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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. lil complex: Non stationary cargo movement etc...
  2. Description, Easy, Meduim, Hard help
  3. Problem : Removing weapons
  4. Auto Rearm for Primary Weapon
  5. Scripting in the init.sqs file
  6. MP Briefing
  7. MP Briefing
  8. Radio Spawn
  9. I know what I want to accomplish, but not how
  10. Mission failure
  11. doMove & wait for condition
  12. scripting puzzle
  13. Mandomisil missile suite scripts
  14. Support script
  15. All units triggering a trigger
  16. this switchmove
  17. minefield
  18. radar?
  19. Question : Custom Names & aniamtion
  20. I cannot get move to work
  21. Everybody inside trigger area dies
  22. Spawn 5 Script
  23. How do I span a unit/object
  24. Blanco Fixed Position
  25. Two Fast questions
  26. fire/smoke.sqs
  27. Setcombatmode
  28. Artillery Strike
  29. Fonts
  30. Totally lost mission question
  31. Dialog txt box + frame + formatted text
  32. infantry vehicle repair script
  33. campaign editor
  34. Scripting FAQ
  35. Speed...
  36. How to shoot yourself
  37. Cutscene on Main Menu
  38. stringtable file
  39. disable AI head movement
  40. Mission requiring certain scripts
  41. Radio question
  42. Vehicle Respawn in MP
  43. Dead Group
  44. Mission Expectancy
  45. I 've about had it
  46. Teleporting?
  47. Insert BW-Mod Units in existing MiniBF-Maps (MP)
  48. Syntax Check
  49. Request : stringtable file & custom callsigns
  50. Laser Designator Dot
  51. Question about multiplayer missions
  52. ECP vs Y2K3
  53. To All
  54. 3 in 1
  55. Beginning Breifing/image editing
  56. Mapfact Powerswitch
  57. Counting stuff in MP
  58. Playing mis/campaigns with choice player unit
  59. Empty vehicles/boats
  60. wss file converter
  61. Ending mission with radio phone and other stuff
  62. Script writing programs for using marker waypoints
  63. Rearming AI units
  64. WavtoLip in missions
  65. Long Range Sniping Technique
  66. Black Hawk Down Script
  67. Need help with lights in new mission
  68. Objective Script
  69. neebie question
  70. Sqs.Format
  71. Any group member not present
  72. Naming a VehiclCreated unit
  73. Campaign Overview
  74. Knowsabout
  75. 24 msiion help
  76. In command
  77. Force fire
  78. Need a little Gamelogic help please
  79. satchel explosives
  80. how to get Ai to start with secondry weapon
  81. Civi units as west soldiers
  82. Chopper Wait is false
  83. giving a number to a local variable from a publicV
  84. initialization commands
  85. Radio command mp
  86. Detect players group leader on ded server
  87. Trouble with function
  88. client-server multiplayer problem
  89. Dedicated server, init.sqs and publicVariable
  90. Camera and Markers
  91. MP Respawn script!
  92. Stop from seeing the map
  93. Ai getting in addon towers
  94. Cam created jet and Napalm
  95. Do long delays in looped script cause problems?
  96. A true - false variable made equal to local
  97. Text To Speech program in Russian
  98. Advancing in Scripting
  99. MSL Altimeter
  100. Couple of Scripts for anyone that want's them
  101. Respawn
  102. More death animations ?
  103. (vehicle east) countside list triggername
  104. if {singlePlayer} else {MP-Problem}
  105. Multiple side breifings
  106. spawn script problems
  107. skill bar
  108. How to...
  109. WGL Effects
  110. Weapons and ammo list
  111. Trigger only activated by ground units
  112. A few Script Questions
  113. each weapon class with its own holding animation
  114. Detect Flare
  115. Descrition EXT (weapons & Magazines class per side
  116. Vapour Trail?
  117. Can player respawn to their dead body?
  118. Chopper won't land
  119. Bunker Script
  120. I44 Weapon Names
  121. Animation Question
  122. Looping a sourced sound
  123. Parade Rest
  124. What Are
  125. group dead+seagulls+end= How?
  126. 3d dialog tutorials
  127. Function to search nested arrays
  128. Ungroup fleeing soldiers
  129. getting a airplane to circle
  130. West Vs West ?
  131. Need help with Fired Script adn Event Handlers plz
  132. ATC_Pack and editable automatic Landing
  133. Need help with Fired Script and Event Handlers
  134. parachutes and addAction
  135. Some questions
  136. Getpos of unit which activated trigger. How?
  137. A question regarding new flags
  138. Adding a flag to a unit.
  139. Hostage Scrip
  140. Bridge Repair
  141. One Question
  142. What Are All Of The
  143. 2 questions regarding global variable use
  144. Trigger assigned !
  145. Object placement problem
  146. Sound/Music Script Question
  147. How to get Unit's editor name in Trigger Array
  148. Quick Question
  149. hostage death
  150. MP coop outro's?
  151. Way to count how much ammo/weapons in crate?
  152. Replacing Objects on Islands
  153. Quick onmapsingleclick problem ECP 1.085
  154. Vehicle Respawn in Multiplayer
  155. Getting a group to move to pos in editor
  156. Adding specific ammo
  157. Looking for CTI scripts
  158. Execute new script from current script
  159. Plane doesn't return to base
  160. Artillery
  161. Disable Addon
  162. formating text in briefing
  163. Groups/Single Units and CPU usage
  164. Cam created satchel
  165. Funny Script Error
  166. Interesting and perhaps usefull ASL/AGL bug
  167. NV intermittent fault script
  168. Mapfact Radar !
  169. Climbing up ladders
  170. Add music to game.
  171. Zero damage
  172. Custom Formation Script
  173. dostop and domove
  174. Spawning AI Groups
  175. Fast Time
  176. Choppers slowing to a Hover
  177. Forcing a player crawl
  178. Simulating Electronic Warfare
  179. Get player  out of helo in cam
  180. Disabling the accelerate time key
  181. Empty Vehicles
  182. Create Squad sqs ?
  183. Scripting Reference (beta)
  184. setPos crashes ofp - help !
  185. how can i do
  186. Is this normal?
  187. GPS script pack ! :D
  188. What's the name of animation when heal a medic?
  189. How to count alive units from group in script ?
  190. How can I check, if player destroy a bridge?
  191. Helicopters
  192. Font size
  193. Sound played at unit, with wave2lip on
  194. How to get AI Sniper kill certain unit
  195. Script
  196. Scalar boolean ? Help me :(
  197. Changing Unit model - type - side, possible?
  198. Grouplink II ver 1.90 script error
  199. Localized loud sound, short fade out distance
  200. Sound In Briefing? (and image question)
  201. reveal
  202. Scripts for using selectable dialogs
  203. How on earth do i....
  204. End a script
  205. Changing Only unit name in Description.ext
  206. You are dead message
  207. Removing weapons or ammo
  208. Trigger waypoint help
  209. Ground to Air missile add-ons
  210. Condition of presence of a radio trigger.
  211. Enabeling the GPS device on your map?
  212. CWC and Resistance music tracks lengths
  213. Lights On All The Time
  214. Force player to sling weapon
  215. "Poisonous" bottles
  216. .pbo files in maps?
  217. How to assign a speed at "anyvehicle"
  218. melee attack?
  219. 50. Cal Lights Off
  220. Drop command problem
  221. CTI (campaign) mode, new idea, is it possible?
  222. Mapfact barracks gates
  223. How do you disable an action menu option
  224. Tutorials?
  225. Space object and drop command
  226. Player empty handed?
  227. Skiptime Script
  228. Randomised Patrol Script
  229. If playable unit grabs a certain kind of weapon
  230. Waypoint trouble
  231. Problem with "overview"
  232. Scripts List
  233. PLA Mod Weapon Names
  234. Beta testers, English corrector needed
  235. Not unloading troops
  236. 3D text and 3D drawing
  237. Burning crews
  238. limit and set speed of a vehicle?
  239. Difference between AI and Player
  240. Quick Question
  241. night vision intro trigger
  242. Shortone
  243. Need Help
  244. How To Prevent Soldiers From Going Prone
  245. Respawning Soldiers Question
  246. how to
  247. falling animation
  248. [Project Release] CHSVOS - Vehcle Occupying Script
  249. I want to keep on playing, not die!
  250. Trigger question