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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. Wanted
  2. Whats wrong with this script?
  3. team joining
  4. LAND GEAR PROBLEMS
  5. AC-130 script
  6. Start here or here or here
  7. New Graphic Effect by xenom
  8. When did you last feel excited in a mission?
  9. Any way to script AI to enter buildings?
  10. Question about AddEventHandler ["Killed",]
  11. Bad consequences of negative player score/rating
  12. A new way to "log" script output.
  13. Can choppers keep absolute height
  14. FAC
  15. Camera-Ending mission
  16. Idea poll: mission editors directory
  17. random  script
  18. Group Link II ver. 1.90 released
  19. .OBJ to .P3D
  20. Scrpiting
  21. What type of mission do you want made?
  22. doWatch and anim problem
  23. Display conents of ammocrate
  24. Ammo Bearer
  25. Pushups Group
  26. Problem with unit after respawn
  27. respawn help
  28. Military Tatics
  29. How do I make a helo pop smoke?
  30. Querying unit & waypoint infos
  31. difficulty in MP
  32. I want the leader to be moved to a gamelogic
  33. chopper script
  34. Questions on AddEvent Handler "fired" for aircraft
  35. probably easy question about scripts
  36. scripting question
  37. Support
  38. killed group
  39. vioces and radio problem
  40. Alphaexit.sqs
  41. SEBNAM chopper et BAS's one problem
  42. Med evac
  43. stop that script!
  44. I want to make my own custom config
  45. Objective Help
  46. dead troops in choppers
  47. Urban
  48. Navy
  49. Combat sounds, far away
  50. Voice actors and maybe an audio technician wanted
  51. knowsabout command
  52. transplant
  53. Landing
  54. Un exec?
  55. Shooting buildings?
  56. lightning strike via trigger
  57. Trigger Question
  58. heli/para problem
  59. Stop the #Loop
  60. I need help with the syntax for a script
  61. FDF mod police car
  62. Turret direction
  63. how to integrate changed addon
  64. Move/DoMove in MP
  65. How do dected a players score?
  66. Splash Screen
  67. Alternative
  68. Tide Setting
  69. Source for good enviromental sounds?
  70. Quick Helo Landing Script problems
  71. Bas Helocom
  72. Need Help With Respawn Move
  73. Using bas AN/PEQ-1 Laser Designator
  74. Realistic scrolltext tutorial
  75. Mission Editor using the waypoint menu
  76. side set
  77. Script Tracking...
  78. New Campaign
  79. Semi-random custom faces
  80. custom animation in OFP
  81. amin goes wrong:(
  82. init's
  83. wall classnames!
  84. Triggered Waypoints
  85. Trigger/Sync problem
  86. Trigger / Sync prob.
  87. I hate asking these questions...but
  88. Triggered Waypoints
  89. FDF HandCuffs
  90. Ai Group teleport
  91. script executing only for player
  92. scud launch script
  93. 2 questions
  94. High Dispersion Conversion
  95. Multiple EventHandlers of same type
  96. several things every editor should know
  97. 2 Questions
  98. Squad delete using group name
  99. How do I use static anims?
  100. cutscene scripter
  101. Where is my moon?
  102. Question about setobjecttexture
  103. "OFF the WALL Team"
  104. How to detect if palyer/ unit is in water
  105. Radio Voices
  106. How to ignore waypoints after a trigger
  107. On Deactivation
  108. Some scripts
  109. Making units walk around an object
  110. Running a script just on admin's computer?
  111. Param3 in description.ext
  112. Titles text not displaying
  113. more_anim.01.PAC???
  114. An Alternative
  115. respawn but only one time, the rest you die
  116. Problems with Gear or Wheel
  117. How do I get AI's to RETURN TO FORMATION?
  118. Inside Tonal buildings
  119. custom data folder for mods
  120. Quick question on markers
  121. the brainstorming phase of a mission
  122. Getting a large amount of units to march in unity
  123. Needing a high quality slow to medium march sound
  124. 1.96 command reference, where?
  125. hollering group of rushing soldiers
  126. Not sure if i should post here but help
  127. Creating some effects in the 1st view
  128. Detected by Question
  129. No object or waypoints display in editor preveiw
  130. Gettign the angle of a turret?
  131. odometer
  132. Flyby - Driveby Camera
  133. Mission Testers Needed
  134. Ambush closure pattern script?
  135. Can I change onLoadMission time?
  136. Helicopters and planes
  137. move/doMove/commandMove don't work
  138. Changes to config.cpp
  139. Destroyed targets that are not destroyed
  140. selection from dropdown menu
  141. [units group] join group
  142. , but I get2 triggers potentially activating a WP
  143. selectweapon and 9k32launchers
  144. Bomber Mission ?
  145. Activating script on objects placed in wrptool
  146. flag + muzzle flash
  147. Scripting GODS please help
  148. Campaign Identities
  149. Voices and Accents Required
  150. Changing the unit callsign
  151. Detecting which units are human
  152. AI Spawn and "Killed" eventhandler
  153. Not Alive Help
  154. Detect equipment
  155. RemoveAllEventHandlers not works
  156. artillary barrage
  157. How to run scripts client-side from a PBO?
  158. Help
  159. Does the saveVar command work?
  160. Delayed BAS Spawn Manager
  161. Words before briefing?
  162. Script which would throw bodies into the air.
  163. Help with briefing
  164. CfgTitles
  165. usung addaction command
  166. Can somebody help me?
  167. Mission Template for Newbs or the Lazy
  168. Lip Sync
  169. AI spawn in SP?
  170. OFP editing Site
  171. Tanks diving in
  172. engine editing
  173. ?unit in AREA
  174. wounded animation
  175. How do i make a conversation....?
  176. Project: class based respawn a`la bf1942
  177. deleting bodies
  178. Mission won't start on server
  179. help with voice thing
  180. probs with syper chopper scripts
  181. Multiplayer Mission major bug plz help.
  182. Realistic Mission Making Resource Thread
  183. SaveVar and SaveStatus
  184. Can It Be Done?
  185. QRF
  186. Air friction in OFP
  187. Help Needed
  188. stragglers
  189. breaking contact
  190. Force Map
  191. scripts in wrp config
  192. BIS unit error
  193. change ID ingame
  194. A stupid problem
  195. Fire!
  196. Triggers
  197. Run on only 1 computer...
  198. Player markers and names on maps in game
  199. Engine Smoke
  200. scripting help...
  201. [Projekt release] Benchmark Script
  202. West + east = friends script..any ?
  203. Config bin adjust
  204. Multiplayer intro...
  205. Names?
  206. How can you activate scripts within a pbo file?
  207. freefall anim
  208. createUnit to execute commands
  209. Drop the flag?
  210. Gas mask question
  211. Lethal smoke grenade?
  212. Loosing when killing the officer
  213. INQ weapons names
  214. All units executing a script
  215. Crosshair
  216. The leader flees...
  217. How do you do this?
  218. Force weapon?
  219. Using DXDLL for shellshock
  220. Firing at blind targets with grenade laucher
  221. Setpos and Warp question
  222. object ID's array
  223. English with russian accent
  224. buttonaction?
  225. shell that hit an engine (plane)
  226. Carry an object (gas can)
  227. check units before chopper leaves
  228. scripting questions
  229. Prevent unit from watching unknown objects
  230. getting units to fire full auto/firedistance
  231. Breifing
  232. backpacks
  233. T80 shooting airborne AH64?
  234. CONSOLE
  235. Respawn
  236. Revive Script by Doolittle Question
  237. Turn off command view?
  238. How do you make AI turn on landing autopilot?
  239. Is there a chance?
  240. loop scripting question
  241. Campaign Problem
  242. Question about how to play a sound
  243. Random Position
  244. Detecting unit's group number (1-12)
  245. Please help
  246. Need some help with a couple of scripts
  247. Setting up respawn points in a building?
  248. deleting a chopper AND the pilot/gunner
  249. Event handler for exploding buildings
  250. Disconnect and crash