- Long-lasting smoke/dust effects
- Bring Russian army back
- AH-64D Tweaks and Features (OA)
- Can we please stop AI from attacking empty vehicles etc.?
- DLC - Canadian Forces
- Do you want OPFOR vehicles to have TI?
- Do not delete saved games
- Let the AI take over for awhile
- Lock Forward Key
- Step-Over and Stand-Up are redundant
- Trigger activation: player
- Debug log for scripting
- Future soldier
- straps on oa backpacks
- Increased vehicle "turnout" functionality
- More support for 3rd-party access to controller buttons/axis events.
- one magazine slot on weapon (also a grenade slot for weapon w/ GL)
- DLC - US Navy ideas
- Add AI command: engine off
- Respect the windows key map
- Gun carriage in close quarters
- Ch-46e & ch-53e
- 2, get in that HMMVV at 12 O'Clock. ..... An idea!
- Locking some Windows functions (like ALT+Tab or ALT+F4)?
- Simplify initialization issues in scripts
- AI should automatically crew empty low-tech weps/vehicles
- Variable missile-lock delay
- Graphiceffect
- DLC - USMC Deploys to Takistan
- AI pathfinding idea: Editor placeable "gravitational paths"
- Select everyone in a vehicle OTHER than its crew
- Admin must read this great idea...
- [Bug]No agonized state when vehicle explodes
- setGlasses command
- Triple Head needs small fixes.
- Grenade interface suggestions
- Fix the incoming tracers. It's not a feature, it's a glitch.
- patch auto-updater
- overheading of machineguns
- Unable to read all mission names from dialog box
- Torch effect on map for night missions
- Clock direction improvements
- Make it a real combined ops. ie:upgrades to existing weapons, fix bugs not more dlc.
- Re-usable, generic waypoints
- Mob & crowd formations
- DLC to Update Arma 2 content to OA and fix OA ones!
- Fatigue from own bullets - no thanks!
- Baf
- Some Infantry-based ideas for next DLC
- BAF voice
- 155mm artillery and 120mm mortar
- Fix music/sound skipping after pause
- [PvP]Add Team Balancing in Lobby
- Arma 2 in 3D
- Make MG gunner to be able to carry backpack
- BAF Warfare
- Next DLC: PMCs
- Statistically sample human behavior and use the data to model AI behavior
- Is there a feature of Counter Battery System for artillery?
- Mounted machine gun accuracy
- DLC and ArmA2 funding -idea
- Helitank attack!
- Challenger 2
- Construction Interface
- Field Artillery munitions
- Camera View in Scene Arsenal using F1 to F12
- New Behavior Mode: CHARGE
- Make AH-64D glass impervious to 5.56mm rounds
- Prince Harry's face for BAF
- Aiming Deadzone - Sights up, sights down
- Towable Artillery to compliment 1.54 patch
- Arma 2 & OA to Xbox and Ps3
- Fix Spacebar Cursor
- DLC - Chernarus goes to the Snow
- Simple suggestion for Newbies
- DLC - bigger and new maps
- BAF DLC - Warrior's drivers cockpit?
- DLC-suggestion PJ- evacuation
- New Recoil and the AK-74 Series
- Integrate artellery computer on SCUD launcher
- Road Generator
- Review the 3rd party AI improvements and incorporate some of them into the mainline
- Bremer Walls
- Working 4 Season Map
- Update the Hand & Arm Animations
- pls fix this f*** interior BUG!!!
- Stryker Armor Strength
- Persistent Missions & Database Stat Saving
- New aircraft damage? Please?
- Folders
- Please for the love of God...
- Why by default there are ALL doors open on map? ^^And what about windows?
- Tune down the OA Civilians Module
- Some chopper dedicated questions
- Position in house
- In-field weapon modification
- Weapon holding for AKs
- Layered Command System
- Twitchy action menu
- Executable for Steam Version
- New API [ setMovie ]
- Fix the Mi-24 Hind please...
- Make the BAF IED's placeable in the editor
- AI use AIR in WF
- have units assigned to a "support" waypoint return back to the waypoint after support
- Have AI able to be grouped to a support group and be able to respond to support req
- Move while throwing a hand grenade
- New Event Handler: Enemy Detected
- Disabling Simluation on individual units
- More editable area for Desert and Utes
- What would you like BIS to focus on?
- [Multiplayer] Teamstacking Control/Autobalance
- Takistan need better guns
- Remove the New recoil
- Need Stun Animation
- more bounding and supressive fire usage for AI
- Modular weapons attachments rather than changing weapons
- - Editing Commands Refference Guide.
- LOGOS in vehicles
- Better damage for fortification objects
- Operation ArrowHead - Dedicated Server Download - Complete
- Lower Acceleration on vehicles
- Ac-130
- Raise/lower sidearms
- Vehicle control with mobile phone
- Mouse 'Y' axis for vehicle weapons *NOT* reversed!
- Mod.cpp & Modlogo Request for remote images.
- back to the cold war module...
- Some few Suggestions
- Missing equipment!
- Variable Tactical Scopes
- An annoying AI swimming problem
- Hot keys for the action menu
- Breaking Orbit
- Move Hand Grenades to action menu
- Speed up the planes a bit
- Consistency with keys....and everything else.
- M2A2 vs. M2A3 ERA?
- Order AI to change weapons
- Tunguska night vision
- BIS Mappack's ?
- Order to self
- Fix Takistan/Zargabad so all buildings are path-able by AI?
- Mission Editor Code Pad
- Tab target wafare buildings through mountains
- "Zeroing" Temperature on the TWS scopes
- Pls remove cd check for OA in next patch
- FOV Peripheral vision adjustments
- no freindly fire on human civie killer
- Make AI lists in fireteam
- My list of suggestions
- Bad Animations, AI go thru walls bugs
- addWeaponTurret and removeWeaponTurret
- new command - TargetsAt
- A real tank Hp system.
- New weapons suggestion
- New features suggestions
- lights visible over long distance
- Stryker MGS
- Tide/Water level Arma 2 Utes?
- ArmA 2 multiplayer Servers only
- Combined Operations update
- Accessing OA feature in vanilla
- ArmA Retro....
- Fix the turning please!
- A command-based AI cover system
- a bug you can probably fix in 2 minutes..
- build mortar pb
- AI CQB behavior, firing from windows
- High Command style fire-team management
- Choosing the language I want to play with
- Combine half-spent magazines into one full
- Drop command: RotationVelocity needs enabling
- diving in arma 2
- Radio Chatter Volume adjust?
- ammo low - unit identification!
- Possible improvements to ArmA OA VON
- Mod Folder improvements
- Laser Guided Bomb Computer for aircraft
- Indoor Environments/better unit placements for buildings
- Make secops transport helicopters land in a sensible area, clear of trees
- Make grass near player transparent when prone
- Enable manipulating "inputAction"
- Opfor
- Increased building durability
- USMC Pack
- grenade launcher & misc stuff
- Impact effect
- - SP/MP Improved ArmA2 Campaign.
- Suggestions for a few additional engineer options
- We need bulkier soldiers
- unload, load and land
- Vehicle animations
- Class BodyArmor
- Warping and the infantry aspect of the game
- Annoying animation where you slide left or right after running, remove it
- Aircraft holographic HUD: potential solution
- ShackTac Movement addons
- ARMA on CRYENGINE3!
- New moves :)
- Seeing the DMR in OA
- Beta, Then Release Candidate, then Final....?
- Synchronizing animations across multiplayer
- Squad Logos.
- Arma 2 cpu max?
- Poll - What you want to see in incoming patches?
- Add option for autosave delay in seconds and add backup file for autosave, please!
- Slot system
- New Tracers
- European Geared ArmA 2 CO/OA
- improved controls for changing stance and leaning
- Multiple way points
- Improve grenade throwing
- Player stays as leader in SP
- How about a "Fire At Position" function for direct fire weapons???
- Make pistols stronger
- Rocket Missile Speed Adjustment
- Another Pass for FLIR/TWS
- Default Chat Global for COOP
- DLC suggestion
- make copilots to can fly
- Stronger TOW for statics
- Letter to bis
- FX for blowing up a fully armed tank?
- Trigger activation by "camera"
- XM-8 skin quality for Combined Ops users
- [Suggestion] pbo file association optional
- Buckshot|Pellets is the way to make Autocannons work better.
- PMC AA-12 Shotgun sights.
- realistic zombie mode
- a automatic populate city/town option
- Unleash the MLODs!
- pls improve collective response in helicopters to make them more reallistic
- Spacial sound effect
- Description.ext entry to disable thermal?
- Possible BAF Update Add. Units
- Javelin Update
- DLC of Spanish Forces.
- Simple DLC suggestion to make everybody a bit happier.
- Scuba mod/sea plane
- Preloaded & Disposable AT Launchers
- Add a reticle on player's reported spotted units
- Ability to transition weapons on the move
- DLC Standards
- Remove hand signal for dead squadmembers.
- Bullpup fix?
- The Next Terrain . . . Your Thoughts
- Forest Module
- Bolstering Arma 2 / OA
- rotor causes heli to lift?