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  1. Importing models into oxygen
  2. Usage of this forum
  3. O2 tutorial
  4. Cannot create 3d device
  5. O2 light - bug
  6. Can normal humans create mods?
  7. Setting up buldozer
  8. Objektiv 2 light
  9. Addon dont work
  10. Extrude..
  11. About weapons
  12. Importing .3ds models problems
  13. Help !
  14. Textures problem (no not that texture problem)
  15. Background pic problem
  16. Help ! again !
  17. Manipulating normals
  18. Using external viewer causes error
  19. O2 warning texture file name too long
  20. Is there a key sequence to escape out
  21. How to make cpp
  22. Question about roadway in o2....
  23. Extracting textures?
  24. Gif file requirements
  25. Backround problem
  26. Mass, walls, other objects
  27. Help with oxygen
  28. The texture library
  29. Can we un-wrap a selected surface to a gif
  30. Please make cn-235 aircraft pls
  31. Right scale and holding it in the right direction
  32. Why do some objects show up in the external
  33. Some questions
  34. Texture previewer sorely needed
  35. Prairie dog
  36. Mirroring
  37. Help with ***putting a picture in the background
  38. Complete structure tutorial
  39. Scripted rotations
  40. Texturing problems
  41. How come i can't load p3d files i decoded from ofp
  42. Zero thickness objects and transparancy issues...
  43. Problem with buttons
  44. Same old face !
  45. How to deselect selected face?
  46. Background images after inital set up
  47. Making model playable in ofp.
  48. Taking 02 made pistol from body
  49. Export/import 3ds texture problems....
  50. How can i see "normals"?
  51. Where to find mlod models
  52. Proxy and action
  53. Beginners faq ***- no queries please
  54. Need help with model problem
  55. No texture loaded & pac2pall error
  56. Importing 3ds files from wings
  57. Texture error (not conversion error!)
  58. Scripted rotations... getting there...
  59. Local damage texture
  60. Textures are rendered white in ofp?...
  61. Smoothing groups from max to o2?
  62. Model give no shadow.....
  63. I can't download o2light
  64. V-2 + lauchpad....
  65. How do i get extra wheels to work?
  66. Where is the background texture i left here?
  67. Gmax
  68. Night textures?
  69. Please helpme my big problem:no texture loaded pls
  70. What´s the matter here?
  71. Jeep or tank but no hybrid?
  72. Ofp-engine interfaces
  73. Gmax/tempest - exporting files as .md3
  74. Help with  oxygen
  75. Vehicles placed at proxies usable / enterable?...
  76. Max number of vertices per model?
  77. I dont understandme my problem fixing post
  78. Help!
  79. .mdl into .p3d
  80. Problem with the muzzleflash...
  81. Old uv map doesn't work?
  82. Oxygen download does not work
  83. Fire geometry (i think!)
  84. Transportvehiclescount
  85. Cant open exported .2ds
  86. Vehicle avoidance
  87. Memory...
  88. Need memory lods
  89. O2 - rotating around origin?
  90. Proxys?
  91. 5 resolution lods but what values?
  92. Attribute for
  93. I've got my model into oxygen...
  94. This forum is all qs and no as
  95. How do you load already made vehicles on oxygen?
  96. Problems with xp- prof
  97. Maximum number of components?
  98. Texture probs
  99. O2 tank tutorials needed....please
  100. About character models
  101. Where can i get a tutorial
  102. Texture resolution - pixels per square meter
  103. Making first addon.... need a "sitting"driver
  104. Question
  105. Proxy question
  106. Alpha channel question
  107. How many passengers (cargo proxies)...
  108. Invalid faces
  109. Help
  110. Helpme my schemes please 3 view cut and convert
  111. Help with faces/normals prob
  112. Can't open model !
  113. Help
  114. 3ds import prob...
  115. Convert cs mdl formats to p3d
  116. Pls my fix problem
  117. Multiple textures
  118. How bout posting some info too?
  119. Gray boxes for new buildings in map
  120. How to move the camera
  121. Making a human
  122. Answer these questions problem
  123. Request
  124. Experienced modeller, new to oxygen
  125. Help! plz!
  126. Load texture probs with o2
  127. Load texture probs with o2
  128. Shadows cast on the deck of my carrier...
  129. Muzzle flash bug
  130. Memory lod
  131. Strange property makes models ignore smoke
  132. Turn off ship wakes and bow waves?
  133. Problem with textures creation
  134. Body injury and shadows?
  135. Component convex hull
  136. Blue prints for ww1/ww2/modern aircraft/tanks/etc.
  137. Model "clipping"
  138. I have a huge problem
  139. Proxy objects - and interaction
  140. Creating p3d-models for dialogs
  141. Question on new weapon profiles
  142. Xpack problems and need selection/lodnames
  143. Pb. whit texture in game, but not in p3d.
  144. Entry points
  145. Damage textures
  146. Model scale
  147. Lights & ladders...
  148. Specs
  149. Texture shading
  150. Binarize?
  151. Please show support for release of binarize
  152. Named properties
  153. About loading textures
  154. Geometry and fire geometry lods
  155. Texture mapping
  156. Request for file
  157. Im having problems with texturing
  158. How to get custom wounds on soldiers
  159. Pac and paa conversions
  160. Steerable parachute
  161. Convex and close topology
  162. What makes a model a car?
  163. Model animation
  164. Getting my handgun in game
  165. Animation of roadway-lod
  166. Animation phase - mils or radians?
  167. Flashlight
  168. Texture changing...
  169. Oxygen asking for disc!
  170. Is there a way to get a big building in the game?
  171. Transparent textures
  172. More than one ladder?
  173. Where is zwadar's tutorial?
  174. 360 rotatable gunner positions
  175. Got a good bolt action model
  176. Why does it float?
  177. An automatic road way lod function?
  178. Help!
  179. Buldozer
  180. Joining meshes?
  181. Need help with oxigen and buldozer setting
  182. Tank
  183. Ladders
  184. 200k?.....
  185. How do you texture?
  186. Modifying official models
  187. Help needed
  188. Texture help
  189. Danimations
  190. Animation tutorial
  191. Animation tutorial
  192. Problem buldozer
  193. Step by step instructions?
  194. Breaking the poly count
  195. Convexity
  196. Nightvision
  197. Help ! need exepert model maker !
  198. Helicopter armed?!
  199. Change model if driver onboard?
  200. How 2 use buldozer
  201. Where was......?
  202. O2 keeps crashing when....
  203. Max textured
  204. Change texture
  205. 3d studio
  206. Vertices freehand move, step mode
  207. -noland - dx line
  208. Hidden selections?
  209. Pac2pal.exe
  210. Modeling problem
  211. Proxy name...and positions
  212. Building buildings
  213. Config.......
  214. Windscreens
  215. Multiple doors and ladders
  216. New skins
  217. Got a little transparent texture for me?
  218. Need help on building a heli depo
  219. Is zwadar's tutorial online again, yet?
  220. Buldozer
  221. New soldier models
  222. Addon causing scenery to flicker/disapear
  223. Animation tutorials
  224. Oxy light: "3d preview" window
  225. Collision spheres
  226. Orientation of units on ladders
  227. "zamerny" and "osa vejskovky" for heli-help
  228. Sound on danimations q
  229. Turreted wheeled vehicle..
  230. O2 keeps screweing up my
  231. Need help with bulldozer
  232. Editing optics ?
  233. Converting gif 2 pac
  234. Snowboard addon
  235. Pistols and ammo
  236. Giving addon "ammocrate" charachteristic
  237. Need help!
  238. My radar spinning around....my entire model!
  239. Is my cpp right?
  240. Weapons on vehicles
  241. What is wrong with my cpp?
  242. Can i have oxygen also?
  243. Help with the breathe - how to create m16 tutorial
  244. The importance of being earnest...
  245. Breathe forums...
  246. The vertex named "zamreny" in memory lod
  247. Shotgun as secondary weapon?
  248. Rockets without smoke trails?
  249. Another texture problem
  250. Building lighting