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View Full Version : OFP : O2 MODELLING



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  1. Linear Deform and weights
  2. Guidline for amount of faces and points on weapons
  3. Objects appears on vehicles radar
  4. Path LOD and CTD avoidance
  5. Textures and lods
  6. Grass model for a map
  7. Strange issue
  8. flashpoint crash?
  9. Custom anims for a single unit?
  10. Sultan penthouse
  11. Problem with the John Doe model
  12. Geometry Mass
  13. Periscope help
  14. Realtime map
  15. MLOD and ODOL
  16. Undieable gunner on jeep
  17. BIS ODOL Problem
  18. P3D filesize is too big
  19. Question
  20. Problem with TxtPathSwap.exe
  21. My Textures
  22. Create new optics
  23. UV Mapping
  24. Model partially underground
  25. Gunnerview?
  26. Cargo and Gunner views lod
  27. Cannot load .3ds in O2
  28. Player figure not compliant
  29. Question about textures
  30. Path LOD for proper AI usage
  31. Problem with selections on unit
  32. Muzlle alpha bug
  33. how to convert HL2 mdl files to p3d
  34. Transition textures
  35. PAAtool mimap filters and sharpen effects
  36. Littel problem with animations
  37. ofp ignores res lods -> bin error?
  38. Missing shadows
  39. Unable to load file. Load Error.
  40. Maya to O2
  41. Free textures on the web resource thread
  42. Compressing Object
  43. Multiple lights
  44. What do I need to Open .p3d files in GMAX?
  45. texture does not appear in external viewer mode
  46. Middle axle of 6x6 transporter
  47. BIS ammo crates
  48. Converting MLOD to ODOL
  49. ODOL probs
  50. Bad lighting in odd areas
  51. tex view help
  52. Pal2PacE.exe paa -> tga, convertion not working :(
  53. Textures revert to blank...
  54. Missing weapons in 3rd person.
  55. problem with buldozer(oxygen viewer)
  56. Hrl gunner problem
  57. Scaling textures in O2
  58. additional points within a plane
  59. OFP anim
  60. Chinook rotors tilting
  61. How make roads with oxygen ?
  62. How to convert paa or pac in jpg ?
  63. Finding Textures
  64. Making and Editing human units for OFP
  65. Adding a window to an existing wall
  66. Arm joints problem
  67. Relative and absolute altitude ???
  68. Helicopter help
  69. Cockpit Transparanct Issues
  70. elmet seen in first person
  71. Model base 0 in O2 *** -15m in game?
  72. UV Mapping for OFP
  73. M240G
  74. Problem..
  75. How to texture in o2?
  76. Island makers, rejoice!
  77. Automatic merge of triangles of a dxf/3ds model?
  78. men do not want to move in the forest
  79. Gradual Alpha transparency
  80. Odd vehicle bug
  81. Basement
  82. proxy pos is not ingame pos of an anim
  83. destruction
  84. Blender -> O2
  85. Building's interior lightning problem
  86. Oxygen?
  87. turret problem
  88. How to add backgroung images/textures to a plane?
  89. Objectiv
  90. .pac and .paa files?
  91. someone could make a quick summary
  92. Curious Alpha Alternative
  93. using faces
  94. The sight-height of a firearm weapon scope..
  95. Unable to load file
  96. "Weight"
  97. 3d program -> O2 = how?
  98. process of 3d modeling for OFP+ArmA
  99. ODOL Error Message??
  100. Imaginationless
  101. Odd rotation bug in models
  102. how to know a model file is compatible in Arma
  103. config help needed
  104. Better textures
  105. OFP:Stop wheel from spinning?
  106. How can i make an image
  107. O2 in the Future?
  108. face not visible
  109. Saving the background picture in o2
  110. Any good texture websites?
  111. Unknown message when I open a p3d
  112. Facetex back to BIS
  113. Can you help me?
  114. Exporting .p3d to .3ds
  115. Model conversion
  116. texturing help
  117. O2 software
  118. My model problem
  119. Tutorial problem question
  120. Texture problems
  121. Gun model prob
  122. Weird Driver and Cargo Pos
  123. Another textureing problem
  124. Doors in OFP
  125. Arma grass model
  126. Need help with an addon
  127. Weapon model 1st/3rd person
  128. Help please, please
  129. Troubles
  130. Cannot convert certain addons from odol to mlod
  131. Need help with basics
  132. Need conversion
  133. Little problem
  134. Component Limit for the Geo LOD?
  135. Marfy's Zimmeritbot
  136. LightWave 3D
  137. how do I reverse an EH
  138. weapon fires from wrong end
  139. Help for Modellers
  140. ODOL explorer
  141. Texture swap utility
  142. Tank cant Move
  143. Couple of fast questions
  144. Rotation Bug
  145. O2 blue print problem
  146. Reference Images
  147. Simple texture request
  148. Texturing cylinder (I know to use gizmo but.....)
  149. default camera view for the unit
  150. someone still got colonel klink tutorials?
  151. What kind program working on .pac files
  152. 2 sided planes/ transparency
  153. Cannot detect correct Height
  154. Roads not apearing on the map
  155. OFP Skeleton Selections
  156. OFP material in CfgMaterials
  157. Where to get skins
  158. O2 Manual.
  159. 6 wheel's
  160. Missile proxy not visible ingame
  161. Starting the engine kills the pilot
  162. gunner proxy issues.
  163. balaclava problems
  164. How to add KData to models in OFP
  165. How to make a tank ?
  166. 8 wheels ?
  167. Ultra-Noob question
  168. How to open a binarized *.p3d file?
  169. How to add a *.p3d file to *.pbo file?
  170. How to unPBO the *.p3d file to its original from the *.pbo file?
  171. any animation tools can we have in Modelling?
  172. "No texture loaded..."
  173. Permanent Muzzle-Flash Bug on Vehicle
  174. Nasty PT boat by Colonel Klink
  175. Change size of Helicopter Rotor
  176. Help with O2 (binary addons)
  177. Ejection point of spent cartridges
  178. I want to try to make my own addons
  179. Gizmo Mapping in O2, please help me
  180. head swap
  181. O2 crashes after importing
  182. FN Scar-L/H ???
  183. 3DS Max Plugin
  184. Best infantry models?
  185. ArmA and OFP
  186. Mipmap errors. What are the causes?
  187. mdl conversions
  188. Gunner out view problem
  189. max weight for flying vehicles in O2 lite
  190. paa convertion needed
  191. Unpacking Problems
  192. gun problem
  193. Collision problem
  194. Does the new version of p3d need no the memory Lod?
  195. I am making mod, I need somebody for help
  196. De binarized MLOD BIS models download?
  197. PAA pictures
  198. Google Sketchup to O2?
  199. 3ds MAX to O2 (characters/people)
  200. textures don't load
  201. Sizes Weapons:
  202. how to change the colour
  203. Retexturing an addon
  204. looking for a PBO Compiler
  205. Sources for Royalty Free/Open Source 3D Resources
  206. Edit Weapons Optics
  207. Ho to edit .paa and .pac teksture ?
  208. Converting .p3d from arma in ofp
  209. I have some problem in P3d binarizing!!
  210. Animation problem ..
  211. Making a 3D textures ?
  212. Is possible to convert .p3d in .3ds format ?
  213. how to add texture to a ball of mode??
  214. problems with bones of model
  215. Changing texture path
  216. ammon for a flamethower tanks
  217. Question about some very basic model editing
  218. ofp: resistance editing units
  219. Fixing bad texture aspect ratio
  220. Weight of a man class model
  221. floating object
  222. About Llauma heads convertion.
  223. 3ds max importing issues
  224. O2, Blender ect.
  225. making trees disappear when destroyed
  226. Binarize.exe won't cooperate...
  227. 3ds to p3d tutorial?
  228. replacing head models