- Trouble with unit say speech1
- Talking on radio animation
- Benny mission editor examples
- Make a trigger sound loop forever
- Rescue missions
- Make side East hold/Open fire and Urban combat questions.
- Will it work on a dedicated server ?
- modules and triggers question
- Say3D Louder or/and further distance?
- Convoy script?
- ACE Fastroping not working for meh
- Running a Script against the server?
- Getting units to fire near someone
- m60e4
- Helicopter Extraction issue - Help needed!
- Lock hangar doors until..
- Arma 2 OA repair script
- user input dialog for text - ask for password in game
- ALICE2 and inits
- How to trigger just by Air
- Removing all weapons from units created by JIP players
- Write some values to a dialog box, and order them according to unit and time
- Forcing player to walk?
- Scripted speech using AI system
- Enable and disable modules
- Delayed movement
- Activate trigger when certain unit is in trigger area?
- C-130 Carpet bomb script
- How do I detect when someone has fired a weapon?
- Stop Trigger Activation on Timeout
- Make unit disembark when in trigger area?
- Immobilizing the player
- Location name and position help
- How do I deploy anti-personel mines
- Delete the trigger objects within reach
- (Hopefully) Simple Mission Intro
- waypoint error when using getvariable
- need a list of all factions in ArmA2OA 1.57
- How to add these vehicles into a group
- Making Player invisible to ai or ai invisible to ai
- addAction arguments, help
- Landing heli on roof?
- Stopping unit from doing animation?
- not alive player mission END
- Force unit to waypoint?
- Stopping a script if condition is met?
- Hostage in random building?
- Setting the time with skiptime ?
- Disabling Helicopter Eject
- Simple Dynamic Viewdistance Script
- client side vs server side scripts, help needed please!
- Having tasks without having a briefing
- Simple Breath Fog Script
- Simple Squad Dialog Script
- out of sync texts
- How to make enemy artillery pieces fire on a specific location?
- DESCRIPTION.EXT don' t work
- need help for warfare
- No revives left for leader = end mission?
- How to make a campaign
- Cancel a support waypoint, how to?
- Creating green smoke at a marker position?
- Get position under one object or attachTo
- Help with radiation please
- Help With A GetIn/GetOut Eventhandler Script
- Combine init.sqs
- creating a global variable (DAC)
- Stopping A10 From Being Able To Target Enemies?
- How to find a road?
- Dismounting and Mounting Troops in High Command Mode
- AI Slingloading vehicles with ACE 2??
- Remove ALL NVs
- Converting SQS to SQF
- Stopping the physics of an object
- Script Like Zeus AI?
- Changing player causes OA to freeze?
- Show players names in a hint if not in chopper?
- Explosives script Question
- Heli drops troops, retreats, comes back with more
- nul0 or null - is there a difference in an init ?
- NEW: SniperWar scenario
- Script version of TAB key - Target locking
- delete dead units without init
- Endmission, looks simple, but trouble
- Pointing barrel up. SetposASL problems
- Why isn't this custom music script working?
- How do I setup a zone that kills any enemy that enters it?
- Help me out with triggers?
- Making multiple groups follow a single waypoint?
- Creating explosive object on Editor and disarming them by Action menu
- behavior "combat" question
- Whats wrong with these scripts?
- ad_Helo problem help please..
- Why can't I make the white smoke?
- Some help with my Sniper
- Getting a tank to watch a target
- Helo safe landing without crash?
- AI vs Clutters
- Helo Switch position?
- My mission won't end [Multiplayer]
- Multiplayer script setPos problem
- Independants Guerillas
- Is there a fail safe way to start a Cam scene with solid Black Screen?
- the "INIT" EH and CreateVehicle ??
- Trigger and Syncing
- Environment Effects Modules
- Using score to "buy" weapons
- FSM Handle Number ??
- Inverse selectBestPlaces?
- Checking unit name in Radio Trigger???
- Radio beeps and sideChat help
- OA Stryker MC
- Infinite Ammo for AI?
- Check alive, better way?
- Real problems- things not registering
- Civilian Trigger Help
- Vehicles Textures list
- Titletext - Font -Styles
- Delaying a Player Spawn in MP?
- Delay Briefing for 10 seconds?
- Little Problem, new to scripting
- Using animations from Arma 2 with OA?
- silly backpack question
- Return number of units left in a group
- Repeat MOD's
- How to define a variable before vehicle inits start?
- How to detect if player/unit is falling
- How to make Explosives script?
- PMC Mortar Whistle?
- Custom Dynamic Side Missions
- Placing Too Much Objects = Lag?
- Need some help altering campaign
- Ordering Player Roles in Select Screen?
- Removing Towns in Warfare
- Units get in the heli just after they got out...
- If statement giving me a probelms
- check if enemy is spotted
- airstrike limit and heli landing?
- doWatch problem
- Question about IF thens?
- Getpos Stops working
- Weirdest thing, UAV terminal not working after gl4 recruit
- Forcing The Player's Behaviour
- Having problems with an intro...
- Scripts working in init.sqf, not in init boxes on units/triggers
- Using buildings ID's for triggers
- Nul/nill/0 instead of nil as script handle
- Town Generator server problems
- How reliable ARE event handlers?
- Need help with DoMove array?
- preProcessFile or preProcessFileLineNumbers advice
- Selecting a new high commander on death
- AI Report contant to player?
- Use a function/script to store a local variable?
- Flying/falling units
- Skipping Time in campaign missions?
- Make enemy AI tougher without addons/scripts?
- Triggers to script Help
- Spooky, The Advanced Support System.
- Amm Filler Script Complete List
- Death Count cause a trigger? So if X dies 5 times = no respawn
- How to Place Men where you want in a building
- Various Questions: Too many to list in thead (yes I have searched)
- Sum noob coop editor questions
- To many civs and movecapture?
- Disable clouds or fog
- BIS_fnc_infoText In Regions?
- Waite until distance this > distance that?
- Synchronise trigger with waypoint via script
- Are these things possible?
- Quick Question about Land!.
- How to create a trigger after X dies 3 times?
- Waypoints height
- Help with camera.sqs in CO
- Dialog safeZone and a relative grid for controls (troubles)
- Trying to learn basic scripting need help
- OPFOR - Heli drop Armor ?
- Backpacks in MP
- Warfare Module
- HOW to Dpbo
- Pitch and Bank?
- Osprey Bug - Osprey won't land under fire
- Get grid reference command??
- Help with a "join Player" trigger
- Need help with spawn limit and player aborting and rejoining game.
- Is there a !isNotPlayer?
- Can't lock on to target after respawn??
- How to Edit for Domination!
- Whats wrong with this please?
- Delete all & Autotext Editor Questions
- IED explodes without trigger?
- Almost there!!!
- Detecting if an object exisits?
- Is there a way to remove diamond icon for group member?
- How to detect if a Building is destroyed
- Please Help Me, Editing Domination for OA
- Return to building position with addAction
- Simple Unit Respawn
- hideObject Command
- Scripting Help needed
- Campaign Editing: Shared resources?
- Topping Off Battlefield Clearance
- Problem to check if a unit is destroyed via script
- Warfare BE - AI Opfor.
- "non AI or player vehicle" in Lingor mission
- setTriggerStatements Help plz.
- If there is an object I want to work the camera script.
- "dependant on downloadable content..." (lae_r_m4m16_co.pbo)
- Different weapons for units
- How to delete diary entries?
- Align object (big red ring) horizontally
- How to make a selected group into an object rather than array in a trigger?
- make group to nearest object array
- First aid and simulation module bugged
- Create flying helicopters?
- Vehicles and USPS?
- count units group(s)
- Classname for DEAD AI (or DEAD Player) ?
- Math formel - determine position relative to approach direction?
- ULB and Terminal
- BIS_fnc_dynamicText change size ?
- Heli Mission Help
- Passing a variable name to an SQF script, then assigning a value to that variable
- Help with unit capture
- Realistic Deployment of Units
- Having trouble getting item into place
- Soundtrack-style Handling?
- Disabling and/or Bypassing Map/Journal?
- Hurt Zone Multiplayer
- Help with Dependent Variables
- deleting the crew of helo.
- Can someone please make a demo mission for me....
- I've seen this around a dozen times but...
- Vehicle lights, and WayPoint events.
- Adding Values to Arrays.
- Air Assault Insertion via Mando's Heliroute.
- How to lower an object to ground level
- electricity particle effect
- Executing Code Locally When Player Detected in Radius
- defence?
- Force A.I. to stay in damaged vehicle?
- admin spectator
- Spawning AI in buildings.
- How to get AH-64 to lock on when only Pilot?
- HALO/HAHO insertions
- Simple Scanning
- MapClick and Create Waypoint ?
- Check for weapons in crate.
- AI Not Spawning On Trigger
- No preferences on OA's Warfare?