View Full Version : OFP : MISSION EDITING & SCRIPTING
- lil complex: Non stationary cargo movement etc...
- Description, Easy, Meduim, Hard help
- Problem : Removing weapons
- Auto Rearm for Primary Weapon
- Scripting in the init.sqs file
- MP Briefing
- MP Briefing
- Radio Spawn
- I know what I want to accomplish, but not how
- Mission failure
- doMove & wait for condition
- scripting puzzle
- Mandomisil missile suite scripts
- Support script
- All units triggering a trigger
- this switchmove
- minefield
- radar?
- Question : Custom Names & aniamtion
- I cannot get move to work
- Everybody inside trigger area dies
- Spawn 5 Script
- How do I span a unit/object
- Blanco Fixed Position
- Two Fast questions
- fire/smoke.sqs
- Setcombatmode
- Artillery Strike
- Fonts
- Totally lost mission question
- Dialog txt box + frame + formatted text
- infantry vehicle repair script
- campaign editor
- Scripting FAQ
- Speed...
- How to shoot yourself
- Cutscene on Main Menu
- stringtable file
- disable AI head movement
- Mission requiring certain scripts
- Radio question
- Vehicle Respawn in MP
- Dead Group
- Mission Expectancy
- I 've about had it
- Teleporting?
- Insert BW-Mod Units in existing MiniBF-Maps (MP)
- Syntax Check
- Request : stringtable file & custom callsigns
- Laser Designator Dot
- Question about multiplayer missions
- ECP vs Y2K3
- To All
- 3 in 1
- Beginning Breifing/image editing
- Mapfact Powerswitch
- Counting stuff in MP
- Playing mis/campaigns with choice player unit
- Empty vehicles/boats
- wss file converter
- Ending mission with radio phone and other stuff
- Script writing programs for using marker waypoints
- Rearming AI units
- WavtoLip in missions
- Long Range Sniping Technique
- Black Hawk Down Script
- Need help with lights in new mission
- Objective Script
- neebie question
- Sqs.Format
- Any group member not present
- Naming a VehiclCreated unit
- Campaign Overview
- Knowsabout
- 24 msiion help
- In command
- Force fire
- Need a little Gamelogic help please
- satchel explosives
- how to get Ai to start with secondry weapon
- Civi units as west soldiers
- Chopper Wait is false
- giving a number to a local variable from a publicV
- initialization commands
- Radio command mp
- Detect players group leader on ded server
- Trouble with function
- client-server multiplayer problem
- Dedicated server, init.sqs and publicVariable
- Camera and Markers
- MP Respawn script!
- Stop from seeing the map
- Ai getting in addon towers
- Cam created jet and Napalm
- Do long delays in looped script cause problems?
- A true - false variable made equal to local
- Text To Speech program in Russian
- Advancing in Scripting
- MSL Altimeter
- Couple of Scripts for anyone that want's them
- Respawn
- More death animations ?
- (vehicle east) countside list triggername
- if {singlePlayer} else {MP-Problem}
- Multiple side breifings
- spawn script problems
- skill bar
- How to...
- WGL Effects
- Weapons and ammo list
- Trigger only activated by ground units
- A few Script Questions
- each weapon class with its own holding animation
- Detect Flare
- Descrition EXT (weapons & Magazines class per side
- Vapour Trail?
- Can player respawn to their dead body?
- Chopper won't land
- Bunker Script
- I44 Weapon Names
- Animation Question
- Looping a sourced sound
- Parade Rest
- What Are
- group dead+seagulls+end= How?
- 3d dialog tutorials
- Function to search nested arrays
- Ungroup fleeing soldiers
- getting a airplane to circle
- West Vs West ?
- Need help with Fired Script adn Event Handlers plz
- ATC_Pack and editable automatic Landing
- Need help with Fired Script and Event Handlers
- parachutes and addAction
- Some questions
- Getpos of unit which activated trigger. How?
- A question regarding new flags
- Adding a flag to a unit.
- Hostage Scrip
- Bridge Repair
- One Question
- What Are All Of The
- 2 questions regarding global variable use
- Trigger assigned !
- Object placement problem
- Sound/Music Script Question
- How to get Unit's editor name in Trigger Array
- Quick Question
- hostage death
- MP coop outro's?
- Way to count how much ammo/weapons in crate?
- Replacing Objects on Islands
- Quick onmapsingleclick problem ECP 1.085
- Vehicle Respawn in Multiplayer
- Getting a group to move to pos in editor
- Adding specific ammo
- Looking for CTI scripts
- Execute new script from current script
- Plane doesn't return to base
- Artillery
- Disable Addon
- formating text in briefing
- Groups/Single Units and CPU usage
- Cam created satchel
- Funny Script Error
- Interesting and perhaps usefull ASL/AGL bug
- NV intermittent fault script
- Mapfact Radar !
- Climbing up ladders
- Add music to game.
- Zero damage
- Custom Formation Script
- dostop and domove
- Spawning AI Groups
- Fast Time
- Choppers slowing to a Hover
- Forcing a player crawl
- Simulating Electronic Warfare
- Get player out of helo in cam
- Disabling the accelerate time key
- Empty Vehicles
- Create Squad sqs ?
- Scripting Reference (beta)
- setPos crashes ofp - help !
- how can i do
- Is this normal?
- GPS script pack ! :D
- What's the name of animation when heal a medic?
- How to count alive units from group in script ?
- How can I check, if player destroy a bridge?
- Helicopters
- Font size
- Sound played at unit, with wave2lip on
- How to get AI Sniper kill certain unit
- Script
- Scalar boolean ? Help me :(
- Changing Unit model - type - side, possible?
- Grouplink II ver 1.90 script error
- Localized loud sound, short fade out distance
- Sound In Briefing? (and image question)
- reveal
- Scripts for using selectable dialogs
- How on earth do i....
- End a script
- Changing Only unit name in Description.ext
- You are dead message
- Removing weapons or ammo
- Trigger waypoint help
- Ground to Air missile add-ons
- Condition of presence of a radio trigger.
- Enabeling the GPS device on your map?
- CWC and Resistance music tracks lengths
- Lights On All The Time
- Force player to sling weapon
- "Poisonous" bottles
- .pbo files in maps?
- How to assign a speed at "anyvehicle"
- melee attack?
- 50. Cal Lights Off
- Drop command problem
- CTI (campaign) mode, new idea, is it possible?
- Mapfact barracks gates
- How do you disable an action menu option
- Tutorials?
- Space object and drop command
- Player empty handed?
- Skiptime Script
- Randomised Patrol Script
- If playable unit grabs a certain kind of weapon
- Waypoint trouble
- Problem with "overview"
- Scripts List
- PLA Mod Weapon Names
- Beta testers, English corrector needed
- Not unloading troops
- 3D text and 3D drawing
- Burning crews
- limit and set speed of a vehicle?
- Difference between AI and Player
- Quick Question
- night vision intro trigger
- Shortone
- Need Help
- How To Prevent Soldiers From Going Prone
- Respawning Soldiers Question
- how to
- falling animation
- [Project Release] CHSVOS - Vehcle Occupying Script
- I want to keep on playing, not die!
- Trigger question
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