PDA

View Full Version : OFP : MISSION EDITING & SCRIPTING



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 [37] 38 39 40

  1. 3 different questions for a MP-editing
  2. Pulling my hair out over triggers/waypoints
  3. Stopping a sound effect?
  4. Urban Patrol Script
  5. Intro cutscene with sound
  6. Custom MP sounds
  7. Wierd scripting questions
  8. Mission Complete?
  9. Civillian mind. (OOOOOOOOH!)
  10. Modifying a default vehicle
  11. Waypoint command question
  12. A SAR mission
  13. unit changing side
  14. The perfect Convoy
  15. Harrier Setvelocity
  16. Introducing new units to the map
  17. How do I add music to a mission?
  18. How do I add my own music to a mission?
  19. MAGAZINES on tables
  20. Adding and using flares in mission
  21. Custom menu
  22. Editor
  23. Question about setCaptive when unit armed/unarmed
  24. TNT leauge - looking for SQF scripter :)
  25. Eventhandlers
  26. how do i make the brefing text?
  27. forcemap and the Map keyboard key
  28. How do I Make Guerrillas Hostile to All?
  29. Make squad load blackhawk then drop off at LZ
  30. How do you add a .jpg face on a AI? (OFP 1.40)
  31. Scrip Probs (Again...)
  32. Help with event handlers!!!
  33. trigger a set position into gunner???
  34. Make my own vehicle respawn
  35. My copter won't move
  36. putting a flag on a tank
  37. Waypoint move Command?
  38. object ID setdamage
  39. Grouping problems. (noob alert)
  40. Some mission editing
  41. AI flares, armed assault
  42. cutrsc is BOTCHED!
  43. ogg'ization ans wss'ization
  44. how can i adapt a finnished mission in the editor?
  45. Good tutorials
  46. A stupid easy Q
  47. New - needs HELP
  48. Converting Strings
  49. ARMA Scripting in UTUBE
  50. any 1 want to finnish off a mission
  51. Players view locked on entry
  52. 2 broken scripts not working on a dedicated server
  53. How to work triggers and objectives
  54. satchel charges
  55. Would someone like to write a script for me?
  56. multiplayer behavior of a simple script
  57. A script that ai not workin
  58. crazy triggers
  59. Repair or Fuel
  60. Need help with mission editor
  61. Script files
  62. I would like to know scripted waypoints
  63. JAM Weapon Trouble
  64. invinicble team member
  65. Medic/Treat Wounds script help!
  66. help with animations!
  67. Searchlights
  68. Scrip Propblems
  69. Help with bug work around.
  70. how? to add an "if this/than that" to a script?
  71. rar files
  72. one click arty
  73. Briefing q's
  74. Cameras?
  75. Car crashing into bus
  76. UPS Error Line 104
  77. Multiple Questions
  78. music triggers
  79. Shelling the map
  80. Problem with Marker Script
  81. Multiple viewport & customized HUD ?
  82. ECP and NEW SARUGAO Island
  83. Destroying the bridges on FDF east border
  84. 2 scripts 2 major problems
  85. white smoke from a tank script
  86. Dead in mission alive in outro ?
  87. Sound Folder Error
  88. How do i change the driver of a vehicle?
  89. Hard or Impossible
  90. curser distance
  91. Important to kill?
  92. VBS1 - Forcing Cars to stay one side of the road
  93. Automated Turrets
  94. Repeating an exact chopper landing possible ?
  95. Removing addons
  96. Getpos a chopper is returning "Array?"
  97. Stringtable.csv
  98. Looping waypoints?
  99. specified unit addaction when in cargo
  100. All about SCUD
  101. kneel position
  102. East Detection command?
  103. Vehicle hijack
  104. Stripping addons for eye candy only.
  105. Exploding Barrels...
  106. A Paradrop problem...
  107. Trying to make commandmove work
  108. Detecting vehicle type in specific area
  109. AI arty
  110. Help with vehicles
  111. Add Custom Music
  112. Make a tank be airdroped?
  113. hmm need help
  114. Automatic Fire problems...
  115. MGuns on vehicles
  116. mortors
  117. Help needed.
  118. Where to???
  119. Looping an audio file - how?
  120. This list question
  121. Unit's dropping gun's?
  122. SetAccTime
  123. Retry-position
  124. Moving mouth
  125. Vechilcle Formations
  126. Creating Marker's
  127. Canonfire :/
  128. Newb editing questions
  129. nhanced Configuration Project 1.075 or older!
  130. Punching.
  131. disableAI
  132. Message to show via addeventhandler
  133. Realistic Car Jacker script needed
  134. Tanks to hold fire till
  135. Mgun tricks
  136. Gas Station use
  137. What to use instead of 'object'?
  138. Create an explosion with createVehicle
  139. Problem using units in mission editor..Help me!
  140. Where are user missions saved?
  141. Positions
  142. Soldier doesnt get oput of jeep
  143. teleporting
  144. Help needed again
  145. Spawning AI in SP missions on a trigger?
  146. Triggers !!!
  147. In-Game Editor
  148. how to spawn a M2 machinegun?
  149. Planes attacking infantry... how?
  150. Saves Break Custom Sounds
  151. .help needed
  152. Why do grenades float away in Editor?
  153. How do  you place objects ?
  154. Spawning AI using trigger
  155. Can a driver be truly "careless"?
  156. OFP 1.96 just reinstalled!!!
  157. MP mission scripting question.
  158. radio message problem
  159. Anyone has D-Daystyle mg script and Trench script?
  160. Can't play music
  161. Noob questions
  162. Spawn AI in buildings randomly
  163. Missions with FFSX2007
  164. Very n00b question
  165. CreateVehicle
  166. SQM file is coded
  167. Can AI stand and/or patrol on roofs?
  168. Cant change the scale of roads
  169. Respawn vehicle (in sp)
  170. Delete Dead bodies
  171. Unit starts driving when alarm goes off
  172. The Davle bridge
  173. Edit the Resistance Campaign
  174. How to port a mission to another island?
  175. Tweaking a campaign to taste, but,,,
  176. Randomly removing objectives
  177. The Forsaken
  178. Animations
  179. Ending a mission with 3 objs
  180. Making a soldier sit down
  181. Radio on table
  182. News of the misson "crossroad"
  183. Makeing soldiers kneel
  184. Getting ai soldiers to sit
  185. Stupid thing thst pisses me off
  186. No advanced option in mission editor
  187. Using triggers
  188. Paratroopers scripts
  189. Please help a noob
  190. Parachuting from a plane
  191. Multiplayer campaign
  192. Altitude
  193. Helicopters circling at waypoints
  194. sqs? script not found scripting help!
  195. Random traffic script
  196. Ac130 circling
  197. Making missions style "Hidden Agenda" missions
  198. I need a quick refresher
  199. Timers?
  200. Carry over capture armor?
  201. east turns on east
  202. Problems with paratroopers
  203. Tutorials for starters
  204. ForceViewdistance?
  205. Carpet Bomb Script
  206. Using lip syncing without sound problem
  207. multiple missions in 1 missions
  208. How to Put a MG Heavy to a Car and Loadout &Loadin
  209. "Insurgent" script.
  210. Markers to appear when only 1 side is in town.
  211. Simple Question
  212. How works an Deploy script???
  213. Indirect machine gun fire.
  214. Tango Hunt missions
  215. OFP Campaign Creator/Editor/Mission Briefing Overv
  216. Script Help
  217. BAS Blackhawk Rappeling
  218. DePBOing Problem
  219. Tutorial / description of how to add a custom unit
  220. Triggers beyond Juluet?
  221. enter a code to do something
  222. OWP Mi26 won't dropoff apc
  223. Find a unit's current animation
  224. Deathcounter + Unit List Box?
  225. creating a black screen as default viewpoint
  226. ambient /enviromental sound
  227. Custom objects not visible in Mission Editor
  228. Helicopter Waypoint
  229. Loop scripting help
  230. How to unit target practice/get out vehicle
  231. ronald cargorope script needed
  232. Bombing Run (without clicking)
  233. STUCK Animation
  234. How to create a trigger in a script in OFP?
  235. AI to open Door
  236. Can't open CWC campaign missions in the editor
  237. Increasing Editor Limit
  238. Is there a way to make artillery?
  239. Getting a picture for my overview
  240. segmentation fault
  241. Changing Weapons for Tanks
  242. Custom Music crashing game?
  243. Radio unit STOP/GO
  244. Camera
  245. UnPBO
  246. Skiptime daylight only
  247. Side Kill Counter Script?
  248. Trigger works as intended in editor but not in MP
  249. Helicopter to fly away
  250. Making a car drive when a squad has got in it