PDA

View Full Version : ARMA : MAP EDITING (VISITOR)



Pages : [1] 2

  1. When?
  2. Map Size
  3. Visitor 3 features ?
  4. Map Editing?
  5. Visitor 3!
  6. What is landbuilder ?
  7. visitor 3 released
  8. Tutorial for Visitor3 ?
  9. Bug with launch
  10. Proper V3 Setup?
  11. Map making
  12. map shape
  13. Roads
  14. xyz
  15. mapmaking. How big is big?
  16. Visitor3 scripts
  17. Satellite & Layer Masks
  18. Bulldozer Problem
  19. Do I Need to Make New RVMATs?
  20. png into V3
  21. UI features in buldozer.
  22. Bulldozer PNG to PAA conversion
  23. A DUNDERHEADS GUIDE PLEASE!!!!!!!!!
  24. Yanutha
  25. textures
  26. Crop Blue Edge?
  27. Importing objects from an OFP island
  28. Existing maps and ammo crates
  29. Creating a New "Island"
  30. v3 shut down
  31. SRTM and 3dem
  32. Removing the close-range mask from map
  33. Manipulated Terrain in Buldozer not Saved
  34. map in to game
  35. Eden oh Eden
  36. BinPBO PE
  37. Custom Objects onto map?
  38. Buldozer Camera keys
  39. Textured map -> out of memory
  40. Visitor 3 Quick Tutorial
  41. Custom Objects working!
  42. Adjusting water?
  43. Import OFP WRP files
  44. EMF to PNG
  45. lines in terrain
  46. My desert dream island!
  47. configs
  48. High Detail Texture Project
  49. objects
  50. Good work
  51. DTED Format
  52. Visitor Bug Thread
  53. pisekplazrvmatt
  54. Reimport of Terrain not Working :/
  55. objects
  56. Texture issue
  57. USGS seamless site issues
  58. Proper directory structure?
  59. Buldozer doesn't load
  60. Can't Open 2GB PSD Satellite Image
  61. Texture roughness
  62. What terrain Software to you use?both
  63. Error message when adding sta/mask help pls
  64. Question about Objects in V3
  65. Rotating Objects?
  66. Visitor crash when loading heghtmap
  67. photoshop
  68. Ai having trouble with my islands
  69. Some more questions
  70. Black Terrain Texture
  71. import object script
  72. Addons
  73. texture defining
  74. OFP Forest sections into AA
  75. Satmap overlay in V3.
  76. Grid Size & Terrain Cell Size...
  77. Cheat: Topography
  78. road_invisible Not Working
  79. Forest Tool
  80. Ladders?
  81. Special Ground Textures (like in OFP) possible?
  82. Sahrani island
  83. Bulldozer working dir?
  84. What do I need to download to make a map?
  85. Visitor3 script language comref
  86. Does anybody have any good dted programs?
  87. A question about rvmats
  88. Coastline
  89. Questions regarding _mco textures
  90. Satellite image problem
  91. Runways
  92. Texture bug on low terrain detail
  93. Powerline pole
  94. How to unpbo'ing?
  95. How to use this in photoshop?
  96. How to use cpbo?
  97. How to set mask, layer, legend in photoshop?
  98. Ps 30000 px limitation
  99. Help please.
  100. Sea level differs between bulldozer/in game
  101. Visitor script error
  102. Dedicated server
  103. Unknown flag alphainstancing
  104. Tree at xxxx, yyyy out of grid (x-axis)
  105. Runwaypapi
  106. Google earth etc
  107. Does terragen work with arma
  108. Map size issue
  109. Roads not visible in visitor 3
  110. Blur script with parameters
  111. Road placing tutorial
  112. Sat-mask layers done, but dispear in buldozer!
  113. Importing ofp wprs into arma
  114. Terrain editing
  115. Visitor script central - contributions
  116. Multiple object placer !
  117. Stagex
  118. Layers.cfg
  119. Problems with 4096 map and sat-texture
  120. Ai vehicles and 5 cell size
  121. Terrain.png trouble
  122. Is it possible
  123. Remove water completly?
  124. A question about heightmaps...
  125. Frame rate hit caused by jungle
  126. Tutorial: replicating terrain with satellite data.
  127. Good aerial photos of varied terrain
  128. Error: "shaders not valid"
  129. Finally
  130. Problem: bulldozer, "wait for host"
  131. auto veg
  132. Can't see the satellite layer in Visitor
  133. I need your help
  134. Object names
  135. Cannot Export
  136. Roads
  137. 90m CSI-SRTM Data Via Google Earth
  138. Heightmap amnesia
  139. Visitor Terrain size Doubler
  140. Heightmap Aligning
  141. An Alternate Method to Creating Height Maps
  142. Config Help
  143. What makes a good "battle space" ?
  144. Buldozer cursor.
  145. Island Position in ArmA editor
  146. Visitor 3 problems
  147. Distant Grass Overlay?
  148. Randomize clutters
  149. Texture error, Please Help
  150. BI addons where?
  151. Maximum amplitute of landscape.
  152. Strange Road Problem
  153. How can i find my sand rvmat ?
  154. Satellite and mask creation?
  155. Weird terrain effect
  156. flicking distant landscape texture
  157. RVMAT package ?
  158. Abrupt and steep cliffs
  159. Cannot Select Objects
  160. Real size ?
  161. Crazybump
  162. Please Help
  163. Editing maps in wilbur
  164. Map Making (A to Z)
  165. DEM's or other heightmap data
  166. Erosion and trenches
  167. Road confusion
  168. Missing textures
  169. Mask and replaced textures
  170. Using Custom addons
  171. QG Addons
  172. 2048 x 2048 maps
  173. how to make object texture match terrain texture
  174. make not available
  175. Binarize WRP - Cannot load font and more
  176. map doesn't appear ingame
  177. Not Enough Memory
  178. Flat Terrain
  179. New error !
  180. Road-placing
  181. Project Paramaters
  182. MCO problem...
  183. Terrain Size
  184. Another Problem!
  185. Pic of Sydney
  186. RVMAT Templates!
  187. Adding un-official addons to map
  188. Images of all .p3d ?
  189. Forest Generator
  190. Wierd mountains
  191. wilbur site is down need a copy
  192. Bulldozer wont start
  193. Making a good sat mask
  194. Road placing in Visitor3
  195. Placing sound objects
  196. The bridge!
  197. Crash After Import
  198. Importing Satellit Data
  199. Road/building/vegetation shots?
  200. Low cell map
  201. Problems with grass
  202. Roads: crossroads & connecting roads
  203. Editing terrain in Buldozer
  204. Cluttered objects
  205. working destruction RTMs on visitor placed model
  206. vertex shader error
  207. Error with .paa
  208. Recognize this object?
  209. Editing Sahrani map...
  210. Reducing objects easily via ExportObjects.vis
  211. Two generic map questions
  212. Road creation
  213. My config.cpp makes my crazy
  214. Experimenting with Colors
  215. Alternative to Visitor 3
  216. Editor place objects cause - config class missing
  217. roads and building models
  218. selecting view of objects
  219. Sounds on different textures
  220. Tips: Easy layer map
  221. Clutter vs Objects?
  222. Keypoint Names
  223. cfgEnvSounds for ARMA islands?
  224. OK, easy question for someone...
  225. ground too dark and clutter density ?
  226. Bridges usable by AIs
  227. List of soundEnviron
  228. Two Small Questions
  229. EZ Question for ya
  230. insect ingame
  231. Small Config type questions
  232. Ladders in visitor3
  233. config.cpp
  234. Custom Island on Dedicated Servers
  235. AI and Roads
  236. Importing Sat and layer mask
  237. Tips on Placing Bridges
  238. Oil Pump
  239. Object Size
  240. Football field model/texture/road?
  241. Roads, Very Confused
  242. Placing power lines
  243. EZ forrest idea
  244. MyMap folder destination
  245. Importing from XYZ.. OPEN don't IMPORT
  246. Confusion about radar sat file formats
  247. BIS REQUEST: Terrain Developers Wanted
  248. Problems while importing map data into visitor
  249. Schmalfelden Visitor Source Files Posted
  250. pixelating mask after conversion