- making curves on clothes
- Subtract ?
- RTM files ingame?
- RTM files ingame? Pls, answer...
- ALPHA CHANNELS
- Turn edge
- Bizon
- Bridge building problem
- Prob. w/Geometry
- Muzzleflash problem
- Model disappeared
- how do i add back packs and hats to my character?
- Can OFP use DDS texture files
- Can OFP use DDS texture files
- making ammo?
- modelling tubes
- zasleh on rocketlauncher
- CfgmovesMC- your own moves
- Easy Texture change?
- Performance difference with HiddenSelections?
- Texture Conversion
- cant get my rpg to work right
- Roadway def. - Carrier deck issues
- Window transparency
- my addon won't expode!!!
- dust transparent?
- English Body Selections
- Blue vertex in O2
- Gizmo Mapping
- jpegs as textures
- Running user animations
- class eventhandler
- CfgModels
- Red combat light in cockpit
- strange bug with models....
- "cannot open model - "
- Ladders?
- maximum number of podkolo?
- Frustrating collision problem
- Muzzle flash problem
- decal doesn't work
- Custom tank periscope
- Soldier appearing above land contact
- poklop_driver problem
- ATGM Max engagement distance
- damaged detailing
- Proxy's
- Window Textures
- I need a SIMPLE CFgMovesMC...
- More objects, proxys etc.
- Building w/lights/proxies
- Prob with Gunner View
- Searching Tool
- Texture trouble
- Wrong weapon
- Knocking down targets
- Quality of textures
- "config" in gelod
- new/old script problem
- How to make a soldier in O2?
- quick question
- Icons in Mission Editor
- Textures trouble
- Tutorial about the LOD system in OFP
- I need a simple config.cpp/cfgmovesmc for vehicles
- Tank track rotation speed
- Alter units so that AI aims for head?
- Tank Mirrior and alpha absorbing
- How'd he do that?!??!
- Custom animations in vehicles
- how do I open a 3ds file
- Door, ladder on house
- Needing a converter from .max to .3ds
- Object not showing in viewer
- p3d to 3ds
- How to texture a cylinder to get...
- We need texturers..............
- How to place/ start more than one smoke
- Non-Solid Soldiers
- Strange issue with hit detection
- using Proxy
- White dot in optics of tank not aligned
- using object proxies
- custom ammobox proxies
- What is better for PC performance
- Land Contact Points
- Other tanks won`t shoot at my tank
- reverse or invert stuff
- Gear Animationin
- Mala/velka vrtule blur
- Attach Vehicle scripts
- Driver position problem
- Two Faces;
- UN IMPLEMETED FUNCTUION IN PUBLIC OXY???
- Models being seeable through smoke
- maya question
- ODOL Converting a soldier to MLOD
- Textures *switching* on and off
- Flashlights on rifles and SMGs
- Poly/Points Limit @OFP-Engine ?
- importing models...
- Who can answer exactly?
- Make resolution lod only be used for shadow
- oxygen changed texture color
- Open Source Model Pack 1
- Modelling/Texturing n00b has n00b question
- 40mm grenade launcher help
- How to build a unit?
- Headgear issues in views
- Jeep class bugs
- Model Changes in o2 not appearing in game
- proxies
- How to make parts of anatomy invulnerable?
- HELP NANUCHKA PROJECT
- Target Textures
- Recoil
- Proxys placed where
- ODOLex
- Geometry problem
- Resizing guns
- Texture mis-coloring?
- 3dmax to o2 with textures??
- Legal texture sizes
- Change Player Speed on Ladders
- Heli Flies through structure but person doesn't
- Ship TOW wont fire
- Re-reference textures
- Hit points
- texture issue
- Small question about Binarize
- problems with infantry
- Custom patches for units, suggestions?
- Visor and glasses visible in vehicle
- Objects Appear Thru Walls
- Poor addon texture quality in cargo view
- O2 problem
- type of vehicle
- Not Driving in a straight Line
- proxy doesnt align correctly
- Petition For BIS About Full OXYGEN
- Vehicle Lights
- Aircraft Center of Gravity
- Graphic calculations / resolution LODs
- Gunner proxy trouble
- Modeling Thread
- New to modeling for games
- Need some help
- Adding Light to a Weapon
- hight of waterline
- Proxie solution ?
- semi-sphere problems
- Problem with placing
- Model below ground level
- Vehicle class question
- Dividing models for ingame compatibility
- Dark grey dot in Aimpoint
- Problem
- Fire Geometry LOD not recognized by the Engine!
- Mass converting PAA/PAC back to .tga
- Photoshop7+tga problem
- Texture Quality Problem
- Transparent optics
- Hat making tutorial?
- streetlight
- How to set the speed of a Roadway?
- can't hit the driver inside
- Extrude or Bisect faces
- Animated .paa textures..
- BIS models...
- How to rotate objects?
- Changing texture locations. Possible?
- Bleeding Textures
- New "hidden selection"?
- More than one face to unit?
- Need to convert JPG to PAA/PAC
- AI walk through geolod
- named properties and LOD`s
- what is the more simple modeling software?
- Proxy bomb teleports on release
- Geometry lod position
- Cockpit instrument panels etc
- need help with alpha images
- Making distant objects viewable
- Unwanted UK model
- Mala/Velka Vrtule
- Backwards facing machine gun?
- Modify standard BIS models
- Texturing Units
- osaveze
- Proxies Height
- uv unwrap?
- walks like a fairy
- We need a full oxygen
- Odd damage state
- Sectionname trouble
- Two questions about O2
- Hand Gun
- Substract through a 3D form
- building geo and ai
- Someone want a Socom?
- Missile Proxy Tutorial is Back!
- animations
- Buildings with Lights
- original BIS soldier
- Bahadur object Set
- Possible to port 3dsmax models into Oxygen?
- cant see
- 3dsMax and o2
- Alpha textures do not recognize object
- Memory LOD search
- how to determine hardware requirements of an addon
- Geometry LODs when merging objectsFile -> Merge
- True centre of a model / mesh
- "RTM animation utility released!!!"
- Invisable obstacle in model
- texturing help
- Scaling a model
- Re-apply Orig Texture & Selecting 1 Face Only
- Oxygen And Blender
- Gizmo mapping is driving me crazy
- fire geometry
- Resize-ing of Paa/pac
- animation files
- Boats Floating/driving
- muzzle flash works, but is untextured
- Pilot View
- Muzzle flash question
- Tail rotor sensitivity
- trench system help
- p3d importer
- material lighting
- Creating cloutlets..
- Leg Texturing
- tank and aircraft problems
- looking for HYK
- Missing Parts of model?
- Texture variants
- rotating wheels on planes
- boat wake
- Script inside of config.cpp
- Vehicle bouncing
- Fences
- squarize and triangulate
- bulldozer
- Component Convex Hull
- O˛ Tool
- Secondary Weapons Oxygen Tutorial
- Anims & WrpTool?
- Removal of collision
- Proxies, why?