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View Full Version : CARRIER COMMAND: GAEA MISSION - P&C BETA



  1. Does the P&C require STEAM, please make avaiable options not requiring this.
  2. Installation Size and Multithreading
  3. Have you signed up? Get your name in lights!
  4. Found a nice "hands on"
  5. P&C BETA first impressions
  6. Is beta key supposed to be sent to mail?
  7. Bug Reports
  8. [RESOLVED] ccgm with ati issues
  9. AVG claims carrier.exe infected with Win32/Heur
  10. Graphics Options
  11. Manta out of fuel
  12. How many Units in Beta per carrier?
  13. mouse lag
  14. Game will not start
  15. Update Schedule
  16. How to produce Hammerheads?
  17. Multiplayer??
  18. Carrier Command and Take On Helicopters?
  19. It's not over til the fat carrier sinks
  20. Am I not as important as a P&C supporter?
  21. Carrier Fuel
  22. Thank you Bohemia
  23. Paying for beta, rly?
  24. Mouse lag, FPS problem and system requirements
  25. Carrier - re-loading weapons
  26. runways for Mantas on isliends?
  27. System requirements/buying advice for new computer
  28. Dilemma
  29. Manta hook orders?
  30. Command Center's (neutral island)
  31. keybinding
  32. Enemy Carrier blasts me to bits
  33. Enemy Carrier AI
  34. Enemy Carrier - gamestopper
  35. Mods?
  36. Zoom Distnaces
  37. Sinking the enemy carrier is too easy
  38. Walrus should be able to knock over tree like in ArmA
  39. I get an error message when I click on carrier.exe
  40. Crash
  41. Requests for new functions / keybinds
  42. Carrier collision model handling
  43. Cancel Carrier Waypoint?
  44. Carrier out of fuel bug
  45. The Map Screen
  46. NVIDIA ISSUES / Beta is Broken...
  47. A 'How to' anywhere?
  48. BIS, option to upgrade my copy please!
  49. Crash to Desktop Bug
  50. Crash
  51. Updating the client
  52. Need option to stop your own carrier
  53. For those with mouse lag
  54. 2 questions about gameplay...
  55. How best to use the bug tracker.
  56. Islands defence re-spawn
  57. Mantas ignore 'dock' command and other AI issues
  58. NVIDIA Surround problems (possible Eyefinity as well)
  59. Island Attack False Alarm?
  60. unit design
  61. end of mission
  62. CTD after meeting enemy carrier
  63. Bush bashing in walrus
  64. beta voice recognition
  65. Game purchased yet nothing still
  66. Graphics Problem Encountered
  67. Question for language...
  68. Mantas on the island
  69. Activating Time Compression?
  70. Fixing the waypoints
  71. Research: erlenmeyer flask
  72. Carrier Command: Gaea Mission - Play & Contribute
  73. Beta View Editor Mode Bug or intentional.
  74. Solution to AVG false report
  75. [Solved] Virus detected in "carrier.exe" upon install
  76. Price changes?
  77. commpas
  78. Ability to recreate the exact same map and island network?
  79. AI Tactics - going for Stockpile??
  80. What do you think of the Carrier control method?
  81. The Equip System need rework
  82. Abort Supply Shipment
  83. Tooltips
  84. Free Camera
  85. unknown unit/Supply Barque?
  86. Will there be more units and upgrades in the complete game?
  87. I just can't capture defence islands
  88. Carrier Command suggestion thread
  89. Carrier Command's graphic settings (How to disable AA/AntiAliasing?)
  90. How to remap keys.
  91. Building Factories on Neutral Islands
  92. Gameplay changes planned for final?
  93. Suggestion For Carrier Battle : Classic or lets improvised?
  94. Enemy Carrier "Intelligence" vs The Original
  95. Rounds, shells trajectory
  96. Vehicles are not docking if i tell them to do so
  97. Design flaws/problems
  98. Will you update beta version as bugs get fixed?
  99. Question About Defeating Enemy Carrier
  100. I would like to purchase the beta for a friend
  101. German language files?
  102. Problems with Email verification to the official CC-Beta feedback Website
  103. Island buildings are just nice exterior??
  104. Supporters Club
  105. Long Distance Communications Pod
  106. "Program Completed" - how do I switch off the voice messages?
  107. Bugs and suggestions
  108. Sub-units -> Refuel speed
  109. Time for a new Beta...?
  110. Thanks for the Update
  111. Supply Barque stuck on enemy island
  112. Island Secrets?
  113. Capturing/Aquiring islands
  114. A port too far.
  115. Choice Of Beta Game?
  116. Beta 2 - First Impressions and suggestions
  117. Are there any plans for visual customisation of the carrier/units?
  118. CC:GM Unit pathing & misc Beta Issues
  119. Impressions and thoughts
  120. Petition to make Mantas more like VTOL jets
  121. An exploit that will need fixing at some point (Non-Newtonian Mantas)
  122. Behaviour of enemy carrier.
  123. Clickable/Select Units on friendly isles, beta updates
  124. Faced the enemy carrier between islands .... and how do I proceed then?
  125. Notification on Update
  126. A few thoughs on the game after playing for an hour or so.
  127. Material Income + Production
  128. Island Type Ratio + Defense Islands
  129. Character Icon...
  130. Basic vehicle controls
  131. e3 2012, had to buy after that.
  132. Bug report 6/10/2012
  133. Production Queue > Drag items up and down
  134. Time for an updated Beta release...?
  135. Destroyed Carrier Parts?
  136. Bug Report 6/26/2012 Barque Bug
  137. Sprocket.exe doesn't download anything.
  138. Random crashes - quite a lot of them
  139. Bugs and thoughts on the CCGM P&C Beta
  140. [Crash] Game Crash by Exit
  141. First impressions and critiques of the beta as it sits.
  142. Im doing something wrong (early game assistance?)
  143. Bug Report 7/3/12 - Carrier becomes immobile in time warp
  144. Suggestion: Create better UX for walrus + shell targeting and firing
  145. Bug Report 7/4/12 - Bird ambient sounds play inappropriately
  146. Suggestion: Create more incentives for killing enemy units
  147. Opinion: Quad AA is less fun than it could be
  148. Eyefinity Setup
  149. P&C beta question
  150. Where is my manta 1?
  151. no carriers graphics
  152. Current Version?
  153. The walrus might need better grip
  154. My vehicle onboard AI is hilariously incompetent.
  155. P&C Beta ends on the 30th
  156. Enemy Carrier buggy
  157. Bailing out and have been refunded
  158. Questions about walrus slot 2
  159. Does the Final Game from Bohemia Store install on Steam?
  160. Gun fires on its own. AI seems confused if it is in control or if the player is.
  161. Adding a sink animation to the carriers.
  162. Can't rebind keys, crashes computer, anyone else?
  163. Review August-04-2012 of my experience with Carrier Command
  164. Production Times
  165. Conquer the dead zone?
  166. How to get the beta ?
  167. Feedback?
  168. Off topic msg for DEVS, bz remake
  169. Units Gain Experience?
  170. Pre ordered on steam. Do I qualify for the beta?
  171. Download size of Beta?
  172. Change stockpile island?
  173. Install beta on Win7 64bit?
  174. Any ETA on Beta3 release
  175. When do P&C recive steam copy
  176. Online Store down ?
  177. Installation of upcoming Beta
  178. Where is my HAT!
  179. [off Topic/fun] Signs for beeing addicted to Carrier Command...
  180. Having trouble starting
  181. My thoughts after playing beta2
  182. Is this game worth buying?
  183. CAP or looping waypoints for mantas?
  184. Beta 3 Now?
  185. Beta 3 bug reports
  186. Ha, ha. 3 minutes of beta 3 and lock-up.
  187. 3rd person view
  188. [Beta3] Graphics and lasers.
  189. Beta 3 and key bindings confusion
  190. Possible bug changing stockpile island
  191. Suggestion for piers to refuel carrier
  192. A few things
  193. Only 9 islands in Beta 3...? Still...?!
  194. BETA 3 ChangeLog
  195. Hammerhead?
  196. I think I am liking it.
  197. Transfer Command to Command Center
  198. Beta 3 Walrus AI - Unplayable
  199. My first experience with Beta 3
  200. How can I download the beta 3 ?
  201. Islands don't "unlock" after they are attacked?
  202. Best island capture strategy Beta 3
  203. A couple of gameplay questions
  204. Some about weapons...
  205. Skyhook bug?
  206. Need Better Tactics And Strategy For Carrier vs Carrier Battle
  207. Beta 3 Download
  208. Scoring and replays?
  209. Mysterious function-building on Lingard
  210. "Telemetry range increased" - ummm... no?
  211. What time can we download?
  212. error device error:80004005
  213. Release date? Steam says Sept. 27, CC website disagrees...
  214. Difficulty dumbed down?
  215. Improvement of "Assist" for Walrusses
  216. Graphics LOD
  217. Beta Purchase?
  218. Release Version when ? how?
  219. Got email but no steam key
  220. Soundtrack
  221. Beta Access for Steam?
  222. A warm THANK YOU from the Dev team!