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View Full Version : ARMA 2 & OA - SUGGESTIONS



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  1. Fast Fourier Transformation (FFT) Waves
  2. Fix the Igla pod.
  3. How about making it possible to take screenshots with printscreen?
  4. Warfare: setup options
  5. When will BIS decide to add shooting in vehicle feature in the game?
  6. Arma 3 Dx11 & 64 bits
  7. fix the parachuting
  8. A spit screen to practise grenade throwing / firing
  9. Leave Heli/APC on ordert side
  10. Deprecate Cargo scripting commands + more
  11. Flashlights and IR Lasers
  12. Light Machine Guns sink into the ground
  13. Kneeling of opening map
  14. Objects Listing
  15. Tanks & rocks
  16. Flashlights
  17. BluFor needs proper AA
  18. Arma suggestions voting!! [vote on suggestions]
  19. Ability for AI to target my choice of target
  20. PC Setup Sub Forum ?
  21. Incorrect runway numbers
  22. BIS can you stop AI's looking around head when they're shooting etc.
  23. Targetting artillery with High Command
  24. Tornado Aircraft
  25. Tutorials that teach how to use the different menus in various situations
  26. New vehicles for the next patch
  27. Please add classnames of trees to wiki
  28. Replacements for the PMCs with the IOTV vests
  29. AA missiles locking on ground vehicles?
  30. Correct the Metis launcher range
  31. Stop the AI 'cheating'
  32. Give SP Tank crews some useful AI
  33. AI reaction to suppressive fire improvement idea
  34. Vehicles armor bug ?
  35. Folders in MPMissions creates hierarchy in Mission List
  36. Add FXAA support to OA and Arma3- Many AA bugs fixed
  37. Please remove trees around airfields
  38. Cars engine running low while in air ?
  39. Tag / save threads from this forum
  40. MP Missions having write protect when loaded once on servers
  41. Adaptive Atoc
  42. Kamov handling
  43. hot key to control chopper
  44. F/A 18 will be added ? maybe Su 37 too ?
  45. Explosions for ammo and fuel trucks
  46. PLEASE Enable additional playing the Main Campaign Coop in ONE Team (Arma2 OA)
  47. Suggestion: Vehicle Throttle Lock (or Cruise Control)
  48. Marking issue
  49. Trolling at game map
  50. Hacking Arma2 Server
  51. Issues with ANIMATION speeds (improve in A3)
  52. No more any dust in rain
  53. Rib/boat Paddles
  54. LOD Models into RAM? Faster LOD switching, less stutter
  55. Render to Texture shader ported from Take on Helicopters to ArmA 2 OA.
  56. A new dimension: inside vehicles&planes - optics
  57. "Tab" targeting issues
  58. SELinux and battleye
  59. 3D interactable switches and in vehicle leaning ported to from TKOH ArmA 2 OA
  60. Snow terrain
  61. Make the leader of group speak silent in stealth mode
  62. fixed LHD on Chernaurus map
  63. Fifth generation aircraft...not just F35B
  64. My suggestions for BI's future ARMA works...
  65. Heal THAT man - contextual command
  66. Backpacks for ArmA2 units
  67. Official Zombies ?
  68. Give "foreign" soldiers the language of the group leader
  69. Animals
  70. Include High Quality User Made Islands with Patches?
  71. Arma 2 achievements
  72. Ammo display in upper right HUD
  73. Include ArmA2Free as combined ops lite in the next patch
  74. Better MG animations??
  75. ARMA2 and ARMA 3 Survival Fight
  76. Inventory/journal/map/dialogues.
  77. More realistic Lock on animations.
  78. CHATBOX in GAME BROWSER!
  79. Map auto center!
  80. Tactical Sun Glasses should = no sun glare -
  81. More ingame commands for airmobile/airborne units.
  82. Lite Textures for Operation Arrowhead to Improve Performance Dramatically
  83. Large Adress aware feature/flag of binaries.
  84. A workable compromise for the locking issue - input needed
  85. Respawn Check
  86. Suggestion in a question with units?
  87. Smal things i would love to see changed in A2 (A3)
  88. Transporthelo's Tab targetting
  89. Multiplayer connections suggestion
  90. A solution to improving AI group fighting ability
  91. BIS_Compositions
  92. SetObjectTexture on ALL units
  93. Bugs,Quirks, & Suggestions.
  94. Car radio
  95. Why I haven't played ARMA 2
  96. Color filled contour map
  97. Mk 13, M 79 as Secondary weapon?!
  98. Player's voice volume should change in different combat mode like AI
  99. BIS_fnc_SpawnGroup upgrade
  100. "Demolition" Multiplayer PvP Game Mode (Set and Defuse the planted bomb)
  101. Aircraft taxiing
  102. Leaning in heli/fixed wing.
  103. Enable use of AT weapons when prone
  104. Please improve the AK sound!
  105. Airborne/HALO/HAHO Suggestion
  106. removable scopes?
  107. Deactivate Air Photographs in Map?
  108. Marketing & Sales Division, Please Read
  109. Marketing & Sales Division, Please Read *PART II*
  110. Tank suspension
  111. NLAW ammo to take more size
  112. Arma server list in OA
  113. Volcano Mine Dispenser
  114. Unload-waypoint does not work for script-created vehicles/groups
  115. when pp effect is nomal +, the world should be clear unless you are in focus mode.
  116. Arma II/Arma III suggestion
  117. AI-mortar should attack enemies
  118. Make AI Ammo Assist. a real assistant who can give you ammo actively
  119. Steam workshop using the same mods download method as Skyrim
  120. Eventhandler "hit" should trigger on allowDamage-false-things
  121. An-94
  122. Command to prevent error-messages
  123. Very slow transport!!!
  124. Sugggestion that a weapon be selected at random
  125. Scripting control for Aircraft Taxi
  126. Setting speed of vehicle with keybord keys.
  127. findEmptyPosition and angle of object
  128. Allow Binoculars to function in the same manner as weapon optics
  129. Stance indicator.
  130. Left Hand Player (F/M)
  131. Serverbrowser filter not equal to