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View Full Version : ARMA - MISSION EDITING & SCRIPTING



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  1. Squads Fleeing or Wandering
  2. Firing My Gun Question...
  3. Switching Sides in mission.
  4. a script to maintain speed
  5. playSound, say, cfgSounds
  6. Script to respawn or create and respawn aircraft
  7. init.sqf problem.
  8. Vehicle airdrop script
  9. Surrender Animation
  10. How to make a unit join your group!??by a trigger
  11. createTrigger error on _pos
  12. Prevent AI from going prone!
  13. Something's wrong... Can't disable legs.
  14. help finding var name from units name
  15. Vehicle and Crew Respawn Script
  16. Helicopter picking up objects.
  17. get time
  18. respawning
  19. weapon ammo not appearing in multiplayer
  20. Arma config resource
  21. Oil pumps
  22. Searchlight goes out!
  23. I need your help
  24. shotgun bullect effect
  25. Map Controls and click problem
  26. trying to run multiple .sqf in INIT
  27. Half-Staff
  28. AI infantry and my UAV
  29. Respawning AI (not working)
  30. End mission?
  31. Score or Kill limit for Coop..
  32. how do i find out is my mouse has been moved
  33. Silenced weapons
  34. Global/Local variable problem with Dialog
  35. Cannot make Sidechat work correctly
  36. Respawn for Team Not Working
  37. Damn triggers
  38. How to...
  39. Script for Arming Units with Addon Weapons
  40. isAdmin
  41. multiplayer mission with 3 teams
  42. Create Triggers for Music areas.
  43. Deleting units and vehicles
  44. revenge for the AI civilian killed script help
  45. Q: Removing mag counter and the map
  46. CAS Heli
  47. It is possible to quit my visual map position?
  48. Mod for improving ArmA UI for ALL GUI
  49. Inventory
  50. Objective(s) JIP
  51. Earnings script
  52. setTriggerActivation and units
  53. SetPos/OnPlayerConnected?
  54. Changing Flag on generic landing Craft
  55. nearestObject
  56. Specific Player addaction
  57. Tv guided missile!
  58. Squad based respawn
  59. Unusable Mission
  60. question about dialog and onMouseButtonDown
  61. Locality
  62. Waypoints and conditions [not working?]
  63. how make a car or a chopper to not explode?
  64. A Little Dialog issue.
  65. Making a Unit Invincible
  66. Gunnersaction=
  67. Need help with some mission building
  68. I just want to create a fun shooting mission
  69. Scripting help for a new person
  70. Need help with addEventHandler for barrel "killed"
  71. typeOf problem!
  72. Looking for scripting commands for civilians and a
  73. helicopter's keep crashing
  74. Flags owned by unit in dead vehicle bug?
  75. Boat addons
  76. Tracers
  77. Merging Mission Scripts
  78. Doing a recon style mission?
  79. List units in vehicle
  80. Fireing AI M256 and keeping cannon in the same way
  81. My Missions
  82. Trying to learn SQF syntax with an excersize
  83. Move unit into house position instantly
  84. Board a playergroup(s) into a chopper
  85. A few simpple questions...
  86. MP Scripts Status
  87. Marker Issues
  88. Doubt aabout publicVariable...
  89. Car Bomb Script Help
  90. Help!! why addAction shows the acction!??
  91. Exploding TOW missles in mid air
  92. createVehicle questions
  93. Finishing touches
  94. Creating mission objectives in editor
  95. Evolution Edit
  96. Help with MP scripting: AI & dead bodies
  97. Reserved Player Slots....
  98. Objective complete triggers
  99. Executing a script using class names and triggers
  100. Advanced Camera Question/Help
  101. setWaypointStatements Command
  102. How can I trigger a SCUD explosion?
  103. Remove destroyed vehicles
  104. change value of a value within an array
  105. hi there i have HOw to join a group by trigger
  106. Radio Tower large P3D location?
  107. Music from Radio
  108. TownHide script system [Relz]
  109. Get IDC from control
  110. Respawning Stuff.
  111. Force player to the ground.
  112. AI Respawning
  113. JIP - Running scripts on new arrivals
  114. Trigger identification
  115. User Created Missions Not Deleting
  116. SPON Workplace
  117. Help test and ideas needed
  118. I can't add empty playable vehicles?
  119. Disabling the multiplayer scoreboard
  120. AI Suppressive Fire Reactive
  121. Waypoints ignored
  122. Adding Actions to Respawned Unit
  123. Finding trees
  124. 144 group limit question
  125. Stopping DoTarget
  126. Unit names in Mission
  127. Description
  128. Creating Random Surrender Trigger???
  129. Money System with Roleplay objects
  130. Timer until attack?
  131. how can I subract time for a players death?
  132. Parachute start?
  133. Largo in my Mission.sqm
  134. AI patroling area
  135. Howto check NV state on a camera?
  136. Camera question
  137. Military Sound Clips
  138. Markers on Players
  139. A few questions
  140. Need help fast - Music
  141. how to add weapons to ammo crates
  142. Basic continuous commands....
  143. Newb needs help with some classnames....
  144. Repair buildings
  145. Smoke Help
  146. Dialog in briefing screen
  147. Stock Mission Issue
  148. Removing specific elements of an Array
  149. placing magazine on the ground
  150. Joining a group in MP
  151. Need help with rearming vehicle on respawn
  152. Max. recommended number of active triggers?
  153. Respawning in parachute and other vehicles...
  154. Where is D30 artillery in editor?
  155. Can i run a script by using a key on the kb
  156. Repair Trucks, CanMove and MP
  157. Paratrooper.sqs
  158. Add and -removeAction
  159. Setting a vehicles speed?
  160. Faster time
  161. domove getmarkerpos?
  162. Created unit doesn't move to waypoint
  163. Floods...
  164. Easy AI artillery script
  165. Adding a unit to array
  166. Force a chopper to land and unload cargo (squad)
  167. Set pitch / bank functions
  168. How to create a remote detonated bomb (IED)?
  169. Memory usage not comming down
  170. Make AI do certain actions
  171. how can i stop IA from going prone
  172. How add additional unit choice to a script?
  173. AMS-Camscripting Tutorial
  174. typeOf in array?
  175. pos player
  176. Proper reaction to weapon sounds
  177. playmovie?
  178. Few Questions
  179. Questions about addAction and XEH
  180. Streetlights
  181. No Radar
  182. Slopes and Vectors
  183. zSniper in Treetop
  184. Cutscenes
  185. Adding sounds to a script
  186. Stop a script
  187. how to move unit with setpos command....
  188. Flags
  189. createvehiclelocal for all players
  190. how to start/land Harrier ?
  191. AI patrolling inside a 4 story building
  192. triggerattachobject
  193. How to Add/Remove Actions using distances
  194. BIS Editor
  195. AI Controlled Searchlights
  196. flanking maneuver and cos/sin
  197. How do I reset damage to targets in a trigger area
  198. Start Missions into vehicle / Helo
  199. 1.14 Class Names?
  200. skiptime to create daylight only
  201. Sounds problem
  202. Random IED generation.
  203. ROMM_fGroups
  204. Infantry and IFV/APC coordination
  205. AH-1 Loadouts?
  206. Runway edgelight
  207. Hyperlink to show a jpg...
  208. Trying to convert .sqs in .sqf
  209. If I wanted too...
  210. Question regarding the radio messages
  211. bulletbase + nearestObject = ArmA on its knees
  212. Puting Intro in a mission
  213. Hunted
  214. Adding an Action to a Weapon
  215. Voice over net and 1.14
  216. How to make the AI Deaf and Blind?
  217. AI firing without aiming?
  218. Description and stringtable.
  219. lbSort - works only with "control"?
  220. Playing Music/Audio During Mission
  221. Camera for ArmA???
  222. Trigonometry
  223. Bombing without planes....
  224. Help with rifle-range script
  225. Psychological Warfare
  226. Picture in listbox?
  227. ROMM_IA
  228. GroupLink II
  229. "unitname"
  230. More Math Woes
  231. In Sight & Out of Sight
  232. campreload, campreloaded and preloadcamera
  233. Minefield
  234. Time Lapse in ArmA and OFP
  235. Direction of Gunner in Vehicle
  236. Dynamic triggers with dynamic statements
  237. Is it possible?
  238. man sized fire
  239. description.ext file problem,  quick answer if ok
  240. What am I doing wrong?
  241. Urban Patrol Script Markers
  242. Editing Warfare mission
  243. createvehicle custom crate
  244. publicVariable code
  245. How to Make a Simple Mission Guide
  246. Saved Games
  247. Triggering Alarms after shooting loud
  248. Scope Issues
  249. Ammo box to act as rearm truck?
  250. Problem with the "end mission" triggers!