View Full Version : ARMA - MISSION EDITING & SCRIPTING
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- Respawning as side AI
- AI not shooting me in jeep
- Getting 1-1-A from soldier?
- How to limit actions?
- Intro Cutscene help Requested
- LaserTarget self-destructing after 9.2 sec? it
- MOD Folder
- something that should be simple
- help im a noob!
- New textures into ArmA
- access = ReadAndWrite
- Opening exsisting levels
- basic editing
- Move In Cargo, As Driver For AI only.
- Spawning enemy AI
- Deleting Triggers
- AI Skill settings
- Deleting objects from a trigger area
- Zombie Respawn Script
- Paradrop Ammunition ?
- Money system question
- Helicopter won't go to exact position I specify
- Make AI detect unhidden bodies
- Is getting line of Sight possible in anyway?
- Custom Markers
- PAA file format
- Help with onMapSingleClick please?
- PAA into P3D
- Start with kit that I get killed with
- setFace command
- finish script by trigger
- Locality
- Understanding objectives and triggers
- preloadObject
- Detecting an aircraft collision
- real fog?
- New troops (respawn group)
- Help With Several Scripts
- Object and Arrays - how to add them?
- Execute SQF scripts without a file?
- faces and pbo files
- Find the client an object is local to?
- i look for cooperator
- m119
- Mipmap errors with .paa file
- Make a UFO?
- Child/multiple dialogs?
- Spy satellite script
- Extraction Help
- AddEventHandler "Engine" didn't work?
- Looking for programs for re texturing
- Bullet cam
- guide to make Mp mission map(coop) and that stuff
- Dismissed
- Sandbag walls
- Mission is dependant on content
- Trigger only activated by ground
- Scripting Issue
- player setIdentity / setFace in MP ?
- Group under fire
- Second gunner position in UH-60
- Respawn ammo/weapons in crates
- Independent civilians and action sitdown. Help req
- How to init a script with all unit's on the Map?
- Little bit more help
- incomingmissile and dedi server
- Problems with some code
- how to change unit's side?
- Getting the briefing screen to show?
- get all players in MP?
- Squad XML Not Working, Help
- creating a mission
- init-line = crash, unit put in truck = stuck
- vehicle AI
- Found an old OFP spark script, how to in ARMA
- the support waypoint is not working 4 me
- A few issues
- Is there a limit in the compiler?
- Creating Custom Soundsources
- terraingrid on client side
- Attaching camera to aircraft
- Trigger Reset
- addAction in multiplayer
- Decoding mission.sqm to plain text
- Tricky!
- Unit Skydive
- AI to shoot Objective E
- updating my mission to v108
- Triggers and syncing
- Building Angle on Slopes
- Kings House/Palace
- How to assign an onwer for a shell?
- Freeze/Hold Infantry Position Permanently?
- Counting dead bodies in a trigger
- Mission.sqm?
- player scoring
- camCreate and createVehicle?
- Rappeling
- Buildings on the radar
- Need help to make my "insertion/evac script works
- Remove all ammo from the Mi17MG and Camel?
- Localize
- Move ... and stay the **** there!!!
- Abort o "suspend" normal respawn?
- Can you help me?
- Issue
- Perplexing problem with vehcile respawn
- Best way to control security
- Why is drop-command not working
- Dynamically getting town names?
- HOw to make units into hostage animation
- is this a bug or am i doing something wrong
- When a unit is spotted
- Respawning without ammo? (Scripting)
- Dynamic Salute
- Modifying respawn script
- Biki: Local/Global Hint?
- Is there an easy way to count SLA in a trigger
- Pilot, chopper problem - if / while
- Attacking [!] Careless-Mode/Lights on
- A few questions
- assignAsDriver & orderGetIn
- fade out and blue texts...
- Spwan AI With Waypoints
- little help with triggers!?
- Mission Editor
- smoke confusion
- trigger
- Limiting Mr-Murray Arty Script.
- "2, ATTACK THAT OFFICER" / "2, ENGAGE"
- Game-Logic: CYCLE-Waypoint 'd be really helpful
- setTriggerActivation "VEHICLE"... How to group it?
- How to make cannons fire?
- Add Actions and vehicles
- easy weapons change respawn
- Custom Actions
- Dedicated server debug
- How to detect if a static building is destroyed
- wav2lip obstacles
- EventHandler "hit" and other stuff
- Making dynamically the name of variables?
- get the assigned driver?
- Shaking AI when ordered to getIn vehicle
- Translators List
- Player Tracking via Marker?
- Protected Area Markers + Danger Signs
- a-10 drop bomb on a t-72
- setSkill array really work?
- Mi17
- TRIGGER SPAWN AI HELP
- Detecting if a Player spawned into a certain spot
- Detected Trigger Malfunction with SuperAI?
- My units disembark from truck?
- Triggering when out of ammo
- How do you get a unit to move with a trigger?
- The addAction and removeAction command
- Game logic grouped with trigger
- Attaching a Trigger to a Vehicle
- Join group depending on strength?
- Crouching with No Weapons
- SetPos problem and variable on dialog.
- .paa picture settings for description.ext
- IS there a way to set damage on units
- Revive with latest Spectating Script
- Trigger - Sound - Music
- A trigger activated in 2nd floor..
- Out of Ammo
- Events for static units
- Time Limit
- ? (random 100 < 50) : exit? In .sqf?
- Get wind strength
- assigning a unit to a group - help
- addaction inside of eventhandler in init
- Bug in Arma?
- Placing a m4 on the ground
- Multiplayer Server Scripts
- Vehicle lock false doesnt work?
- Eject is only local?
- Questions about scripts(.sqf)
- Replace screen loading?
- Rotating Cameras Around a Target
- Campaign making question...
- Any very good scripters?
- Just passing away...
- Sleep gives error?
- Action Menu, Join Group...
- Script Help
- loadFile & Compile: Error with comments
- Dialgos
- HALO-Script
- Camera.sqs bugged?
- CREATECENTER
- Music as a sound?
- Tree Classnames
- VectorUp & VectorDir
- SetObjectTexture
- Selectplayer - Options?
- Mission speakers needed
- General loop coding question
- VRS and AddAction doesnt work after?
- Hostages triggered as not alive when AH6 arrives
- Looking for an object
- Date functions?
- Arma Campaign template
- Determining somebody's loadout
- Action Menu Help
- Spawning flying air units
- Assigning correct rank?
- setTriggername?
- Truck/Car doMove position
- complete script list
- crate contents only show for one player?
- Vehicles, names, and crew
- Script error on mission load
- addaction to specific unit in a vehicle
- MP particles.
- getting rid of the black bars of a camera
- Join group and then Leave group
- prevent createvehicled crew to always face north?
- Exit
- Where can I find a script learning tool
- Removing all the communist posters from N Sahrani
- Multiple drops arrays from a single Logic?
- how to make choppers and planes fire at infantry?
- Eventhandler fired , attach sound to projectile
- De pbo map help plz
- enemy counter
- Respawns in simple coop missions
- How to check if a group is "alive"
- Javelin in MP
- How to place SATCHEL without using a unit to do so
- Quick draw Officer M16?
- #particlesource?
- Particles just flying away
- PAA-Plugin
- animations help
- Set Captive/Waypoint help?
- Trigger activation simultaneously
- OnSingleMapClick for planes..never on target?
- Checking locality?
- onmapclick placing objects
- Use radio - keep it local?
- Recruiting players
- Anyone up for making a mission?
- clearRadio?
- forcing AI soldiers to always stand
- Getting enemy markers to disappear at breifing
- if death in squad moving to next waypoint after pi
- call compile doesn't work!
- Passing arguments to FSM's
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