter Damage Taken While Wounded
  173. MP Missions and View Distance
  174. How to make it so that only certain units can get in certain vehicles?
  175. Need help with several mission issues, including AI not attacking intended targets.
  176. BM21 grad
  177. Make AI drive car when you're the gunner
  178. Trigger for 2 groups rendezvous
  179. Renaming group from 1-1-A to something else
  180. Script jumps (overcoming obstacles)
  181. Respawn in individual places
  182. Making a mission for use on a dedicated server
  183. max damage allowed
  184. Make AI plane land
  185. How do you change the amount of money players receive in CTI maps?
  186. Personal driving score MP
  187. global variable question
  188. [SCRIPT] Arigato Defence Script
  189. Find position between position A and position B
  190. Two major problems
  191. Patrol as Hmmwv gunner
  192. Creating DayZ annotated perspective map. Need help on camera script.
  193. Need help with ACE fucntions.
  194. Get dialog properties
  195. I just want an AI recon helicopter to hover in one spot...
  196. Need a good tutourial
  197. trojan horse type mission question
  198. Task completes only if other task complete
  199. how can i make a fighter aircraft fire its canon at a specific ground position ??
  200. unpack repack co@30_Domination_2_61_West_ACE_OA.Takistan edit (how to?)
  201. paradrop question
  202. Gear ammo slots disappear in New Mission Editing
  203. Problem passing object name to a created trigger
  204. The Insurgency Ammo Cache Explosion
  205. Giving units specific loadouts
  206. Editor Update Help!!
  207. Real Car Alarms - with Video
  208. Forcing the Secondary Ops Manager toavoid spawning in areas? Like borders...
  209. SideChat not showing
  210. How to make a gradual effect with triggers
  211. Troubles to make a mission work on my server
  212. 100% Health limitation
  213. How do i edit already made missions downloaded from Armaholic.com
  214. Special Parajump question
  215. survival mission.
  216. I'm looking for a "weapon on back script"
  217. Aircraft only attack targets above specified height
  218. Ai Fuel truck
  219. Simple things failing when hosting mission
  220. Mysterious Script Errors -Dedicated
  221. Zargabad Life - Quality, Reliability, and Support [Need Scripters]
  222. Different behaviour in singleplayer/hosted enviroment from dedicated
  223. Server saying globalChat
  224. Several Questions for (Advanced) Modders (under current Beta)
  225. scriping command to make units get in a vehicle
  226. ACE keys only showing for host
  227. scripting framework/template for any mission (SP/MP)
  228. Player fired launcher?
  229. Myself and AI automatically enter vehicles when mission starts if where near them?
  230. Need help with ammo box script.
  231. How do i make an empty vehicle have its lights on/engine on at mission start?
  232. assigning variable name from array string
  233. Using setVariable / getVariable with triggers
  234. Dedicated Crashes as soon as player loads in?
  235. Having the player surviver a helicopter or plane crash?
  236. AI come to exist by trigger --- HELP
  237. How do i make somebody start dead inside a vehicle?
  238. AI Unit Throw Smoke | Script Help
  239. create a final to the game dayz mod 1.6
  240. how to check if unit is artillery?
  241. Need help with Briefing
  242. Convoy Woes
  243. How to change units appearance?
  244. Adding marker of something with addAction
  245. Releasing a unit from unconsciousness by script?
  246. Change starting loadout of Vehicle crew
  247. change behaviour of all units by trigger
  248. SetVehiclePosition | Strange Behaviour
  249. Tripwire flare mine script
  250. Disabling TAB lock