- Error loading btr152\btr152.p3d (magic)
- Object problem
- 2nd mg on the uh60mg..possible
- More than one dust trail
- Missile proxies
- Texture dimensions?
- Problems whit big planes
- Insert a texture in oxygen
- Real walls
- [problem] textur-error
- Weird!
- Breathe irc channel
- [problem] weapon error?!
- Pistol proxies
- Normals, faces, ....
- What is this "proxy:flag_auto.01"-thing
- [problem] my fnc strikes again!
- Extending license
- Falling through floors
- Unit models
- In the shadows
- Need help with my config file!
- New error
- Property entries
- Objects
- Just got o2. help!@#!
- 'set face' for mlod models?
- Animation types
- Buldozer does not work
- Casing sizes?
- Getting a forest object to follow terrain
- Trouble with choppers
- Meet the lod family
- Pistol memory points?
- Motorbike memory points
- Glowing lights
- My oxygen doesn´t work right
- How to make hud work
- New codes for my o2
- Model samples
- Bis, we need mlod versions of the ofp:r soldiers
- Arrrrrrghhhhhhhhhhhhhhhhhhhhhhh!
- What do you guys think?
- Skinning tutorial
- Big texture tip!
- Mlod mystery models?
- Hop on board chappy
- Antonov: realistic, or flyable?
- Somebody has a working geometry for bikes?
- Possible bug on oxygen ?
- Cfg moves
- Model optics ...
- To the aircraft makers
- Incredible animation that may work on your models
- Rolling copter
- F4 phantom
- Helicopter landing gear?
- Multiple firing guns?
- Both animation and ground blades seen in resistanc
- Damage class
- Rolling on airfield
- Odol or mlod
- I seem to have a problem loading graphics into o2
- Textures in o˛?
- Bridge
- Whats the point of different lods
- About the face codes
- Problems
- Helicopter landing gear
- Working radar screen?
- How to make shadows work?
- Yes !
- Error in user32.dll
- Extrude function in 02 light?
- How use the o2
- Somebody has soldiers 3ds models ?
- Question on making new textures
- Problems with wheels
- Need lod property
- Oxygen key ref
- My first wep for ofp
- Rocket launchers
- Example model for doors
- How do i make gears "get up"
- Problem with custom soldiers!
- Please , everybody help
- Pathway lod
- Vehicle proxys
- Spinning vehicles
- Niether o2 or buldozer will work properly
- Lighting problems
- Convert half life models ?
- Very good tutorial
- Editing soldier models
- Photoshop camo action
- Noticed this in the updates
- A good place to start
- Polycount per lod
- Multiple gunner stations?
- Flag properties
- Really bad window problem
- I need help with editing!
- How are textures used in memory?
- Oxygen faq
- Buldozer problems
- Patrol boat
- [problem] pistols.......
- Forests
- Muzzle flash model?
- Gun flashes at night?
- Custom animations
- Parashutes
- Mfc error
- Mi-26 and bmp
- Helicopter landing gear
- Error with buldozer
- Fanstastic new property in resistance objects
- Airwolf mod needs help!
- Which version is gonna be released?
- New items fro units.
- Take off speed
- Random faces on mlod - working.
- How to edit scope view?
- O2 autorization
- Ofp staff: please release a patch with these fixes
- Wave the flag..please!
- Player proxies
- Vehicles moveing in cargo!
- Shadow flash bug...
- Plane nose point
- Night vison binocular
- Animated buildings?
- White model... ?
- Mirage 14310
- Any help whit my darn cpp?
- Custom voices
- Requisite of models...
- Texture convert error
- Buildings with crew
- Radius turns
- Question re animations
- Welcome back suma and rest of the bis team
- Texture name
- Nam boat issue.....
- Importing files to o2
- Mlod 2 odol
- Uzi
- O2 vs o2 light
- Objektiv 2 light
- Addon dont work
- Extrude..
- About weapons
- Importing .3ds models problems
- Help !
- Textures problem (no not that texture problem)
- Background pic problem
- Help ! again !
- Manipulating normals
- Using external viewer causes error
- O2 warning texture file name too long
- Is there a key sequence to escape out
- How to make cpp
- Question about roadway in o2....
- Extracting textures?
- Gif file requirements
- Bf-109 messerschmitt....
- Backround problem
- Mass, walls, other objects
- Help with oxygen
- The texture library
- Can we un-wrap a selected surface to a gif
- How to join 2 near vertex
- Please make cn-235 aircraft pls
- Right scale and holding it in the right direction
- Why do some objects show up in the external
- Some questions
- Texture previewer sorely needed
- Prairie dog
- Mirroring
- Help with ***putting a picture in the background
- What happened to other breathe forums?
- Boats
- Complete structure tutorial
- Scripted rotations
- Texturing problems
- How come i can't load p3d files i decoded from ofp
- Zero thickness objects and transparancy issues...
- Geometry error
- Dust too high ...
- Problem with buttons
- Same old face !
- How to deselect selected face?
- Background images after inital set up
- Acceleration
- Making model playable in ofp.
- Taking 02 made pistol from body
- Export/import 3ds texture problems....
- How can i see "normals"?
- Report known model animations here
- Where to find mlod models
- Proxy and action
- Need help with model problem
- No texture loaded & pac2pall error
- Importing 3ds files from wings
- Texture error (not conversion error!)
- Scripted rotations... getting there...
- Local damage texture
- Textures are rendered white in ofp?...
- Smoothing groups from max to o2?
- Model give no shadow.....
- I can't download o2light
- V-2 + lauchpad....
- How do i get extra wheels to work?
- Where is the background texture i left here?
- Gmax
- Squad logo
- Night textures?
- Building lights
- Pryxy options
- Please helpme my big problem:no texture loaded pls
- What´s the matter here?
- Jeep or tank but no hybrid?
- Couple of questions
- Ofp-engine interfaces
- Gmax/tempest - exporting files as .md3
- Help with oxygen
- Vehicles placed at proxies usable / enterable?...
- Max number of vertices per model?
- I dont understandme my problem fixing post
- Help!
- .mdl into .p3d
- Problem with the muzzleflash...
- Old uv map doesn't work?
- Oxygen download does not work
- Fire geometry (i think!)
- Transportvehiclescount
- Cant open exported .2ds
- Vehicle avoidance
- Memory...
- Need memory lods
- O2 - rotating around origin?
- Proxys?
- 5 resolution lods but what values?
- Attribute for
- I've got my model into oxygen...
- How to convert ?
- This forum is all qs and no as
- How do you load already made vehicles on oxygen?
- Problems with xp- prof
- Maximum number of components?