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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. AI question (waypoints)
  2. returning a defined _value in a hint/sidechat
  3. Arma 2 chopper pickup
  4. Sort Array per Distance
  5. Condition?
  6. How to add radio message after a certain event?
  7. I know, i know, but i need help.....
  8. How to make a marker or a unit appaer after a certain event?
  9. Unit killed discovery
  10. Making a civillian follow me when I get close to him(Like mission 1,campaign)
  11. ppEffects viewer
  12. ACE2 Ammo Box East weapons in Domination (West, 1.24 AI)
  13. Smoking Helicopters omg wtf just happened?
  14. remove group from ACM
  15. How do i gave a object an "gear" inventory
  16. Spawned Helicopter keeps crashing....
  17. Removing air units from ACM
  18. Questions about names of objects
  19. Mission Intro
  20. Why this damn init.sqf doesn't work?
  21. flyinheight reset?
  22. Create Task later in game
  23. Attaching a nuke to a truck.
  24. Weapon rounds class lists?
  25. IKNUKE Question
  26. AMS Camscripting Tutorial [2.0]
  27. Low altitude landing (AI pilot)
  28. How to use attachTo command with camera
  29. how to delete a specific AI from my squad?
  30. NEWBIE QUESTION-start script with trigger
  31. Changing text size and color within hint format?
  32. Crazy idea! (but no knownledge to make it real)
  33. Displaying 7+ digit numbers?
  34. Attach cam to car?
  35. Multiple waypoints
  36. Problems with 'Distance' Command
  37. AI crossing bridge Prob
  38. sqad-Logo issue: Wont display on the Shoulder.
  39. Radio trigger only to be used when objective complete
  40. Marker Positions and lookAt
  41. Disable Faces
  42. How can I add options in my action menu to play animations?
  43. Converting OFP missions to ARMA 2 - How to?
  44. Conditions problem in SQF - HELP !
  45. Quesh-Kibrul Pathfinding
  46. How to get data from squad.xml?
  47. How to make a single unit hostile
  48. A Zombie Mission
  49. Destroy building/bridge etc
  50. Question about SAVE GEAR script. Help needed!
  51. Addkeyhander issue
  52. Spawned helicopter refusing to unload squad
  53. Cam Script-ADD Cam Problem
  54. A few questions.
  55. Getting Snow To work For MP Host on Thirsk
  56. Small but annoying problem - Waypoints M1A1
  57. Script who spawn randomly or accurately russian patrols who hunt your group
  58. Patrol - Rest Script or Work Around?
  59. Help with Cutscene-like Script Commands
  60. Destroying Vehicles so They Catch Alight?
  61. Really stupid question
  62. 3D to 2D editor converter!
  63. Civilians talking?
  64. IED Script
  65. Help with Loop Statement
  66. add pic to intro cam
  67. Triggers spawn AI soldiers
  68. squad Disembark from a MH-6 / MH-60 (REQ)
  69. AI Animations
  70. using PLA but now civ are not friendly
  71. how to make craters, trenches and foxholes?
  72. Artillery Problem
  73. Always going left..
  74. Controlling Music
  75. Help with novice editor for university research
  76. patrol script
  77. shooting passengers from a littlebird
  78. FSM Help
  79. How to find nearest unit of a given side...
  80. ace 2 domination lifter problem
  81. Captive soldier in enemy truck causes weird bugs - any way to fix?
  82. ACE related question
  83. Team member has radio and is alive?
  84. Support script for multiplayer?
  85. How to check if position is on a road?
  86. Fixing HALO / Teamswitch conflict once and for all
  87. Protection script
  88. .NET integration
  89. Teleport via trigger or gamelogic
  90. addAction simplified
  91. Editing questions
  92. Multiplayer and init.sqf
  93. set up number atry call
  94. Removing items
  95. Need help creating a mission that needs cutscenes and triggers, etc.
  96. Mission overview, name and picture?
  97. artillery script set off by trigger and targets a certain spot
  98. Don't you wish we had Database extensions?
  99. Player respawn at height ?
  100. How to put a mapmarker with an script?
  101. umm.... how to make a trigger triggerred by a certain % of surviver
  102. How to check UH-1Y ammo
  103. Create an object based on a trigger
  104. how to mod new actions?
  105. How to get the mission complete checkbox in menus to turn green
  106. CreateTaskSet
  107. cB Random Group Demo - v2.0
  108. colored titletext or transparent titlepic
  109. Dialogs and Listbox/Combobox creation
  110. My group doesn't follow the waypoints
  111. Help Spawning AI repeteadly
  112. setFace in multiplayer
  113. Basic (and probably silly) problem with ending a mission
  114. Stay doggie, stay!
  115. How to edit the action menu?
  116. Trigger help to brodcast a player name.
  117. "If under fire" script
  118. Simulating OOP in Arma2 script
  119. Mission that ends after 1 minute in MP.. but in SP it works fine.. HELP!
  120. How to use Free Cam attached to Vehicle?
  121. Dance Script - Simple Question
  122. A little script help
  123. cB Random TaskDefend Demo - v2.0
  124. Is the Waypoint "Timeout Counters" in seconds or minutes?
  125. value of an array, e.g. height
  126. Objective help
  127. MP Mission-We cant die after respawn
  128. A-10's and Cobra Gunships - how to make them guns only?
  129. Convoy for Arma II Demo.
  130. Need help with script "deleting pilot"
  131. Spawn Insurgent BRDM-2 after 5 minutes
  132. Calling off Air Support
  133. Any way to limit the AIs roaming area while dismissed & trigger problem
  134. Lanche nuke missile with triggers?
  135. Seperating the Radio Options in MP
  136. Getting the Position of a Laser Target
  137. Use of specific vehicle weapon
  138. Gearing up inside vehicles on a dedicated server
  139. Getting a option in the action menu to activate a trigger?
  140. Respawn help please
  141. SP / Coop Mission - Respawn Question
  142. Flying around in a nice circle?
  143. action script error
  144. Beret Question!
  145. Dynamic trigger based lock/unlock
  146. Switching sides ingame?
  147. How can I create wrecked vehicles without them bursting into flames?
  148. forceSpeed vs limitSpeed
  149. Using the ACE Wounds System...
  150. HALO again....
  151. ACE Nuke Problem
  152. How to place a gun on the ground?
  153. Handling ACE Armor Damage System
  154. Current state of the first aid module bugs? (1.05)
  155. Hercules crashing immediately after taking off
  156. Adding Dirt/Debris Trail from Crashed Aircraft
  157. Music only playing locally...
  158. Mod command question
  159. Exporting a MP mission to the editor
  160. addAction Local Problem
  161. AAN News overlay
  162. enemy ai artillery
  163. Sling Rope and Stretchers
  164. Adding a gear box to a car?
  165. How do I get the driver to move to gunner position
  166. Editor help
  167. Preload Manager module
  168. HI BIS! Can you please give us an advanced singleplayer mission wizard
  169. Help with mission end
  170. Client <-> Server Problem
  171. fsm tutorials
  172. help with dance gun!
  173. Be careful about || (OR command), bites me every time
  174. "OR" - Checking Artillery Rounds
  175. Crash in my mission: could you try it?
  176. Spawning Units and Setting Waypoints
  177. Adding EventHandler after bis_fnc_spawnvehicle
  178. MP switching in multiple KI`s ?
  179. How do you switch characters?
  180. How can I get a unit to get IN to a car and drive off?
  181. Dynamically Created Artillery
  182. COIN,SECop,ACM Setings
  183. Getting enemy AI to SPOT and SNIPE as a team
  184. What does it mean?
  185. RPG content: random stuff in crates
  186. Question about Patrol (Group Link 4 Defend Module)
  187. Spawning like commander
  188. M49A1 Tripflare editor ( ACE II )
  189. Avoid player from moving
  190. Assigning a FACE ID to an AI
  191. Kill counter
  192. How to getGroupId?
  193. Enemy markers
  194. Simple PLAYER respawn
  195. Spawn On Me Script, Any Ideas?
  196. Get array of detected targets
  197. How to create an aggressive mob
  198. Spawn a unit when side arrive
  199. Help with this please?
  200. Help with some simple code please?
  201. Broadcast MP messages
  202. Question.
  203. Scripting a Wound?
  204. Scripts need help
  205. Parachute problem
  206. helicopter height problem
  207. How would I go about..?
  208. Problem mission
  209. Afghanistan Base And FOB Template
  210. UH 60 Mission Blackout
  211. AC-130 script
  212. newbie help request
  213. Count units inside trigger area
  214. Scalar (dedi problem)
  215. ALICE respect
  216. hi a newbie and advice needed
  217. Scripting synchronizeTrigger
  218. GUI or HUD?
  219. Editing a Domination Mission
  220. How do you create a module?
  221. Radio tower name?
  222. Get position of players Laserdesignator?
  223. Trigger question
  224. How do you unarm soldiers in editor?
  225. Force Follow?
  226. davinci pose
  227. civilians, friendly - unfriendly
  228. setFuel and setArmor Questions
  229. Call AC130 airstrike?
  230. Spawn list of EVERYTHING?
  231. Save data using a script?
  232. Setting SOM factions?
  233. Scripting addAction and removeAction
  234. Quick magazine-adding in init lines
  235. ACE Wounding system
  236. Defend this building at all costs
  237. Getting units inside of a building
  238. Problems with if condition and spawning objects
  239. Getting the Unit Name and Exploding...
  240. loadout script doesn't run - why?
  241. opfor friendly to bluefor
  242. Make a script wait until trigger activates
  243. How to create objects inside buildings
  244. What IS missionNamespace and datatype Namespace?
  245. Dancing Women???
  246. A-10 Flyby, Just dropping a bomb?
  247. Editor wizard, use other that original soldiers, how to?
  248. add new Waypoints all Units inside a trigger Area ?(urgent)
  249. Check speed of a player?
  250. Making/sustaining a nice tight Helicopter formation