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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. Nearestobject command...bis-pls change it back!
  2. How do you make units surrender?
  3. Ejecting out of chinooks?
  4. Capaign builder needed.....****
  5. Scripting help!
  6. Give russians american character models?
  7. Still looking for voices
  8. Cutscene-making
  9. Cruise missile help
  10. Resi respawn still not working
  11. Making the ai to fire flares.
  12. Respawn script needed
  13. How do you add music in missions?
  14. How do i view a mission from someone else
  15. Player-starts question for multiplayer-and respawn
  16. Where to go to know more.
  17. Civilian gone mad?
  18. Ading weapons problem
  19. Radio related guestion
  20. Example of setobjecttexture
  21. Scripting reference
  22. Request for cutscene creators...
  23. Mission ending
  24. How do you get the face to the character
  25. New single-player map for resistance released!
  26. Chopper landing
  27. Basic question
  28. Trigger activation
  29. The newly implemented explosion
  30. Deleteveichle
  31. Objectives question?
  32. Nv goggles off!
  33. Need trigger help
  34. Very simple question...
  35. Comref updated
  36. In air altitude
  37. Its so simple script!
  38. Objects within a trigger
  39. Unit group
  40. Camsetdive, camsetbank, heli maths models in ofp
  41. [question] createunit and execute a script
  42. Just one question
  43. Ofp:r adding ammo help!
  44. Terror in malden 1.0
  45. Returnning a flag; it wont work
  46. How to set a flag on a vehicle
  47. Addweapon and addmagazine
  48. Create unit wherever
  49. Soldiers come out off...
  50. Question: how do i introduce players
  51. Converting .wav to .ogg
  52. Smoke trails
  53. Respawn not working
  54. Adding equipment?
  55. Adding weapons and magazines
  56. Resistance ai attacking empty objects
  57. Here you go
  58. Ronaldv helicopter cargo lifting script
  59. The new drop command
  60. Vietnam missions
  61. Addmagazine doesn't work!
  62. .scrpting problem
  63. Scripting problem
  64. Few questions: respawn and groups
  65. Where can i find a good mission page?
  66. Laser designator in mp
  67. Weapons on the ground in resistance
  68. How do i add weapons and ammo to vehicles?
  69. Playmoves,strings,etc.
  70. Camara question!
  71. "baretta" is not the weapon name of the baretta!
  72. Thanks in advance for anycreating equipment pack
  73. Weapon/ammo names (inc. resistance)
  74. Trigger help
  75. Very simple scripting question
  76. Vehicle respawn script
  77. A script to retrieve on screen
  78. Ye olde redstorm...
  79. Operator
  80. Basic embarressing question
  81. Mission editor - intro
  82. How do you.....
  83. Making the bus to do is round...
  84. Ai landing helicopters?
  85. Fight against taliban!
  86. Help
  87. Script for using choppers to lift tanks
  88. Scud nice littel truck!
  89. Trigger problem
  90. Put things on second floor of buildings?
  91. Parachute failure
  92. Trigger activate if player picks up satchel charge
  93. Placing satchel charges before start of game
  94. Targetting
  95. Multiplay camcreate
  96. Campaign
  97. Heli fly height
  98. Flying the flag?
  99. Civ's
  100. Sounds help needed
  101. Action commands getin - eject
  102. Making the planes engine stop midflight
  103. Battlefields~battlecry!, 'kill em!'...
  104. Making a trigger activate...
  105. Respawning with custom loadout?
  106. Resistance mission
  107. Question: stationary particles?
  108. Ul_trike ultralight for a great solo
  109. Recording for work?
  110. Tilting objects onto their sides?
  111. Marker management in mp released by me  8)
  112. Nuclear bomb
  113. How do i make my map end when the bridge is destro
  114. How to make a campaign?
  115. Selecting dead units within trigger
  116. Coop mission for resistance:
  117. How do you make it so dead take over ai team mates
  118. Bomb vehiclecreate
  119. Standing in line
  120. All objectives complete for mission to end.
  121. New vehicle for next patch!
  122. New campaign
  123. A trigger triggerer
  124. Intro/outros in mp co-op(v.1.75)?
  125. Make a co-op mp campain
  126. Mission making
  127. Respawning dead player in multiplayer
  128. Stupid waypoints!
  129. Red hammer single player missions
  130. How do you make the mission end by
  131. Need help
  132. Mortars
  133. Satchel charges
  134. New ctf missions?
  135. How do you update retry positions?
  136. Merging missions
  137. Radio trigger question
  138. Terror tactics is done!
  139. Ofp mission i made giving me bs
  140. Pistol mags in primary slots.
  141. Girl trouble
  142. Cant get flares to work in crates
  143. Trigger trouble
  144. How to know who kill who ?
  145. How can u put add-on guns into the ammo crates
  146. Handguns and the description file
  147. Idea: para dropping ammo
  148. Need to know,,, if this is possible....
  149. Make ai respawn in mp?
  150. Scud launch zip
  151. Looking for new missions
  152. Download console for ofp:r
  153. Add more inventory-slots
  154. Help needed with add/remove weapons script
  155. Respawn.. please help me...
  156. Setting damage to the bridge?
  157. Good teamctf tutorial or example mission?
  158. Res building names..
  159. Animations
  160. Parachutes
  161. How to force ai to put down weapon
  162. A message to the conquest team
  163. Hamburger beach
  164. Scud launch in multyplayer
  165. Crash realism
  166. Samson's "it doesn't take a hero"-campaign
  167. Beta testers for new ladder
  168. Requests/info ai
  169. Unit not present till activated?
  170. Weapon trouble!
  171. Lights in town...
  172. The best unofficial ofp mission or campaign.
  173. How to make my own textures?
  174. Keep my helo on the deck
  175. Please help fine basic ctf tut links
  176. Rearming tank
  177. Civilian plane shoots
  178. Getpos and roadway lods
  179. Question about the built in wizard for the ed
  180. Campaign idea
  181. I need a script for carrying tanks with helicopter
  182. Copying and pasting objects in the editor!
  183. Savestatus and saveidentity
  184. Keep your inventory
  185. Operation freedom
  186. Just a screen
  187. Suicide bombers...
  188. Newbie help with mission editing
  189. Music in game (im desperate)
  190. Killing scripts on command
  191. Is there a way to trigger some explosion?
  192. Omaha allied reinforcements
  193. Hot lz (ver 1.02) beta
  194. Enemy surrender?
  195. Init string in createunit
  196. Syncranization
  197. Pbo files
  198. Is there a way to convert
  199. Talk waypoint
  200. Creating trigger with script
  201. That blue text
  202. Type createunit unitinfo
  203. Decrypter for 1.75
  204. Really irritated newbie
  205. Stop! playing sound
  206. Mutiplayer map guru needed
  207. Dynamic campaign for ofp?!?
  208. How to make ai walk on roof?
  209. Radio commands
  210. Launching barrels
  211. Setting pitch,yaw,roll
  212. Hamburger beach
  213. Cutscene in middle of mission
  214. Why the commands to add weapons dont work?
  215. I need help with ofp editing
  216. Ai soldiers
  217. Another newbie question
  218. Ai attacks an empty unit
  219. Multiple trigger
  220. What does "no entry  "modelspecial" mean?
  221. Is it possible use the repair stations?
  222. Ofp editing dessert island
  223. V-80 weapon names ?!
  224. Ok let me rephrase it
  225. Little dilemma on something
  226. How to exit a dialog menu and return to player.
  227. Beretta only
  228. Flags
  229. Animations
  230. Spetsgruppe alpha 13
  231. Delta ops 1.2 campaign beta
  232. How do you get your player...
  233. Map setdammage?
  234. Created tank moving
  235. Dialog in breifing
  236. Save value in mp campain (v1.75 only)
  237. How do you.....
  238. Stop the script
  239. Weapons in gear
  240. Controlling other squads
  241. Lawlauncher for civ
  242. Satchel charges and
  243. How do you call a trigger from another trigger?
  244. Addons not found in mission editing screen
  245. Startled birds
  246. Mission inlook
  247. Where doses the vr.sqs go for respawn?
  248. Deleting dead bodies
  249. Is it possible to...
  250. Outlawing civs ..