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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. An "Exist" variable? Does it exist?
  2. Air Plane Spawn height?
  3. Warning: Nil variable overriden;
  4. How to create a loop for a certain amount of time
  5. Some Help on a Trigger to end Task
  6. alice lag on dedicated
  7. Disable Refuelling at Fuel Stations
  8. Enabling Thermal Vision
  9. Helicopters starting at the same time
  10. Script after respawn
  11. Trigger detecting a backpack
  12. Any Video Making Guides
  13. Optimize script.
  14. GeneralCarver Display Heading Script
  15. How to check to see if a plane engine is turned off.
  16. Camera script not entering camera loop with Attachto command in it.
  17. Editor SOF and reinforcement problem.
  18. Total Commander Pluggin...????
  19. 'Time' in trigger conditions
  20. waypoint movement forbidden
  21. Is it possible to turn on C130J cockpit lights manually by script
  22. Code Check please
  23. Can't get SwitchCamera command to work (using sqf script file)
  24. Unit intoa building
  25. How to use Task with a trigger
  26. Return to base script
  27. Adding a BAF backpack to an ammo crate ...
  28. Waypoint HUD issue
  29. onPlayerConnected
  30. Detecting a unit/player on foot and disabling a looped script
  31. Hpw to disable AI to save processing power?
  32. Reinforcement bug? or bad editing?
  33. Topic: Spawn AI off of a trigger?
  34. How do i make a AI Repeat his waypoints?
  35. GeneralCarver Paraflare Script
  36. [RESOLVED] I can't get dialogs to work in my missions anymore
  37. In Need of help:Triggering weapons to spawn on the ground
  38. North Artillery strikes on South....
  39. Body hurt
  40. Need Help with Magazines....
  41. Help with initialize
  42. What's wrong with this script?
  43. MG not working
  44. how to spawn vehicle
  45. description.ext
  46. Pre-destroyed buildings
  47. Record stats for TSK succeeded / TSK failed?
  48. NEED help with secop manager
  49. Preview Image and Summary
  50. Equipment disappear.
  51. Converting Chernarus Life.
  52. Group sending a radio messages to the player
  53. p3d Path via script
  54. GeneralCarver Pack Cow Script v1
  55. Returning Position of a Trigger
  56. MH-60 landing backwards, AI stuck when boarding
  57. Helicopter rocking (tail wagging) in level flight - Arma 2 OA
  58. Weird error when using exitWith
  59. How to check _this select 0
  60. Combined Operations
  61. Which islands support ambient civilians/vehicles/life?
  62. Damage Streetlight Bulbs
  63. Troop loadout
  64. addaction removeaction problem
  65. Purchasing things within a single player editor mission.
  66. My 1st test mission
  67. Looping sounds
  68. Chopper Land at Smoke
  69. Scripting to make finding an ammo cache an objective ?
  70. What do the AI Know?
  71. Mission Ends After Exiting Helicopter?
  72. Replacing Death with Forced Teleport?
  73. Switchmoves
  74. SQS to SQF
  75. Executing init-line on every base respawn
  76. IDEA: Mercenary life emulation
  77. Objective
  78. Turning Indepents into BLUFOR ?
  79. Script loop over all OPFOR in zone
  80. Random positions inside a house?
  81. Ambient Life and Waypoints?
  82. Oop... RTS script request, Capture the flag for SP... Ideas...
  83. random placement script indoor and out
  84. Random script.. this or this etc
  85. How to kill a certain shopper by trigger.
  86. How to use UAV with Module?
  87. Ejecting vehicles from C130j
  88. man sitting at the edge of a rooftop
  89. AI chopper does ammo drop to player ?
  90. Scripting move commands
  91. Is it possible to put images on a TV screen within game
  92. IDEA: Bomb run script
  93. what kind of amtosphere model is in the Arma2
  94. Force A10 use FFAR fire at a given target
  95. Problem with moves animations
  96. Respawn of loaded truck
  97. Khe Sanh doors
  98. Make units disembark their vehicle at a very specific location?
  99. Triggered by Animals???
  100. ERROR: if (triggeractivated trigger1) then {
  101. Convoy with random routes
  102. Trigger something at SCUD missile launch event?
  103. Rotating / Cycling Missions
  104. Limitation of group number? What does it mean?
  105. Hide / Show marker
  106. How to turn off internal marking system?
  107. Tasks to group?
  108. Conversation during intro?
  109. TripWire
  110. Video Playback-1.56-how to use it?
  111. GateKeeper - Loki (resource)
  112. Disable Rearm and Gear menus in vehicles
  113. How can i get Zargabad to be destryed?
  114. 1.56 New features HELP
  115. is chinook interior lights possible?
  116. Multiple arguments?
  117. Simple First Aid Module
  118. How to count how many ammo caches found?
  119. New BIS_fnc_crows function
  120. Activate trigger if it's anybody but man01
  121. using Radio Alpha, way points and voices
  122. Script not running in multiplayer
  123. Spawning enemy
  124. 2 Questions: Artillery AI and AI in the mission editor
  125. MarkerGPS stops after respawn
  126. Concrete camouflage nets?
  127. Question regarding Mass Destruction
  128. Boss surrendering..
  129. flyinheight (jet) question
  130. "put this code in the init.sqf", means create a new file init.sqf? or put in init?
  131. Still no flashlight scripts for ak weapons?? or way to alter ingame reality?
  132. Random identities script in description.ext
  133. AAN overlay problems
  134. Force AI to Charge/Attack
  135. Sporadic Artillery Fire
  136. appear on map
  137. Questions regarding camouflage value, vegetation use
  138. Deactivate trigger, IED
  139. need help updating a variable to reuse within a switch structure
  140. Car Bomb that drives ???
  141. Make your own MP & SP BattleField 3 Missions
  142. CreateMarker Script - Defining default values for variables
  143. Help with mission editor
  144. More Civilan Cars
  145. Trouble attaching triggers...
  146. Ai Shoots Flares [script] version 1.3
  147. Need help please
  148. Fleeing bad guy
  149. Getting actual locked target
  150. SecOp/SOM Radio voice problems?
  151. GeneralCarver Second Primary Weapon Script
  152. AI and shot stuff, ex doFire command, is it broken command ?
  153. objective to reveal enemy position, knowsabout to complete task
  154. missions folder not working
  155. GeneralCarver Spare Backpack Script
  156. Disable prone when wounded...
  157. Task issues
  158. Putting stuff in buildings with the editor
  159. Sniper scan direction script
  160. Custom weapon loadout for planes
  161. High level bombing
  162. GeneralCarver Spare Vest Pouch Script
  163. Removing physics from objects?
  164. Domination and errors
  165. Slow boats....why is it so?
  166. GeneralCarver Vehicle Ammo Crate Script
  167. Disable radio in multiplayer
  168. Custom Player Names
  169. Variables help and helicopter search and rescue script. Help please.
  170. BIS fnc dirIndicator?
  171. Large Scale Campaign help please. Also Warfare help please.
  172. End mission when player dies
  173. Weapon Selection Briefing
  174. Damage ILS (EMP)
  175. Play sound with trigger?
  176. Trying to spawn an AI group
  177. Spawn object in a random marker radius
  178. Plant Classes
  179. camera.sqf inside trigger?
  180. Mobile trigger
  181. Respawn/Loadout issue...
  182. saving the GUI color between dialogs
  183. Location of vehicle lockout check
  184. Alright, wrongly associated .pbo files
  185. How to make the AI not killable while using an object?
  186. 1 000 000 = 1e60 ?
  187. Overriding Spawn chance for Squad in ACM
  188. Additional Radio callsigns.
  189. OnTrack Script for placing trains on rails
  190. Checkpoint Spawn Script (help)
  191. Domination for Chenarus
  192. OR factor
  193. Setanimation - Anti Air Radar
  194. locking mission on test server for all exept creator name only
  195. isServer question
  196. Return array of selected units from F1-F12 keys?
  197. Probability of presence problem
  198. creating a Helicopter and Giving Waypoints via a Script
  199. FXInKneel
  200. DS server.txt file
  201. Arma 2 OA 3D editor Exporting?
  202. Respawn_East/West markers to follow unit at a certain distance.
  203. Unit Condition of Presence & Trigger
  204. question about landing gear and flares
  205. Problem with spawning script (ArmA 2 OA)
  206. How to create an AA rocket that takes down your chopper?
  207. How to attach a marker to vehicle, then fading it once destroyed?
  208. ALICE Spawn inside buildings
  209. primaryWeapon, secondaryWeapon, and...?
  210. spawn heli with paradrop group, deliver, go home, delete heli
  211. ArmA 2 Scripting lessons for beginners
  212. NEW TO SCRIPTING: Can someone troubleshoot this for me?
  213. TaskPatrol not working with OA/BAF?
  214. Ace Wounding Plus?
  215. Using Hint on Dedi
  216. OA back packs
  217. Briefing not working
  218. reset knowsabout value?
  219. What's wrong with my onPlayerKilled.sqs?
  220. Simulate Multiplayer mode
  221. How to stop a trigger effect from playing when something is destroyed
  222. Broken script: used to work flawlessly
  223. Make Green Dot After Mission Complete
  224. Animations bug?
  225. How to script limited savegames?
  226. Arma 2 Sound Library
  227. Video played when turning on monitor (dialog)
  228. Cover script (simple error?)
  229. Civilian Module On / OFF
  230. Briefing on Weapons.
  231. Smartphone/videophone gps in mission
  232. How can I get this script working? (SQF)
  233. Math/vector calculating problem
  234. medic that heals units not in group
  235. create marker with no name??
  236. check rather a unit can see something or not
  237. PSPad ArmaScript Syntax
  238. construction
  239. fired eventhandler - count how many rounds fired
  240. Time acceleration for RPG style missions
  241. respawn in mp on LHD (patch 1.56)
  242. Switch player function in SP
  243. Reveal enemies between players in coop
  244. trigger or unlock gamelogic
  245. AI capturing warlord in vehicle convoy
  246. setpos - Placing objects on top of others?
  247. Private Military Company Editing
  248. Command AI to throw grenade
  249. Too many AI units / Editor-cached units spawn???
  250. Script to delete units