- A2OA Comref
- Don't move but still shoot (OA)
- How to tell a heli pilot to stay at a position while attacking an enemy
- SetVariable in addaction-condition
- If 5 or more civilians killed = you lose mission
- deputize any NPC
- .paa cannot load minimap
- Team Switching is freezing my game
- OA Display script debug errors?
- Get number of building positions?
- C-130 acting on its own is killing me!!!!!
- Detect partial destruction of building?
- Checking to see if a dynamically spawned group is all dead
- Simple Guard Post Script
- COD style injury system for SP
- How to get chopper to take off on radio command
- All my USMC (FR) are afroamerican??
- Scripting to Help Low-Vision Players?
- 1.07 issues? Maybe?
- Script Conversations?
- rioting civilian
- Reservation of units/slots?
- Making a trigger recognise a certain unit
- Is there a simple way to find the nearest player of an ai unit?
- C-130 circle Chenarus with....
- Teamswitch in MP
- Enable Intifada to takistani
- Issue with placeing units
- Get chopper to land and stay with engine on.
- SPON_Core and SPON_Money
- Start mission text like in Campaign
- Getting ai to take off
- no damage
- Leave mission area when ammunition is exhausted
- Enemy AI - No Move, No Fire, but Auto Position
- Area radius trigger disableAI / enableAI?
- C-130 and mass para
- Param / Param Array Example
- Capture a Squad Team's Movement Order Position
- Team Switching is not passing on the objectives
- Ambient Civilians (Expansion) Query
- A trigger to detect a certain named vehicle
- Changing flags and moving around respawn_West
- what does this do...?
- Make enemies ignore a unit?
- Tripwire Script
- Civilian Casualties Counter
- Removing an action after activation
- Placing objects on top of buildings?
- Trying to get typeOf an AI but cant?
- Respawn help
- quick question about vehicle crew position names
- chopper waypoint help
- Weird problem with briefing
- How do you calculate Velocity to move Object A to Object B in 3d space?
- Time
- Skipping Script On Not Present
- To many units/AI's on the map. Scripting solution?
- Problem with animations
- What does this part of the text do?
- How to make "sb. is killed by sb." as condition of a trigger?
- Making the AI fire by key?
- Trigger headaches
- problem with "createTrigger" in multiplayers
- Is there a script could shooting in vehicle of Arma 2?
- f16's area bomb
- Mission Ignores overview.html?
- Operation Arrowhead Music Files
- Keep killed unit in Array,
- What am I typing wrong here please??
- Trying to scatter a load of dead civilians around a position
- UnitPlay not working with FireData
- Arma Veterans - Help us learn to help ourselves (in this thread)
- default missions
- Random Script causing issues
- Scripted waypoint problem
- BIS_fnc_findSafePos ?
- Player Position to Clipboard
- AI Sitdown and Wait
- Vechicles on parachutes
- Hide and later activate Task?
- waitUntil
- 4 Hard Questions
- Tasks visible for all switchable units?
- New OA features
- Can you tell me what is wrong with my description.ext ?
- artillery mod
- New to hostage scripting
- helicopter support
- Using moveinCargo while vehicle is in the air
- Anyone could make a "killing floor" Mission for arrowhead?
- Check for a thrown IR marker
- Can A.I. use Flashlights in O.A.?
- Chopper spawns in air
- How to damage objects
- Is it possible to disable "panic" reaction?
- Self Heal
- Building/vehicle waypoints for multiple groups
- Cam Intros using G Cam
- Help with a randomization
- Firing Command Help?
- Operation Arrowhead Bag Images
- AO marker colour switch - siezed by..
- A simple problem
- PlaySound not working.
- Make a no fire zone?
- Several booleans in trigger condition.
- Using the "old" SecOp Support with Airstrike, Arti and Stuff
- Players can teleport on a mission I made...
- Team Razor Faces on random US Army Soldier?
- [ACE]Force gasmasks on players, and/or AI
- Problem with setDir
- move in cargo
- simple dowatch question
- The new AO Airport name
- How do I make an init wait
- Exiting Scripts
- Unit grouped with markers / really random position ?
- 2 problems I need to know how to do
- export to single mission issue
- AI destroy object
- Parachute with Hole in it (HALO CHUTES)
- Rewards after secops missions?
- Problems with "rTASKHINT"
- Updating tasks in multiplayer
- Im noob so heres what I understand if you can help great...!!
- Uav
- Disabling Secop?
- "FIRE" command driving me mad, help please
- Adding sets of conversations for All civvies on map
- Saving missions from editor.
- UAV fired Hellfire? Eventhandler/Trigger
- Looking for a chair script
- why are nearTargets subjective costs that enormous?
- Testing MP Missions
- Scene wont play via trigger
- Night Vision with a Camera?
- Mission question, destroying ammo crates
- Unlocking on the SSM module
- add Magazines/Weapons in Backpacks?
- Stringtable question (languages)
- add Steerable Parachute?
- Changing terrain textures
- [OA] BD Light Truck Script
- Medical Questions
- Add player AI house like domination AI
- Can't move while dragging/carrying
- selectionPosition? Bug?
- Can you edit one of the vanila multiplayer missions?
- Why am I not able to change the volume (w. db-100) in the description.ext?
- Quickly select specific marker in editor
- Basic Operator Syntax Q
- Can I trigger a game logic?
- Image and Description on selection screen?
- Keep Plane from liftoff while moving to the runway?
- AI not moving to TRANSPORT UNLOAD waypoint
- Array sorting
- intro cam FLIR?
- Tricky Waypoint Conditions
- Dont want to sound stupid about weapons but...?
- OA - Setfriend doesn't work
- Stop all units from getting out of transport
- Wierd Problem
- Chopper is in trigger and flys >=300 Trigger
- C130 Cargo Script
- ULB Question AH64
- Map_EU Requires CAsigns2
- Add action Enable M107 tracer ammo to action menu
- Title text just for the player in the trigger [MP] what am i doing wrong?
- SSM Module Help
- waitUntil {alive player} gives "Error generic error in expression"
- Please help to make a mission in AO
- Forward Operation Bases
- Trigger/variable help ?
- Deleting AI units
- how to make insurgent su25 drop its 4 Fab-250
- show Pos
- Weaponary problem
- Breaking a While-loop from within.
- Secops module show for all players MP?
- Skipping time in mission
- Group in Uh60 => Mission ending
- Removing parachutes
- Trigger Question regarding conditions
- AI wont eject?!
- Get direction between 2 objects
- Universal Crate Filler
- crown victoria police car
- 3D Editor and OA object compositions (bug?)
- Questions about the Mission Wizard.
- How do I get a vehicle to respawn at a certain area if it is destroyed?
- PvP Radio Triggers
- A few scripting problems I'm running into
- How to put the radio on?
- BD Capture/Play Scan Pattern
- Any idea what could be messing with the Thermal Imagery?
- Guiding missle question
- Custom transport with OA Simple Support Module?
- Cant get Arty to work on Zargarbad :(
- Halo not synced in mp?
- AI throwing stones in OA
- AI fire not working on KORD
- making AI carry a body
- Ticketed Spawning System
- Briefing problem.
- OA UAV waypoints and altitude
- Server Set Up
- Good one, I doubt anyone cares about this but me :D
- Only Pilots can Fly,Only Crewman can Crew
- Arrowhead Helicopter won't extract
- End Mission Trigger - Help
- Set ammocargo don't work
- Some newbie question about basic scripting commands
- Radio Text
- Traffic signs?
- Help with landat
- Camera commands ignored?
- How do you spawn a vehicle?
- Ingame - User LogIn
- Invalid number in expression?
- WayPoints & Joining Group question -
- Rank scripting beginner here. Why doesn't this work?
- Newbie Question - Making aircraft attacks targets
- OA House class names with picture
- killed eventhandler alternative for server side
- ACM does not seem to work in Zagrabad...
- CreateVehicle'd man not following directions/orders
- Intro script error Problem
- Helicopters fail to land
- Undercover Units
- Trigger: reaction to an explosion
- how do you place buildings in the editor
- Dialog Input -> script
- Takistani faces?
- ARMA I scripts usable in ARMA II
- need help with text on intro
- name for ai gunners
- Having a trigger go off when other triggers go off
- runRoute.sqf - a simple traffic generator
- Change AI-status of a civilian
- Problem with setDate
- Recruit civil in MP with respawn group
- inserting helicopters in the mission editor?
- Ok, somebody must know this.
- Hints/Messages global?
- parachuting soldiers script?
- need help with cfgradio
- ArmA 2 - problem with helicopter
- doWatch and lookAt
- Need Help with Scripting, Please Help