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View Full Version : ARMA 2 & OA : MISSIONS - Editing & Scripting



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  1. BIS_fnc_threat ?
  2. copy and paste useing the editer ?
  3. Simple script for unit to respawn with 'original' custom load-out?
  4. Spawning C130's with a trigger..
  5. Addaction for one player
  6. Timer: seconds into time format?
  7. Help on init.sqf
  8. OnSingleMapClick
  9. Tips for randomizing missions
  10. Transport unload problem?
  11. Random Objectives Problem (Random chance that objects are there)
  12. Missing addon error for effects addons
  13. Where do exported single player missions go?
  14. Ambient Combat modules stops working after player dies and respawn
  15. AAS map, having troubles....
  16. How to finish mission when an officer enter a zone?
  17. Shut down a SQF
  18. Proper Suicide Bomb Script
  19. transfer weapons and ammo in a MP campaign
  20. how to end intro
  21. One doupt
  22. How can I display a server message to all players ?
  23. Make group move to my location
  24. sideChat...but not?
  25. How to start a mission falling in skydive position.
  26. Physics question, airstrike bomb drop
  27. Help editing Superpowers costs
  28. trigger another trigger
  29. Open converted pbo missions with the editor
  30. How to lift vehicles
  31. Cool Conversation system
  32. OnSingleMapClick Problem
  33. Limited artillery via SecOp module
  34. Creation of Notes
  35. Local Title/Hint
  36. How to add kills from a spawned "bomb" to player
  37. Tasks not updating for Jip players
  38. Teleporting
  39. ManActReloadMagazine
  40. How Do I Activate Mines
  41. Use vainilla Arma2 sounds // Crate contents
  42. SpaceObject control.
  43. Check classes of the mission.sqm?
  44. ARMA2 edit software
  45. Trigger condition help
  46. keep burning cars smoking
  47. How to drag a unit from the mission
  48. Modern warfere 2 chopper gunner
  49. Getting my script togheter....(CHOPPER GUNNER)
  50. Keep buildings level
  51. Waypoint Position (should be simple)
  52. Splitting groups to create diverse tasks?
  53. Probability / IsNil problem?
  54. How to put binoculars on a playable non-combatat?
  55. How use chemlight as marker in the editor?
  56. How to force a trigger to "update"
  57. Anyone got the "Customizable Zombie Script" work ?
  58. BluFor spy
  59. Massive desync in a multiplayer mission for no apparent reason
  60. setPos height snap to non-terrain surface
  61. how do i remove AKM from a unit
  62. Question on intro/outro cam scripts
  63. Patrol helicopter goes crazy when spotted enemy.
  64. In-game markers
  65. Radio Trigger by Leader
  66. Chopper Stops/Aborts Landing Under Fire
  67. what insanely simple thing am I missing here?
  68. Cannot get 3 vehicle convoy to work, with AI driver/player as gunner
  69. How to make vehicels Respawn in Domination
  70. Helicopter Insertion Problem
  71. How to check if player wear gas mask (ACE2) ?
  72. How do I make a trigger fire only if a certian named person/group is present?
  73. Group board truck at once
  74. Disabling the NATO markers in HC and UAV
  75. remove item from array
  76. Removing rain!
  77. The Basic Funcion of a Trigger
  78. Delete Unit Markers finally ?
  79. How to Return gunner of turret
  80. marker to fallow vehicle
  81. Locality of units when JIPing during briefing?
  82. Cant see where other players hit (ect. a wall)
  83. while loop doesn't appear to be being executed - little help please?
  84. Respawing and Construction Module
  85. respawn with UPSMON urban patrol script ?
  86. Game Logic
  87. Bikb files
  88. What happend to Sumas suggestion with public addmagazinecargo/weaponcargo?
  89. AI Fires flare from GP25/M203 high into the sky
  90. Count Down
  91. Attaching a Trigger to a vehicle
  92. ACE2 nuke airburst via trigger
  93. IED script questions
  94. Bullet / Projectile / Explosive ownership
  95. Playing sounds from dubbing.pbo
  96. Help with a mission conversion
  97. Freeze time
  98. nesting if statement?
  99. Markerposition from 3d-array f. creation of Localmarker
  100. Counter - Count up and stop - Rally
  101. Quick question regarding Map commands
  102. AI to move after unload waypoint
  103. vehicel on fire
  104. Molotov cocktail
  105. How to report the guy who fired the first shot?
  106. getvariable
  107. AV8B2 FFAR strike Invisible Target
  108. Non-linear convoy Escort
  109. created vehicle add eventhandler?
  110. Deleting Civvies
  111. triggers calling scripts and multiplayer and locality
  112. Air Support
  113. Units sometimes dont die with this scripts !
  114. BIS ACM & factions
  115. AI Convoy Script
  116. How to forbidden player from choosing task
  117. Number in coop affects number of AI spawned
  118. Protect target
  119. looking for Simple delete dead body script
  120. Nearestobj laser?
  121. seize area
  122. Airplane loadout changing
  123. Problem with stringtable / say / sideRadio
  124. 2d and 3d editing.
  125. Name a Group
  126. displaying numbers pressed on a key pad in a dialog
  127. Crash Landing
  128. Delete a Group
  129. How to: Player should not be able to move
  130. forbid usage of context menu
  131. Need help with a trigger
  132. Is it possible to increase the strength of something?
  133. Mission PBO Question
  134. Need chopper be more "stealth"
  135. Strange group behaviour. ( Bug? )
  136. Custom Loadout Demo - v0.1
  137. Sand Script anyone??
  138. Check if it has driver?
  139. detected Units / Markers with ACM
  140. MP respawn in hovering helicopter?
  141. Triggering action after Custom Radio Command
  142. Custom Faces for units
  143. Questions for purchase script
  144. Helicopter leaving with out the squad.
  145. ACE backpack issue
  146. Warfare - Disable AI in lobby = Lagg
  147. Intelligent reinforcement like in the wizard!
  148. Adjust health past 100?
  149. Artillery question but not the normal kind
  150. Help with transport.....
  151. Help: Waypoint for Helicopter LZ Hold
  152. ACE Initialisation WaitUntil
  153. How to place a person on top of an object (ex. on a tower)
  154. How to do AI to paradrop on ACE?
  155. attachto move around and shoot help.
  156. #include. tell me more
  157. Need help with a Missions/Editing.Scripting. Item LHD SHIP
  158. After save&load music should play
  159. 7Cpbo
  160. How to add different brieing to each side?
  161. Displaying name of a unit closest to an object.
  162. What is the brightest time of night?
  163. Capture Zone area? Help
  164. Jet Rearm & Resupply & Refuel script
  165. Another sound issue
  166. Set Player to a specific position and behaviour SAFE
  167. How to stop script ?
  168. creating a defensive line
  169. triggers/ timeout or countdown
  170. Holstering Pistol?
  171. AAS Question about spawning ?
  172. How do I add units to the player's group?
  173. Animations via Script help needed
  174. Where to put a script
  175. ACE Wounding System and BIS FAM's
  176. How to: No flare-up before Intro !
  177. artillery module like Benny do :)
  178. Waypoint functionality
  179. Set side of vehicle/ lock on "frendly" taget
  180. Crown Victoria issue
  181. HOW to do AI in boat disenbark on beach?
  182. BIS First Aid System & respawn example
  183. Idea: simple "join group" script.
  184. Dialog (Moving)
  185. [help] addAction counter
  186. Spawn independantly from the warfare module
  187. Dialog buttons - setting color?
  188. Question: Warfare with individual fortification construction.
  189. Addaction to a weapon.
  190. Civ player ordering civ subordinate to attack
  191. Detecting trigger activations in a script
  192. BM-21 artillery Question
  193. Kill everything in this area - then you win
  194. How would I find out if a "GET IN" command has been issued?
  195. Civilians getting out of cars
  196. AI talking to one another
  197. Different Sound Volumes in Radio Trigger and Area activations
  198. Stop Unit from cycle and guard at attack
  199. Weapen='Object"
  200. Unit kill civillans
  201. getNumber / configFile help :)
  202. Bombing Script Not moving pilot.
  203. HALO jump from Heli @ 1900 meters
  204. Mission Razor two collecting evidences
  205. unit follow unit
  206. is there a way to delay the mission start
  207. Vehicle and body removal script
  208. Cached Units with Vehicle Support - v2.0
  209. Spawn AGM-114K LOAL
  210. Problem with globalRadio and radio log
  211. how to propagate event on a local machine
  212. Random weather in MyMission?
  213. Camera stutter when attached to moving objects
  214. is that possible (AI control)
  215. How to redo an objective?
  216. Class name GLASSES
  217. prob players don't appear in MP
  218. Couple of questions (objectives & heal script)
  219. Warfare in the editor?
  220. Problem with directSay Command
  221. Is there anything why || or OR should not work ?
  222. Question about Brienfing file, need help please!
  223. This script won't work for JIPs, HALP
  224. HELP!! Triggers
  225. lights made with createVehicle broken?
  226. trigger condition
  227. How do I find the mission editor wizard?
  228. Using assets included in game PBOs
  229. A question or two on Mission Editing
  230. 2 questions
  231. AI won't move up a hill. (Solved)
  232. How to spawn a bomb as a prop?
  233. Please tell me why "setCaptive false" is not working...
  234. Disable collision box for objects
  235. F2 framework offline docs
  236. Chenrus and Utes maps
  237. Bsilenced scripts lolz
  238. 3D Editor Problems
  239. addAction not working
  240. location "neighbors" variable
  241. Scripts folder problem Arma 2
  242. A Few Simple Editor 'Commands'
  243. How to insert custom sounds (dialogues) in Arma 2 +Voice acting request.
  244. I'm making a holocaust mission and I need some help
  245. Landing and Running
  246. TitleRsc, hint composeText or titleText?
  247. Up-To-Date ACE Ammobox filler script?
  248. cB Random Aerial Patrols - v1.3
  249. custom weapon layout
  250. Undead Mod