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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. Differences between OPF and Arma 2 editing?
  2. Set init when respawned
  3. How to make camera follow unit?
  4. Radio Trigger with local effect in MP
  5. Need help
  6. Array difficulty
  7. East/West flipflopping
  8. Join in progress?
  9. setcaptivefalse when weapon in hand
  10. New unit stays put
  11. How to make AI attack objects?
  12. Testing MP on single machine - FADE
  13. How do you make enemy AI not attack friendly AI
  14. EnemyStack, Does anyone have a copy of the scripts ?
  15. Need help/testing for this multiple group command script!
  16. Need help with intro makeing.
  17. Syncronise isent working
  18. Need help - "sleep" or "wait" command.
  19. Best way to get the AI to support infantry w/armor
  20. Blanco's AI cover script
  21. Spawn Points
  22. Ai specific target trigger
  23. Waypoints on building
  24. taking a knee
  25. Overview Picture question
  26. staying in crouch position
  27. Don't look at me you stupid soldier!!! :D
  28. Patrol and Convoy Qs
  29. Looking for some pointers on making big missions...
  30. If player in vehicle then add vehicle to array
  31. Finding out who tripped a detection trigger
  32. Tripwire
  33. OFP Campaign missions mission.sqm
  34. Multiple turret issues
  35. Newbie Question
  36. Landed Helicopter
  37. Dead groups
  38. Objectives
  39. Waypoint & Trigger questions
  40. Any way to fix the crazy AI Stuka Dive Bomb
  41. Kronzky's Patrol Script crashes OPF
  42. Picture Request
  43. FACESTEX_2 How to..
  44. Need help making a mission
  45. Trouble with a pepperpotting script
  46. NEWBIE need some help!!
  47. How do I enable citys to be taken over, I'll explain more inside:)
  48. Custom magazines in ammocrates
  49. Please help with Mapfact Barracks 1.5
  50. Invisible Walls to Keep troops on Rooftops
  51. i need help with a script =(
  52. Drop effects for large explosions
  53. Tank wrecks
  54. Making A Mode
  55. Hidden Markers
  56. Weather Q's + Unitcount command?? + Radio messages??
  57. Checking engine damage?
  58. Game logics?
  59. Weapon Pack program? Plus trigger question
  60. Few problems
  61. Array within an array
  62. How stop music?
  63. God Mode
  64. Terminal Mistake???
  65. Artillery Scripts
  66. engagement radius
  67. Command Name
  68. radio alfa e HQ
  69. Berghoff's nature packs alignment fix
  70. Script and Support WP Qs
  71. Objectives
  72. City Combat--Stay in the City AI!
  73. High Dispersion by Script
  74. Descrip. and Init Questions
  75. Problems with mission (lag) :/
  76. @ "if"
  77. Call init line after respawn
  78. Rellikki's script releases
  79. Job: drop particle
  80. attach PLA heli to a waypoint & MP mode
  81. repos missile script
  82. Halo Jump
  83. Map Click Movements for Units??
  84. air support
  85. Waypoint Condition Q's
  86. Help, using Addeventhandler?
  87. Strange error: double speech
  88. Really Simple Script Question
  89. Mission making advices
  90. Spectate script: 1st Person?
  91. magazines array
  92. Boats & Waypoints plus a random Q
  93. Map Positions
  94. Artillery and Deployment scripts Questions
  95. AAS for OFP
  96. To encode a mission
  97. Fire, Smoke & Sparks script
  98. How to make a civilian throw a grenade at a policeman
  99. To Activate an eventhandler
  100. To Activate a trigger just only by me
  101. How to make East unit to West side?
  102. To Know X Y Coordinates on the map
  103. AI respawning
  104. How: Animation Combat walk slow
  105. Get out the boat and get in the truck, godammit
  106. To add some units to my group
  107. Get more ai vehicles to assist you in mission.
  108. To hide an radio call
  109. which comes first, debriefing or outro?
  110. Weapon and magazine name
  111. Mp csar
  112. To delete a waypoint
  113. what's the name of that face?
  114. Can someone show me how to put songs on ofp?
  115. Help with scripts on multiplayer?
  116. More than 63 groups for a parade?!
  117. How to get a platoon of infantry to support a Tank in operation Flashpoint w/o script
  118. Help with Onmapsingleclick Artillery
  119. Blue Helmets
  120. operation flashpoint zombie mod scripting problem
  121. Max Elements in an Array
  122. How to script a unit to never lie down or crouch?
  123. Zombies in mission
  124. how to make ai follow an object in movement?
  125. How do you make the AI kill a specific target?
  126. quick help with script (Addaction)
  127. Help on; i need help trying to make the soldiers stand up,because they allways go pro
  128. Zombie mission
  129. side radio
  130. ran into trouble with triggers and waypoints
  131. command to deasctivate a mine
  132. Sound clip needed for use in my next mission
  133. paradrop vehicle
  134. Heeelp mee!
  135. question about assign target to unit
  136. Trigger problem
  137. Undestroyable unit
  138. bombing mission
  139. Moving Problem
  140. surrendring script
  141. Retreating Problem
  142. Objectives
  143. how to increase capacity
  144. How do i find a scipt?
  145. dofollow command
  146. A few questions
  147. Disabled tanks
  148. Help w/ Weapons and Scripting
  149. Enemy Artillery Fire on me
  150. Focuse my binoculars over a target
  151. how to activate a trigger by killing one of east units?
  152. How to force AAA gun
  153. Join and Lead Issue
  154. change the units in cti
  155. How do I?
  156. Help ! My mission is messed up due to a bad join and lead script.
  157. Need a join/reinforce script
  158. Filling an empty vehicle with custom drivers/pilots and giving it a WP
  159. WW2MP landing script?
  160. Help! CoCAU Arty scripts arent activating
  161. Tank patrol problem (Cannot stop & fire)
  162. Hold Position Problem
  163. ending after killing enemy
  164. need help in set-pos-in-game
  165. Killing civilians.
  166. excute waypoint of other after being killed?
  167. Persistant MP class levelling systems
  168. Objects+AI
  169. Mission editing & scripting
  170. Car bomb
  171. How can i make a Jet Bomb a Specific Point?
  172. link to show me how to do scripting
  173. Nikiller's scripts pack
  174. ww1 bayonette fight
  175. Fwatch General Scripting
  176. Destroy Flak
  177. parachuting tank
  178. Mortars
  179. Effect tank firing on Random place's
  180. Shell names
  181. Rappeling script
  182. Crash plane and pilot alive ?
  183. Objective completed
  184. ammo command not working or what?
  185. How to make Howitzer or 81mm mortar to fire on a certain area?
  186. Height of a static machinegun.
  187. Embarking if shots are fired
  188. DKM_ARTY addon
  189. Spawned unit Attacks!
  190. ai units won't follow doMove command
  191. Spawn flares with map clicking?
  192. ambient sounds
  193. Handwriting in briefing
  194. Skipping time script.
  195. Script for ending mission if player kills friendly units or civilians
  196. Setface command and loading savegame
  197. Waypoint problem
  198. How to reduce the speed of air to air missile 9K32 Strela / stingers?
  199. Bleeding scritp
  200. How to know smoke-grenade position?
  201. dynamic mission request
  202. question about setWPPos and MOVE waypoint?
  203. Two actions?????
  204. Set Waypoint? / Random selection?
  205. Too much variables - autosave loading error
  206. retreating when 50% men is lost to starting point
  207. Mission won't run script outside of editor.
  208. Simple artillery barrage
  209. CreateUnit - problem in multiplayer
  210. Opening Crawl Text
  211. No Entry CONFIG.cpp/Cfgvehicles.
  212. Suicide Bomber Script
  213. Civillian swim
  214. air raid
  215. Helicopter Insertion/Extraction Scripts
  216. Helicopter take off, not working properly as wanted.
  217. CreateMarkers
  218. Need Help with Mission Timing & Script
  219. scripts needed for my missions
  220. paradrop script question
  221. Pool
  222. Respawning playable AI is a different object?
  223. f-watch for cold war assault
  224. Run script when button is pressed in OFP
  225. An Autorun script is in the works.
  226. Evacuation
  227. if player disconnected / unit1 != player?
  228. FOB template v.1.0b
  229. CivPopulate - Populate towns dynamically
  230. Trigger identifying a triggering unit
  231. Custom Gui
  232. [function] Re-assign weapons for WW4
  233. switchmove animations to last longer?
  234. unit animation
  235. Predator UAV camera and missiles
  236. Problem about "Briefing" in Multiplayer Editor
  237. ARMA: CWA (OFP) and Win 7 / 64 bit: Where to put unpbo'ed missions for editing ?
  238. Questions about editing
  239. Advanced formation scripting
  240. Searching a randomization and a helo taxi mods.
  241. AC-130 camera script
  242. In my MP mission , how to spawn with same weapons as before i died ?
  243. Multiplayer Death Cam
  244. exact animation duration
  245. Troubles with SetPos command
  246. Radio Menu/List
  247. Issues with waypoint conditions
  248. leading more groups
  249. How to have the same weapon and ammo when I re-spawn
  250. Savegame cancels DisableAI command