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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. Custom named characters
  2. Dialog - Setting a checkbox state from script?
  3. Porting Insurgency to CLAfghan
  4. Simple patrol setup question
  5. Repairing mapobjects (houses)
  6. Teleport to Blackhawk script - fails on dedicated server
  7. How to utilize the "say"-command in multiplayer
  8. Server Player Count
  9. Listbox / combo manipulation
  10. Config problem with multi files.
  11. How to attach sound to spawned animal classname
  12. Looping through LISTBOX / COMBO items?
  13. Modify recoil of a weapon
  14. Expert advice needed on how to Detect weapon only if in hand
  15. Mousemoving without dialog
  16. Force Particle Move Velocity / Dir? (Ignore Wind?)
  17. CBA_fnc_taskPatrol help
  18. camera.sqs
  19. Is it possible to select a spcific part of an object?
  20. Teleport to various locations
  21. Data File too short when trying to run a server.
  22. Admin Dedicated Server Tool.
  23. civilian counter for victory conditions script.
  24. How to alter waypoints when a trigger is activated
  25. ACE Chaff and Flares countermeasures only for choppers?
  26. weaponslots help
  27. A-10 and 30 mm
  28. OA backpack quetion.
  29. say3D: Odd occlusion in vehicles
  30. this addWeaponCargo bug - can't see weapons put in cargo
  31. Addaction Problem?
  32. Can't found BAF or PMC weapon/ammo crates correct class names anywhere help please!
  33. Scud Question
  34. VBIED Respawn Script Issue...
  35. time of day parameters in lobby not working
  36. Creating flying tracer rounds. createVehicle ?
  37. turn.coef missing error on ALL tripoded weapons?
  38. AH-1Z taking off when detects opfor
  39. [WIP] Improving Bon's artillery script (scripting help help needed)
  40. Cloak-kinda script
  41. Edit Unit and Waypoint questions
  42. Can you change the A-10 in the Secondary Operations Manager
  43. Stop sound
  44. Preprocessor error? What is it supposed to be?
  45. Count Help
  46. I am searching for an awacs or radarguidance script, can anyone help me?
  47. how do i make ai takeoff/land on the carrier?
  48. Warfare Module HELP!!
  49. SLP_Spawing script
  50. Why won't my alice2 work?
  51. Gathering Material Script [Help]
  52. How can I do isEngineer?
  53. get player weapon and compare
  54. Getting an error in Norrins revive script
  55. Hints and sideChat in a loop
  56. Skip time only between certain hours
  57. COIN missions trouble
  58. Position variables and how to make them from separate variables?
  59. Is arma sexist? Is there a way of enabling women to enter vehicles?
  60. Trigger-alarm-sound does not stop when deleting trigger
  61. Recursive scripts
  62. Random pos on roofs ONLY? (SHK script)
  63. Exitwith{} Command use
  64. init.sqs on dedicated?
  65. Sound stops when ai died? is there a way to get a trigger for that.
  66. Composition Spawn issue
  67. ctrlSetText / ctrlText not working
  68. Classname for fence?
  69. CoIn without camera
  70. custom key mapping?
  71. Adding Script
  72. anyone from northern ireland
  73. Having units from one faction use another faction's vehicles.
  74. Helicopter crashing
  75. Add Variable To Object Via Script
  76. vehicles already moving
  77. Ending Outro Help.
  78. Trigger actuation Question
  79. R3F Artilery And Logistics Add on Question
  80. What's wrong with my code.
  81. How do I make this automated?
  82. Spawning as a seagull/bird?
  83. Question about BmoveIn*
  84. How to make AI NOT get into vehicles? And Related Question about Waypoints
  85. Globaly disable the ability of players to enter enemy vehicles.
  86. Refering to a local variable?
  87. Starting off sitting
  88. High Command template: The US Army Ranger platoon
  89. Any damage
  90. Add striger statement, too complex?
  91. Qurries requards Ambaient Civlilans/Vehicals
  92. Transport function: Using specified helicoptors.
  93. Not Show Team Status Dialogue
  94. Remove glasses from players face
  95. Disable dynamic markers on HQ Module
  96. unexpected behavior: invisibility
  97. UAV sharing info with ground forces
  98. setObjectTexture Trigger in MP not working
  99. How to refer to the player who triggered a trigger
  100. Money System.
  101. Help with Command Module
  102. Infantry Strobes interfere with Vehicle HUD
  103. include path
  104. Respawn Limit for player
  105. Quick, Info-only Dialogs
  106. FiredNear behaves odd local hosted vs dedi?
  107. Ai helicopter Landing script Question
  108. On-Screen Icons (for custom displays, etc)
  109. Attach objects as condition
  110. Patrol and capture markers [SCRIPT]
  111. [HelpMe] Spawning elsewhere in Editor / MP-mission. Map won't load properly in MP.
  112. Simple A&S Template?
  113. Spawning AI wearing handcuffs
  114. create relative positions (for spawning)
  115. Ambient life problems
  116. How to make a vehicle only usable by a certain unit?
  117. Mission structure and optimization
  118. Set new Scene in game
  119. Dedicated Server Restart
  120. Remove NV Goggles from all units within trigger area
  121. Condtion Check for 'plant charge'
  122. Disabled ACE2 "Lose gear in crew seat"
  123. End mission condition
  124. Question about array + multiple random selections
  125. Taking all equipment off dead body
  126. MP Script /join player/which player?
  127. sniper vs howitzer
  128. Trigger fired with any Blufor vehicle inside
  129. attaching satchel charges on vehicles
  130. Is it possible to lower the gravity at all for a mission?
  131. error missing ]
  132. Continuous Coop Campaign Questions
  133. Co-Op mission scripting issue
  134. End Trigger if player dies without all objectives finished ?
  135. Randomness?
  136. ACE grens
  137. Need help with OPFOR detection issue (not basic trigger)
  138. How to make units inside vehicles captive?
  139. Player Dead Ending
  140. Simple Condition not working
  141. Adding specific buildings to my missions.
  142. Spawn vehicle with all wheels on oblique ground
  143. Moving Invisible target (ACE) stops tank from firing, but not infantry
  144. addCamShake to single player
  145. Mission Editor, Convoy Not Driving Smoothly
  146. Is it possible to set a unit's texture to its wound texture?
  147. save to file?
  148. Make only leaders team switchable
  149. distance between smoke and plane (eventhandler/script help)
  150. Testing MP Missions without Testers
  151. Linking triggers?
  152. Limiting empty object actions to one unit
  153. How to make guard become aware upon explosion.
  154. OA Backpack - Can't pick up from vehicle cargo
  155. How Do I Not Be The Leader Of The Driver In An AI Controlled Vehicle?
  156. Task completion help
  157. Strange Helipad Anomaly
  158. Working MP briefing for Dedicated & norml hosted games
  159. Waypoint creation help
  160. Editing Campaign Missions and then playing them in campaign mode.
  161. Help..2 scripting questions
  162. Unit Delete Script [Help]
  163. Creating waypoints, deleting them and creating new waypoints (scripting)
  164. can a group name be a local var?
  165. Loosing Soldiers permanently in a campaign
  166. Can I give UPSMON to spawned vehicles?
  167. Delete Aircraft
  168. removeWeapon don“t work?
  169. Sometimes it works, sometimes it doesnt (backup plan?)
  170. Spawn group to join squad
  171. Wrong Mission Duration
  172. How to create Arty Module from script
  173. Gang Wars - Cops - Civilians - Gangs Now Being Built
  174. diag_log and the arma2oa.rpt file on a dedicated server...problems
  175. addCamShake troubles
  176. ACE 2: make unit unconscious from sqf file
  177. Complex Map Markers with drawLink/drawLine eg Zora/BIS Zone Restriction?
  178. AddWeaponCargo - in A2
  179. HALO Problem in Multiplayer
  180. Need help with recurring hnt trigger with no sound
  181. Dialog without focus
  182. Noob Needing Help Scripting and Other Programming Stuff
  183. Removing the "rubble" that occurs from vehicle crashes
  184. Waypoint trigger radius not working?
  185. Lobby parameters - help needed
  186. prevent empty group removal
  187. Turning BTR-90 HQ and Tunguska Lights Off
  188. Using init.sqf command "setTerrainGrid 50 ;"
  189. Choose a random Trigger
  190. Thanks For Being Scripting Gods - Questions for you need help with list of things
  191. How to create & get AI to go to certain points based on triggers?
  192. Activate Trigger if unit HAS NOT entered the area by a set time
  193. Add Vechicle to Crate to Spawn ? how do i do that?
  194. Random Spawn Pos Via marker
  195. isNil and error messages and triggers
  196. Creating a new ILS
  197. Change Skill after or during spawn
  198. How to limit the # of times a trigger can be activated
  199. setcaptive true and specific area's
  200. changing helicopter crews?
  201. BI folder for script commands???
  202. Can't leave UAV in editor- Please help!
  203. simple mission editor question
  204. Cant Preview MAP Multiplayer? After putting down OptFor and Civilian Sides
  205. How to enable the post process settings without going to the options?
  206. Disable hide-body-menu for certain units?
  207. Random Timed Missions? How would i do this using 3D editor?
  208. editor questions
  209. Weapon-Class-Name leads to "no entry"
  210. Populating Dropdown Through Dialog System
  211. Get direction of target from enemy position
  212. Helicopter taxi Problem?
  213. Hide radio trigger until later in mission
  214. How to make a man run, when I enter the trigger-area?
  215. Get dammage of specific vehicle parts
  216. Zombie mission help
  217. Init file execution
  218. Can't get fadeMusic to work in a script
  219. disableUserInput question
  220. TVT or TDM Briefing Help
  221. Object class name of the takistan hangers?
  222. Trigger for CfgMusic to play to "person only" not everyone on map / mission
  223. Picture as map?
  224. Using a flare as a go-signal.
  225. Enemy AI in MPmissions donot see me as threat After Respawn??? And Similar problems!
  226. [M.S.O.] Light Version?
  227. Nubb questions... AI comunication ( detection rules )
  228. Spawning vehicles and using the names I give them - questions
  229. Modifying the Single Player Combat Scenario
  230. Display GroupID in Globalchat
  231. getpos setpos move
  232. Trigger not working, whole group not present
  233. init issues..
  234. Backpack empty when not hosting?
  235. While {attackinprogress} do { brackets problem
  236. Chaff's script no longer working
  237. custom "Provision" Mission
  238. RscListNBox Example Required.
  239. Unitcapture/Unitplay issue with multiple units.
  240. INIT.sqf organization??
  241. if (!isServer) exitWith {} does not seem to work on DEDI server ?
  242. How do I create spawns for other players?
  243. Mission editing help please
  244. Editor code error
  245. Is there a scripting command which will play a video format in game?
  246. How to make AI attack civilians
  247. Random spawn script assign waypoint
  248. Howto hide LHD on Utes?
  249. Change a simple waypoint
  250. Spawning Vehicles with addaction at Carrier Height