View Full Version : OFP : MISSION EDITING & SCRIPTING
- Showmap only one player
- Vehicle load script?
- Hmm how can i get friendly units to travel diff
- Repairvehicle at repair station
- Stealing missions
- Multiple end briefings
- Is it possible to set an object's roll?
- Eniacra
- Any1 recognize
- Ai shooting empty uaz!?!?
- Waypoint script
- Joining, driving, shooting
- Gernades
- Fill me in...
- One question:
- Respawn vehicles with crew
- Make 2 units not detected in trigger
- Group management / recycling
- Some questions
- Distance or time?
- Problems with g3 tgs...
- Weapons selection when exporting mission...
- Needed help, command "random".
- Planting satchel charges
- Group triggers in code?
- Briefing reference
- Engineon && isengineon
- Mp coop hostage
- Create group then group movement
- Ai sunglasses and faces
- One trigger activates another?
- Probability
- Camear following missile?
- Script
- Save to disc ?
- At6
- 3rd person view and targeting box
- Description.ext
- Fx scripts
- Trigger question
- Vehicle headlights
- Creating an infantry squad using unit creation
- Problems with my mission.
- Some questions
- Firing upon civilians
- Winning/losing a mission?
- Can some1 pleez help me with count friendly/enemy
- How to take away a briefing in companies?
- Can missions from original ofp be edited?
- Problem with soldiers and group this
- Noob trigger question
- Question
- Those stupid ai tanks
- Group ejecting?
- Civilians
- Respawn not working
- Waypoints
- Flags...
- Customised names (for sound)
- Customized names for characters
- Those stupid aitanks 2
- Two tanks set the same armor . help
- Nearly! got it!
- Mp: unit specific addweaponcargo
- Where to take all object names?
- How to make a truck explode like a satchel charge?
- Need help with exiting scrip
- Allow fleeing and poplach
- Viewing briefings in html
- Maxspeed for soldiers
- Ai helicopters refuel and rearm
- Is there a way to check the "nvg status"?
- Weapons encumberance in ofp?
- "cycle until"
- Runway
- Morph?
- Game logic
- Newbie question
- Some questions
- Savevar & textlog...
- Empty chopper with way point...
- How do you hide radio messages?
- Weird...
- Problems moving in a chopper
- Projectile motion in opflash (res)
- Scripting help
- Images in a mission
- Squad controls the tanks via radio
- Saving & time warp
- Strange problem with switchmove
- Trigger problem!
- Heicopter waypoints please help
- [new function]pitch/ bank angle
- Which building is the apartment?
- Cameras instantly work
- Linux server script compression does not load
- Music?
- Knowsabout & ai behaviour
- Removing radar and locking capabilitys?
- Overview problem
- Mp editing - making things more equal
- Camera ?
- As correctly assign questions?
- Text timing
- A small plea to bis re the atan2 function
- Ai squad commander wont disembark helo
- Napalm script
- How do i?
- Did this happen to you before?
- Autosave.fps
- Copy and paste?
- A flyinheight trigger?
- Adding hide body -function?
- Disarm and capture script required
- Command menu - custom
- Commanding ai
- Skill, rank - their affect on player, ai, vehicles
- Fadeing in?
- Fox. this is jay...
- Need a little help
- Problem with the command setbehaviour, help!
- No function "setacctime" in mp mission?!?
- I need some help to correct a mission
- Placing units in the mission editor
- How do i use setvelocity to slow down planes?
- Apocalips now!
- Squad callsigns?
- Zahony
- Don't take off, heli!
- Radio script help ?
- Empty unit triggers
- Victory, defeat and something else...
- Colisionpointrequest
- Is there
- Hide waypoint feature
- Waypoint loop
- Nameing a group?
- Creating weapons, modifying, etc.
- Damage trigger
- M2 special
- Changing default gunner/driver in ofp boats
- Chopper trouble
- How do you get around...
- Why won't this mission end?
- Class cfgsfx in description.ext
- A new editing site
- Winged aircraft and waypoints
- Init code error
- Please help!
- Paradropping vehicles & just letting vehicles fall
- Kill player trigger
- Animate list
- Controls in ofp
- Countside don't work with guerilla
- How to move respawn zone?
- Respawn zones
- Triggers
- Need help -
- How to detect the bridge that break or not?
- Dead bodies and lag
- Civilian car - changing default driver unit
- My idea for a multipaly mission
- .paa into .jpg
- Campaign maker
- Waypoints and cargo
- New problem, (array)
- 4 satchels for each player instead of 4 for all
- Wav2lip?
- Text at the bottom of the screen
- Trigger question
- Knowsabout command giving me trouble
- Track a missile using camera?
- Description.ext, etc files
- What is the name of that camcreat
- [problem] reverse gear [@bis developers]
- [product]: set lightning how you want
- Sidechat trigger, touchoff pipebomb
- How to put a soldier in vehicle
- Planes/ helicoptors
- Nearestobject to any object
- What gun you carry?
- Help withtracking script needed
- Triggered explosions
- Cutscene question
- Animation list
- Convoy problem
- Problem on multiplayer coop mission...
- Need help with scipt
- Drop
- Createunit/vehicle and add waypoints and behaviour
- Cube root?
- Co-ordinates
- I need help with ....
- Group id's in multiplayer(cwc 1.46)?
- Mission ripping question
- Group respawn command?
- Trigger problem
- Leader thing
- Air drop
- How to bulid a kinda aircraft carrier
- Strange problem with radio messages.
- Help! just for the mission ending!
- Complete list of all objects
- A barrage of editing questions...
- Not really important, but...
- Problems with loading existing .wrp into wrpedit
- Resistance respawn name
- Triggering a trigger with a trigger
- Script ideas
- Hints, radio, and text&(local variables?)
- Can a trigger detect terrain changes like bridges?
- Getpos setpos transport under helicopter
- Scripting
- Briefing
- I can't create the stinking guy with the trigger
- Get out of the vehicle, now!
- Rah-66 comanche
- "gear down" action
- Dynamic object name detection tm
- How can i have buildings show up as enemy targets?
- Capturing towns by flags
- Force a unit to stay prone
- Rockets fired at nothing
- Battle surveillance from the helicoptor.
- Music in-game
- Any c&c like scripts to buy stuff?
- Random ai spawning within boundry
- Placing empty ammo crates
- Respawn with weapons
- Faces
- Arghh, bloody intro!
- Scud missile object name
- Drop[]
- How to use html in dialog
- Mp buying script
- Lbsetpicture [idc, index, name]
- Slider like azimut
- Camcreate m2 machine gun problems
- Silly question
- Intro problems !
- Important all mod makers plz read
- Setvelocity function
- Parkinson in cargo
- My suggestion for bis
- Capturing a hill
- Respawn in group
- Intros
- Extractions
- Scripts and mp ...
- Moveincargo doesn't work with chain of command?
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