View Full Version : ARMA - MISSION EDITING & SCRIPTING
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- MP Wizard Editor - Rotating Object
- Control Structures problem
- Parachutes without using eject chopper.
- Addons in missions .PBO
- Sandbags object = useless?
- Ambulance Support Waypoint
- Play Area Boundary Exceptions
- Burning Buildings
- CREATING A TIME LIMIT
- Spawning units, adding to group
- Random Insertion Point
- keep pointers or compile everytime ?
- Is there a way..
- please troubleshoot my mission
- Stopping trigger activated sounds.
- group in vehicle trigger problem
- AI not aiming M119 for elevation.
- strokeFist, strokeGun
- switchlight (again) - proper object id syntax
- Sytax condition problem...
- End Mission When Specific Dies
- Getting Units to talk
- Invincible building
- Make my own vehicle respawn
- Get waypoint type
- Make my own vehicle respawn
- Trigger condition
- score script
- How do you play/host your own mp mission?
- Editing Radio
- Looking for Radio Procedures
- Heli lands in one, particular spot
- Aircraft Waypoint Radius
- Animation script..
- Scoring and debriefings
- How to make Objective = Destroy Building
- Trigger to check if more than 5 guys dead?
- Objectives - showing next only upon completion
- ATTN: Mission Makers
- ATTN: Mission Makers
- buttonSetAction does not work
- Prevent Gear Pick-ups
- Detecting a list in a script
- Facial Expressions
- Forcing cargo out of vehicle without waypoint
- Lip moves
- View Distance & Wait For Players.
- Removing Radio from Map
- OPFOR searchlights
- Hiding a custom action
- The CreateVehicle command
- Niger River Delta
- object ID setdamage
- Dynamic sound ambience help needed
- Mass eject or bailout problem
- repawning side
- Why did my AH6 not attack enmey?
- Threat on static guns
- How to fire an arty?
- MBT Commander Zoom Via Script?
- Error message when importing from OFP
- Team Status Dialog
- a question regarding Condition Of Presence
- What licenses should be used for our work?[url
- Saving Weapons
- Advanced Scripts
- Objects at different height in MP
- Customized ammo script for items that respawn
- Need a little help
- Script to prevent prone-camping
- Choose your loadout and spawnpoint??!
- I need help with my AA script..
- Spawn in choppers if player x is present
- Playmove, Switchmove examples
- You cannot play/edit this mission; it is....
- Sentry and Guard waypoints
- adding mines/weapons to vehicles for use
- Mutually exclusive spawns?
- Where can i find 'CfgMarkerBrushes'
- Radio messages
- Fading / hiding markers
- howto make a missile go off im mid air ?
- At ease, off duty, manipulation, guns
- check if all living units are in?
- problem with dynamic heli landing spot
- flagtexture
- dynamic things in sidechat
- Tutorials in the Editor?
- addaction without calling script?
- AllowFleeing
- Arma commands troubleshooting
- Fortify Sahrani
- Who needs a nuke?
- a way to tell you who activated radio call
- 6 Questions
- Mission time - increase "time" speed
- Mission auto ending
- Hint player name
- Setting troops on patrol
- It is beyond me....
- random selected positions?
- formations in safe mode
- setvectorUp or setvectorDir ??
- Condition to check if an object is destroyed
- Make an AI Harrier Hover?
- Harrier "Tail-Rotor Failure" type script?
- animate doors on pre placed buildings?
- Ingredients to take over a base
- How to add a Javelin to a soldier
- Camera.sqs target missle/bomb?
- Force a bomb to land in same spot?
- Wiping out a whole pre-placed city. Possible?
- Trigger failure in server
- New - needs HELP
- Laser designators
- Fence Linking
- Converting Strings
- Chopper problems with waypoint and triggers
- Scud missiles?
- Please help me
- Custom names for the playable characters
- check if player and others are in trigger
- Which unit has the Cigarette model?
- Need help with "leader" command
- Join In Progress - Objective synch
- How to make AI taking off ?
- arrays
- (This) Diaolg won't work!
- Wav2Lip Issues. Tried everything.. Can't make it
- Shilka probs
- need help in missions
- Artillery script
- help with mission script
- UAZ with US in, only enemy when near commie
- drawRectangle How to use it?
- Sand bags and bunkers
- Updated Nested arrays quickly
- Respawn With Fixed Gear
- eventhandler hit
- Can't Stop Chopper From Taking Off
- eventhandler hit
- Is Camera.sqs the bulldozer?
- How to get AI to fire on civilians
- animation browser
- Locality in MP.
- Artillery power
- Smokeshell Please Help
- cant get units to spawn in a certain height
- Convoys
- Revive Respawn Script help!
- Chopper Convoy system
- random function doesn't work
- WatchTower
- plot units on map!
- Respawn on points
- String Library
- Please Help Units sitting on object
- A Fast AI Offroad Driver
- Editors Database /New to Armed Assualt Editing
- SetAccTime -- Bullet Time?
- List of Seats in Vehicles ArmA 1.05
- Define dynamic radio message
- mission will not work in MP
- setTriggerStatements
- How to get rid of captured guys?
- Triggering units within an unnamed vehicle
- Adding Weapons to certain vehicles
- Looking for an easy to setup multiple spawn script
- The "lose" briefing
- How do i replace a soldier's weapon
- Uh60
- Vehicle Capacity Function
- How to work triggers and objectives
- Action menu question.
- jip.sqf (Join In Progress Script)
- Grandma Drives/sails faster
- Dependent on downloadable content error
- More than 3 factions?
- Group Link II Armed Assault
- Seals...
- Script help
- Objectives
- sinking a chopper into the ground
- Something for the pro scripters in here
- 2Questions please help
- Changing Default Formations
- Save variables server-side with JIP?
- Bucking Bronco Helos
- Couple of questions
- Script issue
- Thread Titles... Disgusting.
- How do I rename a mission
- GUYS HELP PLEASE
- Hostages
- Custom Face: On AI Soldier? Possible?
- AI group getin Multiable un-named vehicles
- Detection script line
- Can Eventhandler check for Object Damage
- Need a helping hand with my AA script.
- Smoke Script
- If players not present then delete parachute
- My own non waypoint activated radio
- Eating & SLeeping
- Sqf? Where?
- Arresting civilians?
- Editing Assistance
- Alright i need some stuff
- How do i put mission breifings in edited missions
- doTarget/Fire
- Best tutorial/walk through for editing?
- Two breifings for each side
- Trigger When No Client Present
- Execute something on the man in the script
- Mission spliting
- Fire tank gun
- Briefing pic woe
- Home Land Security Script
- Say "sound" volume in vehicles and
- Some questions on syntax
- Action (alternate syntax)
- two issues with new mission
- RPG Mission Idea
- Trigger camera.
- Getting the AI to plant a mine?
- every civ,enemy or friendly in list to flee
- Searchlights
- Adding Vehicle Respawn to a Wizard Created Mission
- Place weapon on bed
- please forgive, barbwire fences
- getHideFrom
- Missle Lock - Won't hold?
- Houses
- Auto add ladders to many buildings script
- Voice actor needed
- helicopter unload
- Howto get a pic in a dialog?
- Unmaned Vehicles
- Units Sitting on Chairs and objects etc
- Hide radio until needed?
- Name of unit in Radio messages
- AI friendly fire
- Camera following a vehicle
- Editing Mentor.
- start off in vehicle not in your squad
- Artillery script problem
- Fire animation
- Destruct - then name?
- Position finder
- bind a key to enter vehicle
- Weapononback action...
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