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View Full Version : ARMA - MISSION EDITING & SCRIPTING



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  1. Camera.sqs don't work second time trying to copy.
  2. Delete round fired from Arty
  3. Cinematic and music
  4. Turning off HUD in first person?
  5. Need Short Example of an ArmA Camera.sqs
  6. Recording voice and putting dialoge in game?
  7. Possible Tip: Save after editing Description.ext
  8. AI friendly cover objects
  9. AI Harrier VTOL
  10. I have a quick question
  11. Sitting on a chair?
  12. Making Civilians enemies
  13. How do I empty a supplybox?
  14. Triggers in MP missions?
  15. AI calling radio...?
  16. FlagChange/Zone capture triggers and script
  17. Check weapons of a unit and add to box
  18. SetFriend and ammo crates
  19. Advanced respawns
  20. Blackhawk speed question?
  21. Help with AI script
  22. Obtaining map grid reference (eg: Fg52)
  23. Make AV-8B (GBU) drop bomb with script?
  24. domove helpp
  25. FREE ENGLISH TRANSLATION SERVICE!!!
  26. "Good birds don't fly away"...
  27. Run dialog on Admin client only
  28. New Overlays
  29. BLACK IN - BLACK OUT ?
  30. Mid air explosion, how?
  31. say usage...
  32. specified unit to release trigger
  33. Ammo Crate Limits
  34. Having some serious locality problems.
  35. How to force swimming animation to stop?
  36. Mission Design Team
  37. BRDM chicken of water?
  38. watchtowers unusable?When you put AI into a watcht
  39. Forcing Artillery guns to fire
  40. addAction -> Script
  41. Onmapsingleclick and a spawn question
  42. Trigger Problems In MP dedicated
  43. trigger which returns not present units
  44. localising triggered text and
  45. How do I... add binoculars to my player character?
  46. How do I get GPS to work in my Multiplayer Mission
  47. HELP WITH ONLINE PLAYED DOWNLOADED MISSIONS
  48. Salute with no weapon
  49. Loop script, camera.sqs lock?
  50. Harrier Setvelocity
  51. ArmA fonts?
  52. Need some help with a trigger.
  53. Error (camera) trying to lock onto building.
  54. Studio Object
  55. Vehicle Respawn questions
  56. Victory conditions
  57. Controlling Helo Loadouts?
  58. Friendly to hostile problem
  59. IED's
  60. A script\addon to logg units
  61. What am I missing...
  62. Cras that burn forever
  63. Removing AutoSpot
  64. How to prevent AI firing at empty vehicels?
  65. a newbie's question
  66. Team Score and Stats Dialog
  67. Smart AI
  68. AI Bug ?
  69. Anti-personel mines
  70. Spawning explosive object in multiplayer
  71. Running script when player connects
  72. Removing a unit from the game
  73. ShowGPS=0 since 1.05 not working ?
  74. Multiple Spawn Points
  75. Players Icon
  76. Civies walking the fine line *next* to roads
  77. unit stay standup ?
  78. Area boundaries ?
  79. Rotate Fence To Match Terrain
  80. Detected by...
  81. Intros and outros, win/lose
  82. Binoculars?
  83. Dedicated server bug?
  84. Infinite area triggers
  85. Moving turrets
  86. DeBug script help PLEASE!!!!
  87. OFP/ArmA editing
  88. Helo shot down trigger...help!
  89. Animated briefings
  90. Counting units in a trigger with conditions
  91. A different type of respawn?
  92. setwaypointstatements problem
  93. DisableAI "TARGET"
  94. AI to use Binoculars
  95. force a.i to stay inside!
  96. switchlight
  97. Teamswitch in multiplayer?
  98. Can the AI recover weapons fm dead enemies?
  99. Adding streetlights
  100. Vehicle Respawn
  101. SetCaptive true not always working
  102. Script/Trigger Question
  103. JIP not starting init.sqs
  104. Respawn template?
  105. Total Commander
  106. Attacking Civilians
  107. creating new particle sources/emitters?
  108. Vehicle Respawn Help Please?
  109. EventHandler Hit Don“t Work in MP?
  110. Truck and car horns
  111. Foolish question, but at least it's easy
  112. Any one interested in unlimited ammo for campain?
  113. Troops parachuting out of a plane or helo
  114. how to place? n00b me!
  115. How to prevent captives from fleeing ?
  116. giving names to crew
  117. Speech from another game!
  118. Civilians get out from combat vehicle
  119. sqs files
  120. Problems with DoMove in MP
  121. Suggestion: Linear AI
  122. Rearm air vehicles with truck?
  123. How come this script only works for some units?
  124. Close Air Support Script
  125. the old anoying loop question
  126. Return when MOVE command is finished
  127. BAS f
  128. Putting Your face on a Model
  129. The variable when executing SQF
  130. Getting weird interupted loop in SQF
  131. Suggestions for Defence mission end triggers
  132. need help with simple script
  133. mission editing question
  134. TNT leauge - looking for SQF scripter :)
  135. remove cockpit script
  136. join in progress
  137. Airbursts
  138. Force only pilots can fly?
  139. Setting a waypoint for yourself
  140. Help!!!
  141. AddAction -how to detect who activated the action?
  142. Cutscenes
  143. how to make those plane drop bombs where i want ?`
  144. "Aware" waypoint issues
  145. Tracking force lost
  146. No entry 'bin\config.bin/CfgMarkers.box'
  147. The SU-34
  148. User mission folder?
  149. Retreat
  150. Cannot edit AA missions
  151. nested forEach loops question
  152. Attach vehicle to BH
  153. hint ?
  154. test if one unit is enemy of another?
  155. guy puts bomb and detonates it
  156. How to call one script from another?
  157. How to make alternative objectives
  158. Editing unit which has a waypoint on it??
  159. overview
  160. Transparent .paa image
  161. won't arma waypoints work like OFP ones ?
  162. type script, expected nothing?
  163. Rooftop Snipers
  164. Briefing help!!
  165. Mission ending
  166. unit positions and waypoints
  167. Say command is local
  168. camera following
  169. Need help with script
  170. Command for Autopilot
  171. Can helicopter load Jeep?
  172. about the *.Armaprofile skill settings
  173. ai place satchels
  174. Multiple Turret question
  175. Afterburner on su34
  176. Pls help with my script
  177. small questions
  178. Make a timeout in waitUntil
  179. How do I Make Guerrillas Hostile to All?
  180. Non player AI won't respawn in MP
  181. Adding Para Drops to MP map
  182. Force Eject
  183. Need help with a good Sentry script
  184. Respawn script not working.
  185. First Aid Script HELP!
  186. how to make a unit move when ......
  187. Variable in Briefing
  188. Mines a MINE
  189. Stuck on action command..
  190. Stay Put You Morons!
  191. signal.sqf (smoke and flare signals)
  192. Event Handlers and their "locality"
  193. Steel tank barriers
  194. Another locality problem.
  195. stupid nooby question
  196. {_Vehicle addMagazine _x} forEach weapons _Vehicle
  197. AI Strafe, Walk Backwards
  198. Placing units in buildings
  199. A couple of questions
  200. Creating things "commander style"
  201. what is "intro", "outro win" & "outro loo
  202. how to get upper folder?
  203. Command Vehicle (mobile respawn)
  204. Briefing problem
  205. Adding self-made radio voices....
  206. Why cant Ai see over sandbags?!
  207. Boats dont "land" on beaches
  208. Any way to disableai an entire side?
  209. Deleting vehicles within a circle
  210. Turning On Street Lights
  211. IAI
  212. Map Maker by trade
  213. Quick questions about finalising
  214. Placing objects on rooftops...?
  215. Sector Control
  216. MFCTI Beta 2.6
  217. Problem with skill level in editor
  218. Teleport Script
  219. An idea for creating choke points.
  220. Some semi-noob questions for mission making
  221. Question about functions
  222. Mid-Air Explosion? Setdammage won't do it.
  223. Amphibious landing problem
  224. join squad
  225. how to let AI soldier get in a empty vehical?
  226. Still on the subject of lights
  227. SQF - Scipting Syntax errors
  228. Mapping Your Hood in ArmA
  229. Top view camera
  230. adding all weapons types to ammo cases
  231. how to delete the dead body and dead?
  232. IsKindOf not working with nearObjects command?
  233. gunshots
  234. New command "addVehicle"
  235. Enterable Church?
  236. urban patrol script problem
  237. Burning Buildings
  238. looking for a Injured Animation!
  239. scripting commands not working in My Version
  240. Respawn in MP
  241. person moveindriver plane
  242. setWaypointType "GETIN"/"GETOUT";
  243. Fuel Draining Issue - Oddity
  244. Naming units created by scripts
  245. Grid to Pos?
  246. Applying medical/repair properties to objects?
  247. onPlayerDisconnected
  248. how to create custom keystrokes
  249. eventhandler problems
  250. setUnitPos command does not work on rooftop