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View Full Version : OFP : MISSION EDITING & SCRIPTING



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  1. I need help!
  2. Radio samples
  3. Beginner editor
  4. Objects created during gameplay by script
  5. How do you?
  6. Signal-strike
  7. A question
  8. Sit down soldier!
  9. Sitting person refuses to face the right way
  10. All scripters!
  11. Another question...
  12. Scripting question - passing varbles to debrifeing
  13. -=operation_ghost=-
  14. I am incredibly evil!
  15. Geting the pitch of a helicopter
  16. Checking for choppers height
  17. Standing still
  18. Ofp rpg
  19. Two simple questions...
  20. Argh, it didn't work!
  21. How turn off light of truck?
  22. Laser designator
  23. Mto: hardcore realism/training tool
  24. Helecopter wont move
  25. Dofire\dotarget glitch
  26. Does a units rank have anything
  27. Overview pics
  28. Pmc fury ii updated campaign is out!
  29. Radio call
  30. Switching the active waypoint
  31. How do i turn alarm on and off?
  32. Operation: tinian sun
  33. Editing database
  34. Little bug ?
  35. Mission editing...
  36. Max amount of objects
  37. Rocket camera?
  38. Setspeedmode - command
  39. Getting of boats.
  40. How did they do that cool effect...
  41. Allowdammage
  42. Make the helo land.
  43. New cumboy aviation mission
  44. New mission:
  45. Domove not working
  46. Addaction command
  47. Heli won't move
  48. Using triggers in scripts
  49. The omaha thing
  50. Setpos on trigger?
  51. The stupid medic
  52. Do drivers come along?
  53. Links to movie related missions
  54. Plz help a stupid person
  55. Two questions
  56. Old demo
  57. Will that do?
  58. Flags
  59. Can i use radio script for multiple commands
  60. Getting a soldier to reload his weapon in the edit
  61. Removing ammo and fuel from a tank?
  62. Boats?
  63. Get out of the truck!
  64. Could someone take a look at this mission?
  65. Player in game check?
  66. Ai to change weapon
  67. Grenadelauncher problem
  68. Can i copy and paste ?
  69. Another question
  70. Objects list
  71. First cutscene of my new campaign!
  72. 'condition of presence'
  73. Ai firing mortars
  74. New campaign needs scripters
  75. A new idea i have for a campaign:
  76. A few questions
  77. Radio messages
  78. Smoke scripts
  79. Again some editing questions
  80. Alarm triggers lights to go out?
  81. Ap do fire target1
  82. Respawn as east
  83. Creating groups on dedicated server doesn't work..
  84. Little marker for your player?
  85. Crouching
  86. Creating units after the mission is loaded
  87. A realistic airstrike script for once
  88. Mission ideas
  89. Mission compatibility
  90. Welcome back in sniper`s paradise
  91. One more time cutscene trouble
  92. Ofp rts
  93. Shilka
  94. Vehicule respawn?
  95. A real hot lz landing?
  96. Need a script
  97. Should "gunslingers" be made official?
  98. How can i make "westgrp1" to reveal "westgrp2"
  99. In simple words...
  100. Desencript sqm
  101. Lock third person view?
  102. Add a sound
  103. Tracking icon markers?
  104. Sounds
  105. I'm making a map and i need a list of...
  106. Long distance fire support
  107. How different is opf with super ai enabled?
  108. Free malden guerillas last stand.
  109. Newbie question > adding cutscenes
  110. Adding a lot of weapons/ammo into crates.
  111. Special addons!
  112. [west, "hq"] sidechat format "message"
  113. Presence
  114. Alarm and detecting soldiers
  115. Trigger or not?
  116. Scripted cutscene
  117. Free noise reduction software
  118. Resistance flag
  119. Mission objectives
  120. Camera scripting
  121. Wav2lip won't make the file
  122. Check it out!
  123. Insert damaged vehicles?
  124. New mission..
  125. Flak?
  126. To programmers of game
  127. Ogg file doesn't play
  128. Problems with fire and dofire
  129. Titanium's consolidated mapping questions.
  130. Titanium's consolidated mapping questions.
  131. Pbo sqm sqs ... ect. decrypter?
  132. My new missions i made stall users on my server
  133. Logic units
  134. Dead body script
  135. Positioner
  136. Question...
  137. Mission after cia part 2 of between the line
  138. Newbie question:
  139. Cutscenes
  140. Cumboy missions
  141. Mission request for pro's
  142. Mission editing woes.
  143. Needed....
  144. I'm in need of a ctf template
  145. Runway
  146. Odd occurance with walls
  147. The working mission
  148. Setpos loop/forgot how to do it
  149. Scripting
  150. Serious crisis!
  151. A quick, easy qestion....
  152. Spawning troops
  153. Mission end
  154. What's the best campaign you've played?
  155. Black out the map?
  156. Try putting a sonic boom sound into mission editor
  157. Pickup-helo flies away
  158. Cutscene with player-avatar as "actor"
  159. Parajumps
  160. Joining
  161. Combat position
  162. Need a script
  163. Description.ext and multiple radio messages
  164. Syncronize watches
  165. I need a para script
  166. Ne1 have a "working" flag return trigger?
  167. Remove dead ai
  168. Is there a way...
  169. Activating a unit with a trigger?
  170. Cumboy!
  171. Can you export songs?
  172. Cliffs of malden
  173. Plane
  174. Missions
  175. How do i set a units height?
  176. How to make a unit fire in another unit in intro?
  177. Does anyone have..
  178. Finally a new mission
  179. Where and how to edit config.cpp?
  180. Vietnam 69
  181. Chopper landing
  182. Trigger countdown problem
  183. Custom marker problem
  184. Templates
  185. New single-player mission
  186. Definitions on:
  187. Ask for new feature/command
  188. To get the damn solider to...
  189. Simple trigger problem
  190. An idea about
  191. Unit moves even after command (dostop unit)
  192. Logic group tutorial
  193. Sam's
  194. Moving soldiers
  195. Can civilians join a side (russians, us) ?
  196. Fallen`s next missions
  197. Uptadeting retery pisstion?
  198. Mg's in bunkers...
  199. Mission editor
  200. Hey! uhhhhhh quickie here
  201. Trigger effects question....
  202. Not(alive whole group)
  203. Sniper realism
  204. What would you do?
  205. Helo rappelling
  206. Ai and smoke-grenades
  207. Group get-ins?
  208. Red hammer - mission bugs
  209. How do i make a trigger execute
  210. Campaign team needed
  211. Pb=tug?
  212. How to hit?
  213. How to allow the ai move again in script?
  214. I'm burnt out...
  215. Register a hit on and object
  216. Titletext
  217. Trigger question
  218. Additional pages in briefings
  219. Making east/west friendly to a resistance unit?
  220. Trigger activation
  221. New campaign demo download  - kremlin affair
  222. Rts: dynamic ctf v1.1 release is imminent!
  223. Objects class tree
  224. Camera question
  225. Why do they keep advancing when they're
  226. Why dont the ai fire they're grenades?
  227. Pmc fury opinions
  228. Chopper prob
  229. Does selectweapon work at all?
  230. Target shooting
  231. Extracting campaign missions' information...
  232. Check my script
  233. Inserting by boat ....
  234. Sit down
  235. Import file text file
  236. Not triggered by side, triggered by unit.
  237. Plz help - plane respawn!
  238. Need some help
  239. Mission site
  240. Surrendering solders?
  241. Need help with extra ammo in trucks
  242. Scripting guidelines
  243. Briefing
  244. What happened to flashpoint conversion's site?
  245. Ending a mission?
  246. Help me with safezones please :-)
  247. Force-firing on uh-1s
  248. Rookie questions
  249. Public, local and such like
  250. Realism advice