- Fastrope from a blackhawk using the jsdf anims?
- Trigger a 3rd trigger if 1 of 2 triggers = true :)
- Music addon
- Addeventhandler "hit" query
- My repawn dont work
- See whos in control of city?
- Why dont this trigger set _var work?
- How would i go about forum...
- Dofollow problems
- Quick scripting question
- Hows this for a scenario?
- Delete a tank3 and create tank3
- Help with switchmove
- Back seat driving
- Stupid ai pilot's dont engage!
- About nearestobject
- Not solid bridges
- Action commands
- Need help plz
- Ucee mideast resistance addon error
- Bas chinook
- Looping a music sequence during action then fading
- Mp question
- Mission briefing
- Fish's website?
- Decoy system used for ofp
- Bug???
- Add event handler to detect weapon?
- Using reserved variable missionstart
- Troop wont get shot
- How do i...
- Hit points??
- Command - array resize
- Any idea how to activate a command based on
- A newer burning tank script
- Remove all cargo from a vehicle
- Turning a number into an array...
- Create unit!!
- Picking up documents
- Need help w/ mission series about possible nk war
- What's wrong with this script?
- Tower sentries
- I just want to say that
- Adding music to multiplayer
- Fire scripts from resistance
- Separating radio commands
- Score chart
- Problem with display name
- Attaching a camera to a vehicle. ver3 script by sn
- Dialog issue
- Parachute script help
- Linking missions in a campaign
- Organizing addons
- Unpbo problems
- Creating an endless campaign
- Remove a weapon
- Map zoom
- Sand storm script for mission makers
- Resources
- Music...
- A little ingame engineering question.
- Slight unit name proplem :/
- Automatic minelayer
- Count nearestobject possible?
- Planes!
- Urban combat?
- Coc nuke...
- Building a bridge...
- Getting a ai sqaud to board more than one vehicle
- If and then syntax issue
- Class cfgsfx
- Putting own music into game
- Request script
- Edittor upgrade 1.??,?xxxx
- Adjusting spectate script.
- Laser designator in multiplayer
- Help with counting group in list
- Efl map template development
- Campaign query
- Precise respawn area. how?
- What's the weapon name?
- Create unit
- For the gurus
- Water wash effect for ju52 floatplane
- Massive air operation.
- Making a creating object appear forever
- Armed support
- Obj1 distance obj2
- Read the weapon name out of the crate
- Merge question?
- Onmapsingleclick
- Respawning at different waypoints
- Ai's & ladders
- Custom files
- Very basic please
- Hostages\pow
- Resource overlays
- Detecting a unit's dammage
- Projectile velocity
- Some questions
- Making an alpha channel
- Removing an action repeatedly
- Distance from tank to exploded shell
- Remove all radio commands ?
- Calculating actual distance travelled?
- Var and random not working :(
- Land mode takeoff
- Several different questions
- Few question about markers
- One annoying question
- Murphys money tutorial!!
- Savestatus
- Camara intro how to?
- The birds!!!
- Help ending co op mission pls
- Packing downloaded mods into a mission file
- Ending the mission ---> outro
- Problem with join and move in mp
- Setobjecttexture
- Distance not working
- Creating a unit
- 'missing script "fx/wp/tail.sqs"' in mission .pbo
- How do you delete something on the mission editor.
- Animation getin
- Wavetolip isn't working
- Bicycle-mounted vc squad
- Help with money scripts
- How do i make a unit...
- Having a plane crash:
- Bas templates for 82nd ab, 101st aa and 10th mtn
- Night ambience
- A vehicle unlocked...
- Boarding helo
- How to detect if a player has a weapon
- Firing for effect
- Ammocrate on a parachute
- Multiple units being able to complete objective
- Bizarre finding with equivalent numbers that arent
- Calling support
- "minister" getting in heli
- Trigger question
- Dangle from chute
- Police halt script
- Ai bombing, taking off runway?
- How is it possible to make...
- Making a campaign
- Scud launches
- Squads
- C130 drop?
- Command to activate fire script
- Need help on having a helicopter hover upwards
- How exactly can i make
- Initialization sequence in start up....
- Executing a script via useraction in config.cpp
- "setcaptive true" after "setcaptive false"
- Camera fade out.
- Changing positions of objects/markers
- Add ammo to shilka
- Grouping units in a plane
- Desperately need help
- Scripting & waypoints
- Chopper wont fly from desert airport to lipany
- While loops
- Groupnames in multiplayer-setup
- Day of the week - problem before 1970
- New scripting commands in 1.92?
- Scripting men get into an arriving vehicle ?
- How tu turn off lights in km?
- Scripting simulating nos ?
- Random music
- Filling more than 1 ammo crate
- Problem with setpos
- .sqs file for creating a custom squad
- Voice acting
- Question about .csv
- Problems with flags.pbo addon definitions
- Transport problem
- Civilian in helicopter with east side soldiers.
- How can i creat vehicles?
- Editing sound files
- Big explosion
- Ai respawn
- Bridge laying problems
- Aircraft waypoints
- Starting prone
- String file?
- Advanced question
- No ammo
- Solution: local radio
- How can you remove the action "eject"?
- Quick question on alarms....
- Local variables
- Fueling help
- Custom name of unit?
- Finding mines anywhere on island
- Carrying the flag
- Preloading scripts?
- Problem with fire command
- Encrypting missions
- Para-drop
- Need help (condition)
- How to get unit's id from mission.sqm
- A idea to do with drop command
- Setpos\getpos syntax
- A few newbie problems!
- How do i stop ai units from going prone?
- Custom map????
- Class useractions in config.cpp
- "train" script
- Ai and dead bodies?
- Speech....ahhhh
- West (commando) - res (ss) - west (ss)
- Script idea by a newb
- Making a unit look through binoculars...
- Flak script crashes ofp
- How to get the groupid and unit id via script?
- Vehicle help
- Real bullet time
- Best script
- Campaign missions
- Editor difficulty setting
- Dialog boxes
- Changing sounds for dialog buttons
- Turning a trigger on and off
- Name of person who activated a trigger
- Getdir\setdir getpos\setpos puzzle
- Disspearing markers!?
- Screenshots
- Sound/radio/sfx/voice/music tutorials
- Opening doors & gates via command ??
- Need to tweak 'strike back' mission by j1mmy
- Adding buildings
- East officer on west side
- Defining and chosing arrays
- Script q
- Viewdistance question
- Remote firing m2 browning
- Assetname thread
- New ai cover&hold script
- How do you trigger a waypoint with a trigger??
- Guided missiles...
- Randomly place units
- Bas me-47h scripts
- Need voice actors
- Animatd tracers and smoke
- Ira units / terroists
- Spline curves for camera movement possible ?
- Onbreifingplan/notes etc..
- Triggers, need xtra help.
- How to know the ground texture?