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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. Skill for one class
  2. Differences between OPF and Arma 2 editing?
  3. Set init when respawned
  4. How to make camera follow unit?
  5. Radio Trigger with local effect in MP
  6. Need help
  7. Array difficulty
  8. East/West flipflopping
  9. Join in progress?
  10. setcaptivefalse when weapon in hand
  11. New unit stays put
  12. How to make AI attack objects?
  13. Testing MP on single machine - FADE
  14. How do you make enemy AI not attack friendly AI
  15. EnemyStack, Does anyone have a copy of the scripts ?
  16. Need help/testing for this multiple group command script!
  17. Need help with intro makeing.
  18. Syncronise isent working
  19. Need help - "sleep" or "wait" command.
  20. Best way to get the AI to support infantry w/armor
  21. Blanco's AI cover script
  22. Spawn Points
  23. Ai specific target trigger
  24. Waypoints on building
  25. taking a knee
  26. Overview Picture question
  27. staying in crouch position
  28. Don't look at me you stupid soldier!!! :D
  29. Patrol and Convoy Qs
  30. Looking for some pointers on making big missions...
  31. If player in vehicle then add vehicle to array
  32. Finding out who tripped a detection trigger
  33. Tripwire
  34. OFP Campaign missions mission.sqm
  35. Multiple turret issues
  36. Newbie Question
  37. Landed Helicopter
  38. Dead groups
  39. Objectives
  40. Waypoint & Trigger questions
  41. Any way to fix the crazy AI Stuka Dive Bomb
  42. Kronzky's Patrol Script crashes OPF
  43. Picture Request
  44. FACESTEX_2 How to..
  45. Need help making a mission
  46. Trouble with a pepperpotting script
  47. NEWBIE need some help!!
  48. How do I enable citys to be taken over, I'll explain more inside:)
  49. Custom magazines in ammocrates
  50. Please help with Mapfact Barracks 1.5
  51. Invisible Walls to Keep troops on Rooftops
  52. i need help with a script =(
  53. Drop effects for large explosions
  54. Tank wrecks
  55. Making A Mode
  56. Hidden Markers
  57. Weather Q's + Unitcount command?? + Radio messages??
  58. Checking engine damage?
  59. Game logics?
  60. Weapon Pack program? Plus trigger question
  61. Few problems
  62. Array within an array
  63. How stop music?
  64. God Mode
  65. Terminal Mistake???
  66. Artillery Scripts
  67. engagement radius
  68. Command Name
  69. radio alfa e HQ
  70. Berghoff's nature packs alignment fix
  71. Script and Support WP Qs
  72. Objectives
  73. City Combat--Stay in the City AI!
  74. High Dispersion by Script
  75. Descrip. and Init Questions
  76. Problems with mission (lag) :/
  77. @ "if"
  78. Call init line after respawn
  79. Rellikki's script releases
  80. Job: drop particle
  81. attach PLA heli to a waypoint & MP mode
  82. repos missile script
  83. Halo Jump
  84. Map Click Movements for Units??
  85. air support
  86. Waypoint Condition Q's
  87. Help, using Addeventhandler?
  88. Strange error: double speech
  89. Really Simple Script Question
  90. Mission making advices
  91. Spectate script: 1st Person?
  92. magazines array
  93. Boats & Waypoints plus a random Q
  94. Map Positions
  95. Artillery and Deployment scripts Questions
  96. AAS for OFP
  97. To encode a mission
  98. Fire, Smoke & Sparks script
  99. How to make a civilian throw a grenade at a policeman
  100. To Activate an eventhandler
  101. To Activate a trigger just only by me
  102. How to make East unit to West side?
  103. To Know X Y Coordinates on the map
  104. AI respawning
  105. How: Animation Combat walk slow
  106. Get out the boat and get in the truck, godammit
  107. To add some units to my group
  108. Get more ai vehicles to assist you in mission.
  109. To hide an radio call
  110. which comes first, debriefing or outro?
  111. Weapon and magazine name
  112. Mp csar
  113. To delete a waypoint
  114. what's the name of that face?
  115. Can someone show me how to put songs on ofp?
  116. Help with scripts on multiplayer?
  117. More than 63 groups for a parade?!
  118. How to get a platoon of infantry to support a Tank in operation Flashpoint w/o script
  119. Help with Onmapsingleclick Artillery
  120. Blue Helmets
  121. operation flashpoint zombie mod scripting problem
  122. Max Elements in an Array
  123. How to script a unit to never lie down or crouch?
  124. Zombies in mission
  125. how to make ai follow an object in movement?
  126. How do you make the AI kill a specific target?
  127. quick help with script (Addaction)
  128. Help on; i need help trying to make the soldiers stand up,because they allways go pro
  129. Zombie mission
  130. side radio
  131. ran into trouble with triggers and waypoints
  132. command to deasctivate a mine
  133. Sound clip needed for use in my next mission
  134. paradrop vehicle
  135. Heeelp mee!
  136. question about assign target to unit
  137. Trigger problem
  138. Undestroyable unit
  139. bombing mission
  140. Moving Problem
  141. surrendring script
  142. Retreating Problem
  143. Objectives
  144. how to increase capacity
  145. How do i find a scipt?
  146. dofollow command
  147. A few questions
  148. Disabled tanks
  149. Help w/ Weapons and Scripting
  150. Enemy Artillery Fire on me
  151. Focuse my binoculars over a target
  152. how to activate a trigger by killing one of east units?
  153. How to force AAA gun
  154. Join and Lead Issue
  155. change the units in cti
  156. How do I?
  157. Help ! My mission is messed up due to a bad join and lead script.
  158. Need a join/reinforce script
  159. Filling an empty vehicle with custom drivers/pilots and giving it a WP
  160. WW2MP landing script?
  161. Help! CoCAU Arty scripts arent activating
  162. Tank patrol problem (Cannot stop & fire)
  163. Hold Position Problem
  164. ending after killing enemy
  165. need help in set-pos-in-game
  166. Killing civilians.
  167. excute waypoint of other after being killed?
  168. Persistant MP class levelling systems
  169. Objects+AI
  170. Mission editing & scripting
  171. Car bomb
  172. How can i make a Jet Bomb a Specific Point?
  173. link to show me how to do scripting
  174. Nikiller's scripts pack
  175. ww1 bayonette fight
  176. Fwatch General Scripting
  177. Destroy Flak
  178. parachuting tank
  179. Mortars
  180. Effect tank firing on Random place's
  181. Shell names
  182. Rappeling script
  183. Crash plane and pilot alive ?
  184. Objective completed
  185. ammo command not working or what?
  186. How to make Howitzer or 81mm mortar to fire on a certain area?
  187. Height of a static machinegun.
  188. Embarking if shots are fired
  189. DKM_ARTY addon
  190. Spawned unit Attacks!
  191. ai units won't follow doMove command
  192. Spawn flares with map clicking?
  193. ambient sounds
  194. Handwriting in briefing
  195. Skipping time script.
  196. Script for ending mission if player kills friendly units or civilians
  197. Setface command and loading savegame
  198. Waypoint problem
  199. How to reduce the speed of air to air missile 9K32 Strela / stingers?
  200. Bleeding scritp
  201. How to know smoke-grenade position?
  202. dynamic mission request
  203. question about setWPPos and MOVE waypoint?
  204. Two actions?????
  205. Set Waypoint? / Random selection?
  206. Too much variables - autosave loading error
  207. retreating when 50% men is lost to starting point
  208. Mission won't run script outside of editor.
  209. Simple artillery barrage
  210. CreateUnit - problem in multiplayer
  211. Opening Crawl Text
  212. No Entry CONFIG.cpp/Cfgvehicles.
  213. Suicide Bomber Script
  214. Civillian swim
  215. air raid
  216. Helicopter Insertion/Extraction Scripts
  217. Helicopter take off, not working properly as wanted.
  218. CreateMarkers
  219. Need Help with Mission Timing & Script
  220. scripts needed for my missions
  221. paradrop script question
  222. Pool
  223. Respawning playable AI is a different object?
  224. f-watch for cold war assault
  225. Run script when button is pressed in OFP
  226. An Autorun script is in the works.
  227. Evacuation
  228. if player disconnected / unit1 != player?
  229. FOB template v.1.0b
  230. CivPopulate - Populate towns dynamically
  231. Trigger identifying a triggering unit
  232. Custom Gui
  233. [function] Re-assign weapons for WW4
  234. switchmove animations to last longer?
  235. unit animation
  236. Predator UAV camera and missiles
  237. Mouse Speed
  238. Problem about "Briefing" in Multiplayer Editor
  239. ARMA: CWA (OFP) and Win 7 / 64 bit: Where to put unpbo'ed missions for editing ?
  240. Questions about editing
  241. Advanced formation scripting
  242. Searching a randomization and a helo taxi mods.
  243. AC-130 camera script
  244. In my MP mission , how to spawn with same weapons as before i died ?