- Differences between OPF and Arma 2 editing?
- Set init when respawned
- How to make camera follow unit?
- Radio Trigger with local effect in MP
- Need help
- Array difficulty
- East/West flipflopping
- Join in progress?
- setcaptivefalse when weapon in hand
- New unit stays put
- How to make AI attack objects?
- Testing MP on single machine - FADE
- How do you make enemy AI not attack friendly AI
- EnemyStack, Does anyone have a copy of the scripts ?
- Need help/testing for this multiple group command script!
- Need help with intro makeing.
- Syncronise isent working
- Need help - "sleep" or "wait" command.
- Best way to get the AI to support infantry w/armor
- Blanco's AI cover script
- Spawn Points
- Ai specific target trigger
- Waypoints on building
- taking a knee
- Overview Picture question
- staying in crouch position
- Don't look at me you stupid soldier!!! :D
- Patrol and Convoy Qs
- Looking for some pointers on making big missions...
- If player in vehicle then add vehicle to array
- Finding out who tripped a detection trigger
- Tripwire
- OFP Campaign missions mission.sqm
- Multiple turret issues
- Newbie Question
- Landed Helicopter
- Dead groups
- Objectives
- Waypoint & Trigger questions
- Any way to fix the crazy AI Stuka Dive Bomb
- Kronzky's Patrol Script crashes OPF
- Picture Request
- FACESTEX_2 How to..
- Need help making a mission
- Trouble with a pepperpotting script
- NEWBIE need some help!!
- How do I enable citys to be taken over, I'll explain more inside:)
- Custom magazines in ammocrates
- Please help with Mapfact Barracks 1.5
- Invisible Walls to Keep troops on Rooftops
- i need help with a script =(
- Drop effects for large explosions
- Tank wrecks
- Making A Mode
- Hidden Markers
- Weather Q's + Unitcount command?? + Radio messages??
- Checking engine damage?
- Game logics?
- Weapon Pack program? Plus trigger question
- Few problems
- Array within an array
- How stop music?
- God Mode
- Terminal Mistake???
- Artillery Scripts
- engagement radius
- Command Name
- radio alfa e HQ
- Berghoff's nature packs alignment fix
- Script and Support WP Qs
- Objectives
- City Combat--Stay in the City AI!
- High Dispersion by Script
- Descrip. and Init Questions
- Problems with mission (lag) :/
- @ "if"
- Call init line after respawn
- Rellikki's script releases
- Job: drop particle
- attach PLA heli to a waypoint & MP mode
- repos missile script
- Halo Jump
- Map Click Movements for Units??
- air support
- Waypoint Condition Q's
- Help, using Addeventhandler?
- Strange error: double speech
- Really Simple Script Question
- Mission making advices
- Spectate script: 1st Person?
- magazines array
- Boats & Waypoints plus a random Q
- Map Positions
- Artillery and Deployment scripts Questions
- AAS for OFP
- To encode a mission
- Fire, Smoke & Sparks script
- How to make a civilian throw a grenade at a policeman
- To Activate an eventhandler
- To Activate a trigger just only by me
- How to make East unit to West side?
- To Know X Y Coordinates on the map
- AI respawning
- How: Animation Combat walk slow
- Get out the boat and get in the truck, godammit
- To add some units to my group
- Get more ai vehicles to assist you in mission.
- To hide an radio call
- which comes first, debriefing or outro?
- Weapon and magazine name
- Mp csar
- To delete a waypoint
- what's the name of that face?
- Can someone show me how to put songs on ofp?
- Help with scripts on multiplayer?
- More than 63 groups for a parade?!
- How to get a platoon of infantry to support a Tank in operation Flashpoint w/o script
- Help with Onmapsingleclick Artillery
- Blue Helmets
- operation flashpoint zombie mod scripting problem
- Max Elements in an Array
- How to script a unit to never lie down or crouch?
- Zombies in mission
- how to make ai follow an object in movement?
- How do you make the AI kill a specific target?
- quick help with script (Addaction)
- Help on; i need help trying to make the soldiers stand up,because they allways go pro
- Zombie mission
- side radio
- ran into trouble with triggers and waypoints
- command to deasctivate a mine
- Sound clip needed for use in my next mission
- paradrop vehicle
- Heeelp mee!
- question about assign target to unit
- Trigger problem
- Undestroyable unit
- bombing mission
- Moving Problem
- surrendring script
- Retreating Problem
- Objectives
- how to increase capacity
- How do i find a scipt?
- dofollow command
- A few questions
- Disabled tanks
- Help w/ Weapons and Scripting
- Enemy Artillery Fire on me
- Focuse my binoculars over a target
- how to activate a trigger by killing one of east units?
- How to force AAA gun
- Join and Lead Issue
- change the units in cti
- How do I?
- Help ! My mission is messed up due to a bad join and lead script.
- Need a join/reinforce script
- Filling an empty vehicle with custom drivers/pilots and giving it a WP
- WW2MP landing script?
- Help! CoCAU Arty scripts arent activating
- Tank patrol problem (Cannot stop & fire)
- Hold Position Problem
- ending after killing enemy
- need help in set-pos-in-game
- Killing civilians.
- excute waypoint of other after being killed?
- Persistant MP class levelling systems
- Objects+AI
- Mission editing & scripting
- Car bomb
- How can i make a Jet Bomb a Specific Point?
- link to show me how to do scripting
- Nikiller's scripts pack
- ww1 bayonette fight
- Fwatch General Scripting
- Destroy Flak
- parachuting tank
- Mortars
- Effect tank firing on Random place's
- Shell names
- Rappeling script
- Crash plane and pilot alive ?
- Objective completed
- ammo command not working or what?
- How to make Howitzer or 81mm mortar to fire on a certain area?
- Height of a static machinegun.
- Embarking if shots are fired
- DKM_ARTY addon
- Spawned unit Attacks!
- ai units won't follow doMove command
- Spawn flares with map clicking?
- ambient sounds
- Handwriting in briefing
- Skipping time script.
- Script for ending mission if player kills friendly units or civilians
- Setface command and loading savegame
- Waypoint problem
- How to reduce the speed of air to air missile 9K32 Strela / stingers?
- Bleeding scritp
- How to know smoke-grenade position?
- dynamic mission request
- question about setWPPos and MOVE waypoint?
- Two actions?????
- Set Waypoint? / Random selection?
- Too much variables - autosave loading error
- retreating when 50% men is lost to starting point
- Mission won't run script outside of editor.
- Simple artillery barrage
- CreateUnit - problem in multiplayer
- Opening Crawl Text
- No Entry CONFIG.cpp/Cfgvehicles.
- Suicide Bomber Script
- Civillian swim
- air raid
- Helicopter Insertion/Extraction Scripts
- Helicopter take off, not working properly as wanted.
- CreateMarkers
- Need Help with Mission Timing & Script
- scripts needed for my missions
- paradrop script question
- Pool
- Respawning playable AI is a different object?
- f-watch for cold war assault
- Run script when button is pressed in OFP
- An Autorun script is in the works.
- Evacuation
- if player disconnected / unit1 != player?
- FOB template v.1.0b
- CivPopulate - Populate towns dynamically
- Trigger identifying a triggering unit
- Custom Gui
- [function] Re-assign weapons for WW4
- switchmove animations to last longer?
- unit animation
- Predator UAV camera and missiles
- Problem about "Briefing" in Multiplayer Editor
- ARMA: CWA (OFP) and Win 7 / 64 bit: Where to put unpbo'ed missions for editing ?
- Questions about editing
- Advanced formation scripting
- Searching a randomization and a helo taxi mods.
- AC-130 camera script
- In my MP mission , how to spawn with same weapons as before i died ?
- Multiplayer Death Cam
- exact animation duration
- Troubles with SetPos command
- Radio Menu/List
- Issues with waypoint conditions
- leading more groups
- How to have the same weapon and ammo when I re-spawn
- Savegame cancels DisableAI command