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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. Trouble with unit say speech1
  2. Talking on radio animation
  3. Benny mission editor examples
  4. Make a trigger sound loop forever
  5. Rescue missions
  6. Make side East hold/Open fire and Urban combat questions.
  7. Will it work on a dedicated server ?
  8. modules and triggers question
  9. Say3D Louder or/and further distance?
  10. Convoy script?
  11. ACE Fastroping not working for meh
  12. Running a Script against the server?
  13. Getting units to fire near someone
  14. m60e4
  15. Helicopter Extraction issue - Help needed!
  16. Lock hangar doors until..
  17. Arma 2 OA repair script
  18. user input dialog for text - ask for password in game
  19. ALICE2 and inits
  20. How to trigger just by Air
  21. Removing all weapons from units created by JIP players
  22. Write some values to a dialog box, and order them according to unit and time
  23. Forcing player to walk?
  24. Scripted speech using AI system
  25. Enable and disable modules
  26. Delayed movement
  27. Activate trigger when certain unit is in trigger area?
  28. C-130 Carpet bomb script
  29. How do I detect when someone has fired a weapon?
  30. Stop Trigger Activation on Timeout
  31. Make unit disembark when in trigger area?
  32. Immobilizing the player
  33. Location name and position help
  34. How do I deploy anti-personel mines
  35. Delete the trigger objects within reach
  36. (Hopefully) Simple Mission Intro
  37. waypoint error when using getvariable
  38. need a list of all factions in ArmA2OA 1.57
  39. How to add these vehicles into a group
  40. Making Player invisible to ai or ai invisible to ai
  41. addAction arguments, help
  42. Landing heli on roof?
  43. Stopping unit from doing animation?
  44. not alive player mission END
  45. Force unit to waypoint?
  46. Stopping a script if condition is met?
  47. Hostage in random building?
  48. Setting the time with skiptime ?
  49. Disabling Helicopter Eject
  50. Simple Dynamic Viewdistance Script
  51. client side vs server side scripts, help needed please!
  52. Having tasks without having a briefing
  53. Simple Breath Fog Script
  54. Simple Squad Dialog Script
  55. out of sync texts
  56. How to make enemy artillery pieces fire on a specific location?
  57. DESCRIPTION.EXT don' t work
  58. need help for warfare
  59. No revives left for leader = end mission?
  60. How to make a campaign
  61. Cancel a support waypoint, how to?
  62. Creating green smoke at a marker position?
  63. Get position under one object or attachTo
  64. Help with radiation please
  65. Help With A GetIn/GetOut Eventhandler Script
  66. Combine init.sqs
  67. creating a global variable (DAC)
  68. Stopping A10 From Being Able To Target Enemies?
  69. How to find a road?
  70. Dismounting and Mounting Troops in High Command Mode
  71. AI Slingloading vehicles with ACE 2??
  72. Remove ALL NVs
  73. Converting SQS to SQF
  74. Stopping the physics of an object
  75. Script Like Zeus AI?
  76. Changing player causes OA to freeze?
  77. Show players names in a hint if not in chopper?
  78. Explosives script Question
  79. Heli drops troops, retreats, comes back with more
  80. nul0 or null - is there a difference in an init ?
  81. NEW: SniperWar scenario
  82. Script version of TAB key - Target locking
  83. delete dead units without init
  84. Endmission, looks simple, but trouble
  85. Pointing barrel up. SetposASL problems
  86. Why isn't this custom music script working?
  87. How do I setup a zone that kills any enemy that enters it?
  88. Help me out with triggers?
  89. Making multiple groups follow a single waypoint?
  90. Creating explosive object on Editor and disarming them by Action menu
  91. behavior "combat" question
  92. Whats wrong with these scripts?
  93. ad_Helo problem help please..
  94. Why can't I make the white smoke?
  95. Some help with my Sniper
  96. Getting a tank to watch a target
  97. Helo safe landing without crash?
  98. AI vs Clutters
  99. Helo Switch position?
  100. My mission won't end [Multiplayer]
  101. Multiplayer script setPos problem
  102. Independants Guerillas
  103. Is there a fail safe way to start a Cam scene with solid Black Screen?
  104. the "INIT" EH and CreateVehicle ??
  105. Trigger and Syncing
  106. Environment Effects Modules
  107. Using score to "buy" weapons
  108. FSM Handle Number ??
  109. Inverse selectBestPlaces?
  110. Checking unit name in Radio Trigger???
  111. Radio beeps and sideChat help
  112. OA Stryker MC
  113. Infinite Ammo for AI?
  114. Check alive, better way?
  115. Real problems- things not registering
  116. Civilian Trigger Help
  117. Vehicles Textures list
  118. Titletext - Font -Styles
  119. Delaying a Player Spawn in MP?
  120. Delay Briefing for 10 seconds?
  121. Little Problem, new to scripting
  122. Using animations from Arma 2 with OA?
  123. silly backpack question
  124. Return number of units left in a group
  125. Repeat MOD's
  126. How to define a variable before vehicle inits start?
  127. How to detect if player/unit is falling
  128. How to make Explosives script?
  129. PMC Mortar Whistle?
  130. Custom Dynamic Side Missions
  131. Placing Too Much Objects = Lag?
  132. Need some help altering campaign
  133. Ordering Player Roles in Select Screen?
  134. Removing Towns in Warfare
  135. Units get in the heli just after they got out...
  136. If statement giving me a probelms
  137. check if enemy is spotted
  138. airstrike limit and heli landing?
  139. doWatch problem
  140. Question about IF thens?
  141. Getpos Stops working
  142. Weirdest thing, UAV terminal not working after gl4 recruit
  143. Forcing The Player's Behaviour
  144. Having problems with an intro...
  145. Scripts working in init.sqf, not in init boxes on units/triggers
  146. Using buildings ID's for triggers
  147. Nul/nill/0 instead of nil as script handle
  148. Town Generator server problems
  149. How reliable ARE event handlers?
  150. Need help with DoMove array?
  151. preProcessFile or preProcessFileLineNumbers advice
  152. Selecting a new high commander on death
  153. AI Report contant to player?
  154. Use a function/script to store a local variable?
  155. Flying/falling units
  156. Skipping Time in campaign missions?
  157. Make enemy AI tougher without addons/scripts?
  158. Triggers to script Help
  159. Spooky, The Advanced Support System.
  160. Amm Filler Script Complete List
  161. Death Count cause a trigger? So if X dies 5 times = no respawn
  162. How to Place Men where you want in a building
  163. Various Questions: Too many to list in thead (yes I have searched)
  164. Sum noob coop editor questions
  165. To many civs and movecapture?
  166. Disable clouds or fog
  167. BIS_fnc_infoText In Regions?
  168. Waite until distance this > distance that?
  169. Synchronise trigger with waypoint via script
  170. Are these things possible?
  171. Quick Question about Land!.
  172. How to create a trigger after X dies 3 times?
  173. Waypoints height
  174. Help with camera.sqs in CO
  175. Dialog safeZone and a relative grid for controls (troubles)
  176. Trying to learn basic scripting need help
  177. OPFOR - Heli drop Armor ?
  178. Backpacks in MP
  179. Warfare Module
  180. HOW to Dpbo
  181. Pitch and Bank?
  182. Osprey Bug - Osprey won't land under fire
  183. Get grid reference command??
  184. Help with a "join Player" trigger
  185. Need help with spawn limit and player aborting and rejoining game.
  186. Is there a !isNotPlayer?
  187. Can't lock on to target after respawn??
  188. How to Edit for Domination!
  189. Whats wrong with this please?
  190. Delete all & Autotext Editor Questions
  191. IED explodes without trigger?
  192. Almost there!!!
  193. Detecting if an object exisits?
  194. Is there a way to remove diamond icon for group member?
  195. How to detect if a Building is destroyed
  196. Please Help Me, Editing Domination for OA
  197. Return to building position with addAction
  198. Simple Unit Respawn
  199. hideObject Command
  200. Scripting Help needed
  201. Campaign Editing: Shared resources?
  202. Topping Off Battlefield Clearance
  203. Problem to check if a unit is destroyed via script
  204. Warfare BE - AI Opfor.
  205. "non AI or player vehicle" in Lingor mission
  206. setTriggerStatements Help plz.
  207. If there is an object I want to work the camera script.
  208. "dependant on downloadable content..." (lae_r_m4m16_co.pbo)
  209. Different weapons for units
  210. How to delete diary entries?
  211. Align object (big red ring) horizontally
  212. How to make a selected group into an object rather than array in a trigger?
  213. make group to nearest object array
  214. First aid and simulation module bugged
  215. Create flying helicopters?
  216. Vehicles and USPS?
  217. count units group(s)
  218. Classname for DEAD AI (or DEAD Player) ?
  219. Math formel - determine position relative to approach direction?
  220. ULB and Terminal
  221. BIS_fnc_dynamicText change size ?
  222. Heli Mission Help
  223. Passing a variable name to an SQF script, then assigning a value to that variable
  224. Help with unit capture
  225. Realistic Deployment of Units
  226. Having trouble getting item into place
  227. Soundtrack-style Handling?
  228. Disabling and/or Bypassing Map/Journal?
  229. Hurt Zone Multiplayer
  230. Help with Dependent Variables
  231. deleting the crew of helo.
  232. Can someone please make a demo mission for me....
  233. I've seen this around a dozen times but...
  234. Vehicle lights, and WayPoint events.
  235. Adding Values to Arrays.
  236. Air Assault Insertion via Mando's Heliroute.
  237. How to lower an object to ground level
  238. electricity particle effect
  239. Executing Code Locally When Player Detected in Radius
  240. defence?
  241. Force A.I. to stay in damaged vehicle?
  242. admin spectator
  243. Spawning AI in buildings.
  244. How to get AH-64 to lock on when only Pilot?
  245. HALO/HAHO insertions
  246. Simple Scanning
  247. MapClick and Create Waypoint ?
  248. Check for weapons in crate.
  249. AI Not Spawning On Trigger
  250. No preferences on OA's Warfare?