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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. Can I use a trigger to spawn a fire base?
  2. how to split up
  3. Group names in lobby
  4. Delete all units script help needed
  5. Help with object scripting & intercepting menu commands
  6. Spf
  7. Anyway to deny airstike until...
  8. Possible to remove a map object using it's ID?
  9. fn_saveload.sqf What does this script do ?
  10. Stopping an animation once
  11. trouble with helo extraction
  12. Stuck and need help to finish
  13. .paa in outro/intro
  14. Respawn With Weapons&Ruck - Problem (Bug?)
  15. Can you get the range from rangefinders into a scrript
  16. damage script ofp to AO
  17. Scud missile strike help
  18. Triggers and the timeout option.
  19. Set objects on fire (help)
  20. [Stuck]Need a clever scripting solution.
  21. Simple IED Example
  22. What is wrong with this SetIdentity?
  23. How to merge groups?
  24. I Would like help with the laser designator & AI
  25. Artillery computer and old shells?
  26. A-10 and SADARM??
  27. Toggleable Ghillie suit
  28. How to import template mission into editor?
  29. mempoints. where are they?
  30. Description.ext problem
  31. Warfare Limit Control Points
  32. Memory leak
  33. Define Weaponselection with lobby parameters
  34. Naming a spawned vehicle
  35. Construction Interface build limit
  36. Spawning units and then activate script.
  37. autoswitch
  38. Unit animations won't work! :(
  39. Whats wrong with this ACM setup!?
  40. Send AI onlong waypoints works SP not MP?
  41. Ace wounding system & setdamage
  42. disable action entry
  43. Is it possible to change the default altitude/speed of engagement for aircraft?
  44. How do i edit loadouts for an aircraft?
  45. camera.sqs help
  46. If shot down...
  47. Animation Help
  48. script for M240 gunner to have an assistant gunner?
  49. Getting AI to 'paint' targets?
  50. Is there a way to get the name of a player in MP that triggered a trigger?
  51. Female voice for logic "commander", possible?
  52. Helo Extraction/Insertion Loop
  53. Vehicle moveInCargo Position Indexes
  54. Warfare mission on a small scale?
  55. Editing Tutorial DVD
  56. Any ECS developers around?
  57. marker names and briefing.sqf
  58. Reliable method (MP) to end mission when all playable units dead/wounded?
  59. Adding Numbers/Text to variable name?
  60. recruit ai
  61. AI Firing down range.
  62. allowdamge false on building?
  63. Stop sound when unit/ambient life is dead
  64. Kill any player exiting a trigger?
  65. AA coverage
  66. .paa size !
  67. AI pilots won't fly in a strait line to waypoint
  68. Air assets won't start in right place...
  69. Proper "wording / coding" for HVT killed trigger?
  70. [Request] Frosty screen resource
  71. Support by fire/Attack by fire, target acquisition and engagement ranges
  72. How do I detect sundown/sunrise ?
  73. Creating a kill counter for entire team manually.
  74. AI Aircraft/helicopter Squads in Arma 2 warfare?
  75. Switching seats/taking over controls in helicopter
  76. ALICE and hostile armed civilians?
  77. Live War TV
  78. Is there a way to change the model of a unit (human) during game?
  79. How to reference the player that performed the action which called script?
  80. how to get AI to pick an item?
  81. AI Firing Down Range
  82. cant get ai togo to another ai
  83. Making objectives spawn in random locations
  84. Trigger condition help
  85. How to extent the RscTitles class in description.ext
  86. Parameters OA
  87. DM 08 DOGFIGHTS edit???
  88. Why do scripts work differently in different missions?
  89. Problem with switch/case statement
  90. Possible workaround for "stubborn" AI
  91. Binding Animations/Moves To A Key For My Character
  92. Markers not showing up on dedicated server. REspawn not working properly
  93. making a camera zoom to 1person view?
  94. vehicle respawn problem
  95. How to confirm Waipoints behaviour in Arma 2 Mission Wizard ?
  96. AI Recruitment
  97. Hints and MP
  98. Billowing smoke, permanent
  99. Need Help Simulating triple A bursts from ZSU's and Tunguska
  100. simpleSupport module, change the plane?
  101. Get player's vertical height /altitude?
  102. After intro script, return control to player?
  103. Locality problem with custom halo script
  104. *Critical* Assitance with C-130j landing/unloading
  105. Foggy breath?
  106. Help with long range suppression script?
  107. Mission Creation Wizard in Multiplayer?
  108. Sleep Function (wait time) in script
  109. AttachTo and disappearing people
  110. Official BIS Mission Tutorial
  111. Running into objects?
  112. script error description.ext
  113. How to FORCE AI to instantly get out of a vehicle with scripting?
  114. Multiplayer Coop HALO insert
  115. Camera.sqs not found -PLZ HELP!!!!
  116. way to random spawn units?
  117. Lose Conditions and Scripts...
  118. request for debugging help
  119. Suicide bomber/ied scripting
  120. Hints and Marker Colors on a Server
  121. Attach particle emmitting object to unit's head
  122. Another Custom Sounds thread
  123. Water Explosions & Simulated Ship Firing
  124. how to put certain crate weapons onto chopper 'G' menu for back seat
  125. how to put specific ammo crates in the huey gear menu?
  126. How do I spawn things in & out
  127. problem with team swicth
  128. Trigger activated only by bluefor vehicles
  129. Intro, 1st Person, pilot view, autotargeting of cam,How?
  130. Vehicle Cargo Capacity Chart
  131. Moved: Respawning units, and making Arty. Fire
  132. Detecting action?
  133. Need help with Triggers in Arma 2 Mission
  134. Disabling sound in cutscenes
  135. Sniper targeting player at mission start
  136. Gear Script and Respawn Problems
  137. setting your own respawn point when using norrins revive script
  138. To much animations > weird animations?
  139. ATV Action "Flip/Repair ATV"
  140. help with ACE 2, weapons on back
  141. Different death sequence question.
  142. Call in Airstrike
  143. Inactive ammo crates from script
  144. Cargo-> Eject-> HALO-> Steerable Chute-> help!
  145. Error loading mission?
  146. bis_fnc_configviewer & bis_fnc_help
  147. Ammo exploeding in air?
  148. Reveal all units within an area to a certain side?
  149. Script to repopulate an AI squad?
  150. Animation script problems
  151. Help with multiple spawn points
  152. Task trigger messed up
  153. "player" Invalid variable name
  154. New advanced IED script is out
  155. Best way to determine if it is dark in-game?
  156. Click on any AI unit on the map and take control of him!! Is it Possible???
  157. Video: BAF DLC Faces and Voices
  158. Patrol And Rest
  159. Wanted to hear radio chatter from other groups/squads
  160. Converting OFP mission into ARMA2 mission ?
  161. Make a Civilians dangerous to a player
  162. IRStrobe flashing on unit?
  163. Adding modules in the 3d editor
  164. [PROBLEM] Add action dissapears after respawn!
  165. Eject script
  166. addscore working in host not working on dedicated
  167. Missile chase script needed for SA6 Kuh
  168. Convoy attack script
  169. Cumulative Respawn
  170. Distance from town?
  171. Need AI pilot to eject
  172. Laser Designated Airstrike?
  173. Trigger questions
  174. AI Artillery.....i'm too stoopid to figure out how it works
  175. Combat Ambience
  176. Simple Support with Secop module conflict?
  177. A way to disable animated parts of vehicles?
  178. How hide HC markers?
  179. Documentation frustration
  180. how to lip sound/mouth?
  181. Check the actionlist added by addAction
  182. Random start time/date?
  183. 2 Join group questions
  184. prevent .svn folders being bundled up with cPBO?
  185. Looking for a simple repair/rearm/refuel script
  186. HELP! data file too short after editing PBO
  187. Buildings in arrowhead
  188. marker on map, script respawn. Q!
  189. EW-atombomb & ashstorm MP?
  190. Need help building a "clear town and leave"
  191. Force use of binoculars
  192. MP BIS arty module and some other problemes
  193. Fix for ATV and SUV?
  194. RscTitles - Finding the bottom of player's screen?
  195. Starting With An Unloaded Weapon?
  196. Need to add altimeter to HALO jump
  197. OA Flashlights
  198. 'warning nil variable overridden...'
  199. Satchel activating trigger
  200. How do i make a plane land
  201. CO is CTDing by my mission, but base ArmA2 don't
  202. Ia Drang Valley type mission
  203. I need an OA chopper lift script
  204. Trigger help!!
  205. Addaction to equal condition? NO SCRIPT. Help please
  206. High Command Complex Command - How to add more options/command
  207. Directional light source
  208. Need help with custom sounds!
  209. Terrain gradient for heli landing
  210. Screen text while in mission
  211. Contructing bases in warfare as other factions
  212. Trigger for a Single Unit
  213. Marking points on the map "once in game"
  214. Need some help with multiple WF factions
  215. Enemy only injured by specific weapon/faction
  216. Why arent my triggers/scripts working??
  217. Kill Trigger
  218. Is there any list of all usable Objects for NearestObject?
  219. Make a vehicle act like a support truck or ambulance.
  220. A very wierd problem with DAC...
  221. How do I add objects within a created FOB?
  222. What's wrong with this script???
  223. Keypress monitoring/keymapping
  224. AddAction when player focus on object with crosshair or ironsight
  225. Make an OPFOR unit never targetable
  226. How to make opfor friendly to blufor?
  227. Why does OA not regard setIdentity command from ArmA2 missions?!
  228. Any way to make the L39 2nd seat work?
  229. cpbo wont create new folder?
  230. Orders for UAV from script
  231. Classnames for OA HESCO barriers
  232. Marker Issue
  233. PrimaryWeapon, SecondaryWeapn and what about sidearms?...
  234. Check: Buildings,flat tires?
  235. Make a Trigger activate by a unit's death?
  236. [AI PROBLEM] Get Support At Chopper
  237. Make heli do 360 spin on trigger?
  238. PiSS ME OFFFFf
  239. Embed a function in a script?
  240. shipping containers physics
  241. delay Destroying building
  242. TBR Inventory
  243. Seen by opfor..."detected" alternative?
  244. MP/JIP Briefing
  245. Remove Artillery (Far) Rounds
  246. Checking for partial content in return?
  247. Convert number
  248. How to make Radio Alpha only visible to 1 player
  249. Magic _pos in SSM, where does it come from?
  250. Is there a way to stop vehicles from moving completely without taking all their fuel?