- Mapping errors
- Memory lod list
- A-10 speed/air-brakes
- Lod question
- Krater.p3d file
- Apc bug
- A warning for rockets and vertex lighting
- Cargo in a bunker
- Copy/flip/attach?
- Navigate the 3d preview?
- Non-blinking lights...
- Why all this limits?
- "hlaven" or "hlavne"
- Having problems with my tank...
- Reflections?
- Turning circle problem
- Kolo`s
- Pink gif's, tga's
- Is in cpp or p3d ?
- "invisible force field" problem
- Transparent texture!
- Shadow problem!
- Question to soldier modelz!
- Help! walking through my objects.
- Need help on some textures
- Soldier model
- Scopes / optics
- Is this possible?
- Problem with animating landing gear...
- Need help please
- Woohoo!
- Propeller blurring problems
- Hidden selections
- Cockpit instruments, how?
- Commander mg
- Some problems
- Can you swap textures with o2?
- Shadows in mortar
- Oxygen alignment tool/function
- Finishing it up....
- Lighting issues
- A little confused about flight models
- Newb modeling question
- Textures like in ofp
- Prop will not spin!
- Moving vertexes - how many is too many
- Dust goes thru the vehicle
- Old demo soldier models
- Selection for teams flags
- Svetlopp & svetlopl
- Anyone worked out the gizmo mapping tool?
- Sliding around the taxiway!
- Overlapping faces - good or bad?
- Soldiers & weapon proxies
- Osa_poklop_driver opens hatch in wrong plane
- What the hell do ya mean no texture loaded?
- 3dmax conversion
- Photo-realism
- How to create animated textures
- Big and small!
- Animated weapons?!?
- Rhino 3d to oxygen
- New soldier problem
- Textures needed
- Multiple horizon balls?
- Inside view?
- Pistol proxy
- Vehicle hybrids
- Face on my soldier model doesn't change
- Can vehicle pass through bridge? (ver 1.46)
- Weapon proxy and soldier model
- Mlod to odol
- Transparent textures
- Shaky aircraft? wtf is this!
- Iron sights
- Mlod to odol
- Autocenter = true? false?
- Greets from a new guy
- 3d max contact me!
- How to make ai pass througe bridge>>
- Bright red scope reticle?
- Demo models
- How the hell do you make people for ofp
- Pistol proxies
- Multiple animations
- The final word on resolution lod distance?
- Multi-textures and proxies
- Timesaver tip
- Offering help
- Texture help
- Wont load textures...
- Advanced o2 question.
- Mlod models
- Muzzle flash bug
- 3ds files
- Where can i get oxygen
- Flames of missile airplane lunched
- Help
- Lod names for plane
- Carrier
- Are textures included in obj format?
- Problem with
- Making character models
- How to do custom iron sights?
- Uh60 whith 2 mg
- .pac files wont show
- Gizmo mapping
- Transparent texture disappears when...
- Real big roadways
- Help with 'vilant'
- Cannot open object!
- Question on multiply parts!
- Nogova textures...
- How to load wrpedit textures from a pbo file
- Sun reflecting of weapon surfaces
- Osa in pilot or driver views
- Wr edit, binarize and transparent texture...
- Transparant textures
- Wheeled vehicle with turret...
- Text textures?
- Backup your models
- Board rules
- Can't get the model to work in ofi am com
- Texturing problems
- Usage of gizmo mapping
- 3d roads...
- Weapon proxies
- Rotation
- Turret not turning..
- What is needed to model roads?
- Muzzleflash in shadow!
- Floating vehicles
- High face count how no you feel
- Just to clear my self....
- Seagull
- Free program make transparent texture?
- Schizophrenia soldiers
- Textures
- Tutorials?
- Texture name
- Help with binarizing
- Sounds made when walking on an object
- I mastered invisible sections!
- Troops
- Missile flare position?
- Monumental objects
- A note to all modmakers, something you
- Where do i find proxys to use in o2?
- In cargo proxy? do you have one?
- Vehicle's dust
- Texture very low quality in o2
- Huijausta
- Help, error in prenlod mg42\mg42.p3d
- Cockpit
- Buldozer needs cd
- Grenade launchers
- Wanted: oxygen-editable full m2a2 turret
- Icon for object
- Animated doors
- Problem with binarize!
- 3d- modelling programs?
- New p3d models?
- Lol, what the hell ?!?!?!
- Binarize plug-in for o2?
- Transparency prob
- Lw and o2
- Exporting from o2 to max
- How to make gmax export into .3ds?
- Turret problems
- Tga vs gif in o2
- I need help with models
- Texture error in o2
- Properties
- Canfloat memory points in o2
- Can jeep class fire tank rounds?
- Tyre tracks
- Is there a tut on lods?
- Model prob. oversized and missing textures
- Damage radar missing on tank?
- Problem with the smoke of a handgun
- Glowing transparencies at distance
- Memory point: doplnovanidoplnovani
- Prevent interior view
- Landcontact prob
- Jumpy tank..
- Boat to have spinning prop
- How to create hit points
- Helo pads
- Custom flags on cars
- Turn in/out with a turret of wheeled vehicle...
- Pistol & nv proxies
- Help whit helo
- Ok my last question about modeling a gun.
- Textures making
- How do you make damaged/destroyed lods?
- Ladders
- 4 plane questions
- I got the time but the clock wont show it
- Jeep class vehicle that have 4 wheels that canturn
- Help me
- Bike selection
- Where can i find ofp demo mlod models
- Memory for mortair on gun
- Define?
- Skinning tutorial?
- 1st person view in an apc problem
- Skeleton?
- Tank tutorial?
- Plane decals blury
- How can i get the road lod to work in 1.46
- Background texture help
- Terrain multitexturing
- Help!!!
- 2 questions
- How d'you increase the mass of a vertex?
- Getting some more mlod models
- Memory lods english translation?
- Tank firing points
- Heavy grenade launcher names??
- Person modelling tutorial?
- 3d model file converter
- New memory lods?
- M203
- Mass - how's it work?
- -> the merge texture function?
- Suppressing/covering fire suggestion
- Destroyed tank textures
- Create object with no crosshair?
- How to make a working bridge?
- Fire geometry lod not working
- Shadow lod question
- Questions i cant find in faqs or tutorials
- Blinking lights
- Multiple machine gun firing points
- Scaratch
- Named selections flaps
- Human modelling
- Windows
- Ladders ???
- Limits within o2/buldozer
- Snapping objects to ground?
- Demo models prob?
- Helmet-display
- How to make al line between 2 points
- Mlod models
- Req: bis models
- Limits for roadway
- It won't load.
- Tutorials
- Nebiequestion