View Full Version : ARMA : O2 MODELLING
- ArmA Modelling Basics
- Why?
- Vehicle suspension (damper)
- Tutorial - Making Shadows
- 1st MLOD from ARMA ODOL v40 - M16A4.P3D
- Late last night, Modo>Max>O2
- Addons vs. Patchs
- Pilot's seating
- phantom texture
- Textures, P3D, PAA, oh my :)
- Make a UFO?
- reTexture programs
- How to make doors to modell?
- Selections in a model
- Resize PAA or PAC
- ST Points Errors/Warnings...
- Transparent .paa files
- Retexturing Tutorial?
- Model Capture
- texture swap for arma
- Help with modeling
- Help with texturing
- Ofp addons to Arma
- ArmA modeling tutorials
- Textures help.
- Is this possible to preview proxy models?
- Trouble when making Normal map
- Modelling Pipeline
- A little Normal Map turitorial
- Maya 3D autodesk ( Linux )
- Buldozer without having OFP installed...
- Creating Soldier Animations
- Help me with model plz
- Su-29 aerobtic plane
- Strange lightning on my model
- Help with modelling
- Next steps of model
- maya model + zbrush normal maps + 02
- OH-58D Kiowa Warrior
- o2 help
- retexturing
- O2 Mapping
- Modeling Memory
- Photoshop version?
- How to make a glass texture ??
- Normal Mapping
- Single or Multiple texture ?
- How to make a Bush ?
- O2 Crashing when pressing A
- Roadway and Geo LODS
- Optics model
- Tank/APC tutorial
- o2 model destruction
- how to merge the uv maps and the textures?
- [REQUEST]Sitting sniper
- Software?
- Oxygen 2
- RVMAT ?
- BIS, we need a proper documentation !
- Textures path problem
- Tutorials.
- Two weird errors :(
- Scales in O2
- I curWill my infantry model actually work in ArmA?
- Cannot export to 3ds, Oxygen 2
- MapDisk.bat on Vista
- Animate soldiers
- Getting the turret to turn with the T72 MLOD model
- New UV
- Got animations working!
- i need a .3ds model
- Need Mlods
- Error in Buldozer
- .paa/.pac recognition
- What New Features are in O2?
- model are transparent
- Problems with faces :/
- Merging Textures
- Importing 3ds to O2PE
- Vehicle BluePrint Sites?
- Problem with UV Editor
- Where is Buldozer...
- Aircraft
- Adding normal/specular maps
- Basic questions
- Weapon p3d and o2 PE
- _as.paa , _ns.paa _ca.paa
- Problem with the viewer
- No model loaded in Viewer
- texture not load
- maya uv to )2 uv
- Applying textures
- UV Editor
- BIS MODEL INTO GAME
- Bolt not moving
- Texture loading Question
- Basic model into ArmA woes
- Problems with O2RC & Viewer
- ODOL to MLOD
- Animated Weapon Functions
- 42,13 - very small normal 0,0,0
- rvmat and config
- Texture ingame
- Shadow error on model
- A few modelling questions
- Spec maps
- subdivision
- MATERIAL EDITOR TUTORIAL
- Application of Normal Maps
- Shadow issue...
- Normal Map
- Modeling in 3DsMAX
- Shadows
- Proxy on weapon models
- Can't import 3ds
- releast my O2PE models
- How can I import .max files into O2
- Collision outside the grid?
- O2 exports to max really small
- Pilot proxy
- Weapon Holding Position..
- How are called ...?
- PBO crashes arma
- what weapon in hand
- Normal map/Texture problem.
- Conformation to land
- O2 Scripts
- Oil Rig for ArmA
- Texture not showing in Viewer?
- Second weapon's muzzle always showing up
- Problem with hands
- Viewgeometry
- Tracking bugs/features for my Addon
- Help! What is this problem?
- Bisurf and roadway sounds
- need help, new to modeling/addon making for arma
- Zasleh problems
- Bad tourret shape
- Error with closed vertices
- Maya ---> O2
- Arma people model selections
- Problem with shadows
- normal map o2
- Mirrored Normal Maps
- how to make double side face o2
- PAA?
- o2 not loading .p3d's
- CfgWeapons and default weapon settings.
- Transparent optics
- UV Editor?
- o2 messes up model
- F-117 Nighthawk
- Aimpoint problem
- Setting pivot point
- sherman tank where to start?
- Cant get textures to load in O2 PLS help
- Skeleton!!
- How to see animations in O2
- Addon from o2 makes ArmA crash pls help
- alpha texture shadow problems
- View geometry LODs
- ST point errors
- Grass texture editing
- Cycle a section only of texture
- Semi-transparent textures
- Editing paa files doesnt work..
- Weapon optics transparency
- Delaying Animations
- o2, bulldozer, what on earth?!
- Ladder not working
- ArmA Sample Models
- Comprehensive tutorial
- luger
- Want part of texture/model transparent
- Locking the background texture?
- AI Paths Lod
- Just changing textures...
- Reflective Glass Tutorial
- Editing Normal Map
- Destroyed model of a building
- Textures blood of a soldier.....
- Something about O2
- rescaling in o2
- What's the difference?
- ShadowVolume...how?
- How do i import models from blender?
- maya 8 obj fileimport error message
- CFgWeapons cant start script.sqs
- Importing a model with textures to O2?
- Normal maps help?
- Disabling model's self-shadows on specific faces?
- Work-chop-shop!
- Pattern visible under knee pads!??
- Quarterpipe problems
- Importing from flashpoing. renaming lod's????
- Anyone using modo regularly?
- Pavements
- Model weighting...
- Animations
- Editing reticules
- Roads??
- Infantry selections
- How redefine on all lod ?
- Model.cfg
- Unknown type of vertex shader
- Error: sprite must be instanced
- Strange convex component ...
- I'm looking for bush hat stitching tex?
- Rtm animations in cfgmodels>animations
- When a mod retex doesn't have normals maps
- Playing anim in bulldozer
- Sections in o2
- Guru max scripters...
- Ca transparency and object issues
- Custom nvg proxy
- Blue vertex
- Uh-60 hovering attitude
- Am i made or am i doing texturing wrong?
- The anchor from the news station
- Error
- Uv editor / mapping
- 3d studio max v2008
- Lightning-shining
- Specular map
- Problem with human shadow
- Aircraft gunner
- My "smurfs" models
- Texturing
- Viewing textures
- Specular map prob
- Exporting arma models
- Selection not using axis
- Dammagefull[] help
- Error "bin\config.bin\cfgmodels\default.sections"
- Some problems
- Cant find any good tutorials
- Proxy pilot
- Custom roads
- Has anyone made a custom anti-tank weapon?
- Old ofp addons
- Synide move uv's
- Synide p3dm2lxo
- Lightning bug on my HESCOs
- O2 question...
- Merge points and check selections scripts
- Texturing a sphere
- Any information on custom proxies?
- view geometry
- Shadow cast through body
- Creating a crater p3d..
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