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View Full Version : ARMA 2 & OA - SUGGESTIONS



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  1. My suggestions
  2. Weapons
  3. SDK
  4. 'RPG' Elements
  5. Cross platform client in addition to server?
  6. New Damage Model System- Soldiers
  7. Battles
  8. Release Demo Early
  9. Gameplay Suggestion
  10. Adjustable shape of gameplay character
  11. Suggestion for a different command interface...
  12. Realism Suggestions
  13. Just how dynamic should the game be?
  14. Swamps
  15. Map Editor suggestion
  16. Clock Ray
  17. Persistent world
  18. Dynamic loadouts
  19. GAME 2 high level design
  20. Respawn Suggestions
  21. Believeable characters & storyline & other things
  22. Weapon "grip points" defined by addon maker/weapon
  23. Penetration Values/Area specific damage.
  24. Make it a MMOFPS
  25. Game 2 Performance Optimization
  26. New Idea - Using 2 Screens
  27. Animations and other improvements
  28. Effects, Environment, Atmosphere
  29. Ghost Towns
  30. Raggdol
  31. My ideas for ArmA II
  32. Resting your weapon
  33. Improving Engine Lighting
  34. Weapon tied animations
  35. being shot at...
  36. Flight Simulation
  37. New Terrain
  38. Realism in ARMA2
  39. Better  Admin functions for Servers
  40. My own suggestions list
  41. Back to the roots?
  42. Back to the roots?
  43. smokeshell
  44. bipods as a beginning
  45. shoot while reloading
  46. Porting Terrains?
  47. ArmA2/VBSx AI possibility
  48. Visitor terrain design.
  49. Realtime speaking with .lip
  50. My cents
  51. Knifes and Garrotes are not only Rambo's weapons!
  52. Mantling into the Future
  53. Keyword: Modular
  54. Oil Platform
  55. Addons management
  56. More infantry improvements
  57. After Action Review
  58. Volumetric Clouds
  59. AddOn handling
  60. Features I would like to see in FUTURE ARMA titles
  61. Addons/ Sigs
  62. Auto raise weapon when confined
  63. Crysis Sandbox 2 : The model to follow for Arma2?
  64. VOIP implementation
  65. suggestion about models structure
  66. External interfacing with ArmA2
  67. Multiplayer PC/X360 : a possibility ?
  68. German Community - list of desired content
  69. Airlifts
  70. My "WANT" list
  71. A truely dynamic campaign?
  72. Please fix the movement.  No more drunkenness.
  73. realistic weapon sights
  74. Should we be able to bring addons from arma?
  75. Walking Vechicles
  76. Improve & Optimize multiplayergame!
  77. Animation suggestions thread
  78. Satisfy my kleptomania!
  79. Wheeled Vehicle slowdown, when away from road
  80. Audio Improvement
  81. Infrared (thermal) vision
  82. Interface to third-party languages
  83. Please add air superiority fighters.
  84. Who wants guncams for air support?
  85. Supported position
  86. Rework of mission pbo's
  87. Fluid posture
  88. Gameplay improvements (and others) sugestions
  89. More avatar customization?
  90. Change the building-models)
  91. What about some lakes and small brooks on the map
  92. Added grouping/rank structure
  93. Head movement
  94. Sea vessels
  95. Combat helicopter&airplane targeting
  96. No more usa
  97. The KFC community
  98. Gasmasks in arma 2 and the toxic gas.
  99. Combat divers etc...
  100. Screen shaking,screen blurred while shoting a...
  101. Indoor areas
  102. Digg in
  103. New behaviour
  104. Explosives
  105. The ability to under water
  106. Larger playground
  107. Vehicle improvement´s
  108. Better waypoint system ala highway to the reich
  109. More complex (ie realistic) air
  110. Equipment request
  111. Force feeback
  112. New Scripting Functions
  113. Realistic (Improved) dead soldier animations
  114. Playability
  115. Game Area Improvements
  116. RPG style inventory and stepping over obstacles
  117. Will Arma2's flight dynamics be better?
  118. Support for multiple joysticks?
  119. Interface and control cleanup
  120. Scouting (AI)
  121. More battlefield information
  122. more complex factions
  123. Platform Support
  124. Arma II Integration of valve's 'Steamworks'
  125. Fast Rope / Burning Players
  126. arma2 ai voice implementation
  127. In terms of realism
  128. Map, Territory & Island
  129. Group ID assignments in Arma 2
  130. Tackle?
  131. Up close combat
  132. Army Backpack
  133. More Complete Mission Editor
  134. Terrain Deformation
  135. Dogs of War
  136. Tactics
  137. A nice tip for the developers
  138. NPC conversations
  139. Helicopter and sloads.
  140. helicopter landing
  141. MPMission folder
  142. Winter in ArmA II - Snow!
  143. Sound and Audio
  144. Add-on defining
  145. Video settings presets
  146. Give it a try!
  147. Add in some close combat
  148. Death of the characters
  149. Ai giving suggestion?
  150. Real combat? Check this out!
  151. Arma's soldiers' emotions
  152. Boy or girl, Woman or Man
  153. Adding flame concept
  154. Aircraft Carrier
  155. Fastroping is a "MUST"
  156. CQB and indoor battles
  157. vehicles request
  158. knockback and flashbang
  159. Feature Menu
  160. 6DOF TrackIR in planes/heli
  161. Radio operator.
  162. Web Page Server Admin
  163. Top Ten things for Arma 2
  164. Viewdistance
  165. Leaning in vehicles
  166. Different Name
  167. Selectable face shape/style
  168. See when someone looks through scopes/ironsigts
  169. better way to script game
  170. Scrap that Scripting System!
  171. Swimming for SF only
  172. Individual soldiers?
  173. Euphoria in ArmA 2
  174. Heuristic AI
  175. Realistic water
  176. Can ARMA be made compatible with this...?
  177. Commands should override the game engine
  178. TrackIR, DOF
  179. [Island Creatoring] Incline of the ground
  180. Railroad
  181. Coop campaign!
  182. More video settings
  183. Deformable terrain - Do you guys want it?
  184. let's jump
  185. Body size
  186. Better admin tools?
  187. Mass Beta Testing...
  188. New command: objectAttachObject
  189. Working Screens in Arma (PinP)
  190. Two AI bugs which MUST be fixed!
  191. Build an official Bug Tracker ?
  192. Intel releases Free Havok physics
  193. Animations
  194. P3D Inheritance
  195. Camera fixed behind aircraft
  196. ArmA 2 - Helo Ops (Add-on)
  197. Suppression effect
  198. Binarize
  199. Make @ sign compulsory for MODS
  200. Request ability to draw on map
  201. Persistant profile and dress
  202. Better Briefings
  203. vybaveni opofor
  204. Official Perfect Guide
  205. Euphoria Physics engine?
  206. XSI MOD TOOL COMPLIANT ?
  207. AND some more
  208. Mud, wonderful wonderful mud!
  209. Thermal Imaging Goggles
  210. Controlling turrets using view controls
  211. Grass and "distant-grass" improvements
  212. Tidy up the action menu
  213. The "Love for Details" suggestion-thread
  214. Adding Modern AK Variants
  215. Engine only
  216. Leave FCS in?
  217. Georgia/Russian Conflict
  218. Suggestions no DRM, other Electronic Delivery Meth
  219. Open GL 3.0 - out soon
  220. Vehicle Loadouts
  221. Extended gear menu
  222. Jets
  223. Sound
  224. ArmA 2 Generic Wishlist
  225. FOV Management
  226. Trailers!
  227. My Personal Wishlist
  228. Personal wishlist.. to add to the other 4000
  229. Things I'd like to see
  230. iFEEL, FFB, TrackIR, DirectX10, Physx...
  231. Real View Mirror?
  232. Things ArmA II needs
  233. NO DUSK ON This landscape
  234. helm Camo and faces
  235. equipment  on vehikles
  236. thermal, defncefog and sight mirrors for tanks
  237. camonet funktion for vehikles
  238. helmetcamo / facecamo yes or no
  239. dusk on vehikles yes or no
  240. view mirrors on vehikles thermal, fog
  241. equipment  on vehikles
  242. no explosionscars in water
  243. Mods for PS3 Version
  244. SAS
  245. NPCs ( Non Playable Characters ) Ground Crew.
  246. Vehicle/Aircraft sounds
  247. CQB Support
  248. Live for Windows?
  249. Feature Request - Mostly Aircraft Related
  250. Well Equiped Soldiers with Goggles, but no gloves?