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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. Check to see if it Exists ISNULL ?
  2. Issue with ammo boxes including exporting to Multiplayer.
  3. Trigger repeat act
  4. Quick and reliable way to detect wether any player has fired a weapon?
  5. Setting a group name in the editor? (CO)
  6. Respawn at group?
  7. Make a day be 6 hours instead of 24
  8. Isolate Wreck repair system from Domination?
  9. Please, lend me some new knowledge :D
  10. Play sound serverside
  11. Can't play custom multiplayer mission
  12. addBackpackCargoGlobal or addBackpackCargo..??
  13. Change radio tower on Domination! OA
  14. Some Help Needed (Too complex to detail here, mid level scripting I'd say)
  15. Need help for PvP mission Blue vs Blue.
  16. Shooting from CRRC
  17. doTarget, doWatch and disableAI not working as expected?
  18. Stacking cargo crates
  19. TPW HOUSELIGHTS - automatic house light addon
  20. Domination! 2 OA - Questions - Please answer!
  21. Unit Capture Unit Play working in Multiplayer?
  22. COOP Campaign Question
  23. A A 2 Snakeplain Mission for Arma2 Update Question
  24. I44 Mod B-17 gunner Script
  25. Making parameters
  26. Chopper service / wreck repair not working
  27. A working non addon train
  28. JIP troubles...
  29. How to ensure that the medic always appears at number 2 in the squad?
  30. ACE Wounds and Parameters
  31. Backpack and launcher on back and keep it that way
  32. removeweapons when enter
  33. ARMA 2 Operation Arrowhead Object Compositions?
  34. Client needs to start a script that runs on dedicated server only
  35. Running UPSMON for a unit spawned through a script.
  36. Force shadows?
  37. clearweaponcargo after respawn
  38. Weird createVehicle Error
  39. Enable/Disable ACE Paramaters or just make a separate ACE version
  40. Open non-stop charge
  41. getting insurgency to see mbg3 buildings
  42. Switching AI units from one Side to another -> Getting "Non-Reactive" units?
  43. Count ammo (satchel) in group
  44. No shooting zone @ Domination
  45. Ordering AI to switch weapons
  46. BTK's cargo drop help
  47. Remote Control Script
  48. Editor Spawn Help
  49. intelligent movement based on what other sqaud senses
  50. Airburst HEDP
  51. training map, skeet and vts dramas, help?
  52. sound effects for mission editing
  53. Arma 2 - Editing & Scripting Tutorials @Youtube
  54. Is there any command (or other way) that stores data in a file during a mission ?
  55. Units changing direction at start
  56. Briefing not working and Im matching a working Briefing.
  57. Unsung Veitnam war mod Bin\VehicleCfg. help
  58. positions
  59. Adding vehicles without crew inside?
  60. Request for assistance : Scripting AI targetting
  61. Checking if cargo is empty?
  62. Check if ACE2 mine is disarmed
  63. Best way to check if a parameter is a variable or an array
  64. 3D Mission Editing
  65. Avatar is getting stuck in animation - needed advice with "switchMove"...
  66. Correct way to use game sounds
  67. How to activate a trigger/waypoint using the mission time
  68. ZSU_HEDP_Airburst V1
  69. Project Phoenix The successor to Domination for ARMA2/3
  70. Invincibility not working
  71. Enemy Wave After Wave?
  72. Rescue missions? "Steal the helicopter" missions? Seeking script suggestions! Thanks!
  73. Trigger to spawn vehicle (after sector secure) and to move spawns
  74. [PvP] Pickup objective -> bring to random drop off location, if dropped map marker
  75. Guard Missions
  76. How to make enemy radar sites effective?
  77. VehicleVarName headaches...
  78. Adding smoke volumes?
  79. Does "name" movein(position) "vehiclename" not work anymore?
  80. Point system
  81. How to get Town Locations
  82. ACE broken since last update /CBA Issues & errors when trying to use the editor.
  83. Remove fire rate from weapon?
  84. (_name = name unit) Script to auto seperate first name from last name, how to?
  85. Enemies stop shooting after respawn.
  86. After HALO Jump need to change Uniform Help
  87. Ideas/input/script suggestions for a co-op Apache campaign?
  88. Simple Support Module - pulling my hair out
  89. markers only seen by certain team
  90. Loadout screen and mission fade out?
  91. Paradrop timer
  92. Variable in Trigger how ?
  93. How to determine whether the player is using the NVgoggles?
  94. Custom marker for mission
  95. How to make Vehicle move once a unit has gotten in (and other stuff)
  96. How to get cargo capacity and cost/weight of stuff into sqf?
  97. Fired event handler working for satchel charges also....
  98. Attaching a Red Smoke grenade to Player
  99. What is wrong with my random movement script?
  100. Check if a player has a magazine and remove it?
  101. Script Convoy and towns
  102. Custom Watch
  103. Addon configuration by hpp - how to use arrays in configs?
  104. Bombs not detonating in multiplayer
  105. Looking for addon-free zombies
  106. Removing Trees from a map
  107. "Automated Loot Harvesting" - example script
  108. Formating strings from a stringtable problem
  109. I need help on making a stat save for my Life server.
  110. moveInCargo "visual" problems...
  111. IED clearing with explosives or 50 cal rounds
  112. BIS_fnc_spawnVehicle and Groups
  113. chat txt and hints seen by correct team
  114. BIS_fnc_spawnGroup script help
  115. AI drag and carry scripts
  116. All in one Marker, not updating when player, vehicle or choppa killed/destroyed
  117. Param from Description.ext in Min, Mid and Max of trigger.
  118. Strike On Laser Problems
  119. Civilian kill punishment?
  120. Using dayz-zombies in your own map/editor
  121. Planting Seeds - Growing Plants
  122. cameraEffect Problem
  123. Paradrop Empty Chutes
  124. Tracking total unit deaths on each side
  125. Removal of BAF and PMC
  126. Getting gun reticle's position in ArmA 2
  127. ArmaChess - need a little brainstorm here about "sectorize" concept
  128. Death Trigger
  129. Need help with Getting City Location Positions on Map
  130. Is there a way to change the AI's "stats" around?
  131. SOM with NO airsupport on mission completion?
  132. ARMA 2 Custom Unit Init File Not working
  133. No entry '.campaign'.
  134. How to filter out certain objects without class from all objects around?
  135. spawning manned static weapons and deleting men
  136. deleting enemy once task is finished
  137. How to determine exact size of map object?
  138. Trigger area and Civilian
  139. Adding weapons to specific turrets
  140. Using first Aid Modules
  141. [HELP] How to create a squad of NPC in...
  142. Action indexes of default actions
  143. Weapon Direction
  144. on player disconect
  145. Remove bodybag for all players.
  146. AI Throw Smoke - Broken
  147. How to increase a unit/vehicle's health to 200% or more?
  148. Fast disembarkment
  149. Guard waypoints - make them more clever?
  150. x_client\x_jip.sqf need help
  151. Norrin Revive errors - help???
  152. "Training" Tally of units killed and units left
  153. Help with an IF command
  154. Problem with some groups stuff.
  155. I'm looking for a simple para drop script
  156. Sideradio Combinations (Ie: two or more sideradio sounds together)
  157. Vehicle won't spawn with group
  158. Detecting Player Movement?
  159. Disable Weapons on Back Feature in ACE 2
  160. Need leads
  161. Flying infantry units, is it possible?
  162. Lingor Units Insurgency Edit
  163. Incorrect pbo extraction?
  164. Simple IED script not working. [TRIGGERS]
  165. Can't get a simple "or" to work! And "or" is too short to search for on the forum.
  166. How can I get the exact position when a grenade exploded?
  167. static weapons not spawning but tanks do
  168. Need help with UPSMON and respawn
  169. help with spawning distance
  170. Make russian CIVILIANS enemy with OPFOR
  171. !working
  172. while and if statement failing
  173. ArmaScript not working with Notepad++
  174. How do I setup a server like Zargabad or takistan life?
  175. Marker that created with createMarkerLocal can seen by everyone.
  176. Editing multiple units at once
  177. How to create timed projectiles?
  178. Addon restrict to player "s1"
  179. Only allow a trigger to run if another trigger has already executed.
  180. Execute script on player from trigger
  181. Help! My custom mission apparently corrupted by DayZ mod...
  182. Play Random Sounds - Script by TCP
  183. Disable Night Vision Goggles for OpFor
  184. Mission Making help
  185. Get player UID
  186. Count number of players at a location and distance
  187. addEventHandler to create Marker and name
  188. Allow ai to ignore waypoint orders, possible?
  189. Some help with Artillery Module
  190. Player (MP) subordinate of an AI ?
  191. Adding Weapons (flares, Hydras) to Choppers
  192. Making 1 slot SP mission into 2+ slot MP
  193. Detection System/ Trigger State
  194. Grouping and Waypoints
  195. Anyone know any Objective Scripts(destroy objective) and Trigger AI Spawns??
  196. Game Logic > City Links
  197. Problem 'type array expected object'
  198. what is zeroing?
  199. Add Action To Map Object
  200. ALICE AI join player group
  201. Removing tank shells from (ACE) T-55 TK EP1
  202. How do you get a variable from another player?
  203. Deciphering this bit of script to spawn a squad
  204. Flying capret - hidden Arma 2 feature?
  205. A gamelogic named "server"...
  206. Constant Hint
  207. Missing unit icon on map
  208. Carry many objects
  209. Line Of Sight (Example Thread)
  210. task1 doesnt show up
  211. CfgIdentities - Female Faces?
  212. Unwanted units in Ambient Combat
  213. Warfare BE - Barracks AI Restriction
  214. Issues onMapSingleClick and locations.
  215. Loading screens
  216. Cannot create 2 triggers via script and have them work
  217. How to edit existing missions?
  218. How do I make a delay that waits until a script has finished?
  219. Adding positions to houses
  220. Creating a Paramater
  221. ACE 2 (Six Updater) mission scripts debug info - how to turn it of?
  222. How to make a damage on the vehicle wheel?
  223. Billboards
  224. ACE 2 - good spectator mode
  225. Unit condition of presence based on variable value
  226. ArmA 2 helicopter extraction problem with AI squad leader. NOT ARMA 2 OA!
  227. ArmA 2 Life Mod, Civ Menu for Cars
  228. I'm making a paintjob script but IDK how to detect if a certain type of car is near.
  229. Store a value for each player
  230. Help with something relatively simple
  231. Turning user into an object
  232. Apache out of control!
  233. Medevac module not working OA can anyone help??
  234. Names/Range Script
  235. Removealleventhandlers help
  236. Force group to eject via trigger
  237. Radio Trigger and MP compatibility
  238. Problem with Bis_fnc_dirTo
  239. Commands to make an AI fire at a specific position with a specific weapon
  240. Mathematical: random pos in an 'oblique' rectangle ?
  241. How can i put smoke or fire effects ??
  242. How do i make Custom Commands to Subordinates ?
  243. How to make a task that can count?
  244. How to check if Group is all dead and also 1st man in group is killed
  245. Check if head under water?
  246. Proximity timed kill scripting help required.
  247. How to Remove all Objects
  248. vehicle restriction
  249. Trigger - Reinitiate Script
  250. How to get air units to bomb a hill