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  1. Carrier Command: Gaea Mission
  2. CC:GM Teaser released
  3. New info?
  4. How close to the original? (don't know the books)
  5. Original Carrier Command was a true inspiration
  6. Mulitplayer planned?
  7. Awesome.
  8. Open World?
  9. Close Fight In Original CC
  10. Latest CC:GM Press Coverage
  11. Classic Mode
  12. Gameplay video?
  13. I remember.
  14. Pre-ordering?
  15. will i get my Battlezone 3 fix?
  16. Dynamic weather system
  17. Cooperative Mode - One or more carriers?
  18. Question about Gaea Mission
  19. Carrier Command & Consoles
  20. Shouldn't we know more by now?
  21. System Requirements
  22. Czech GamePage tv show CC preview
  23. Please dont ruin the game
  24. WoW Its Carrier Command!
  25. One request
  26. Estimated relase date
  27. Information.
  28. Broken Record I know
  29. Hope the gameplay is something like RUSE!
  30. Weapons Speculations
  31. Satellite View
  32. New crafts?
  33. One carrier, multiple players
  34. Carrier Command site undergoing change
  35. Real life.
  36. What is the premise of Carrier Command?
  37. What happened to Carrier Command: Gaea Mission???
  38. What made the original Carrier Command so good.
  39. Hands-on preview games.cz
  40. More news to come at E3 2011
  41. Carrier Command: Gaea Mission, E3 coverage (reveals)
  42. CC:GM World Map
  43. Any roadmap, plans for a closed beta test?
  44. User mods, server mods, addons and everything else...
  45. Similar to Empires for HL2
  46. Gamespot Awards, vote Carrier Command as Best Strategy Game of E3!
  47. Will there be DLC?
  48. Moving between islands
  49. Orbiter and Above Atmosphere Combat...?
  50. Avibird's top 10 question list for CARRIER COMMAND.
  51. PC Gamer - September 2011 Article
  52. Latest "Carrier Command: Gaea Mission" Press Coverage | NO discussion here!
  53. Manta information
  54. I'm concerned
  55. Total Biscuit Review
  56. Walking around questions
  57. How involved do you have to be?
  58. Steam?
  59. Indoors?
  60. Original Carrier Command
  61. Favorite parts of the classic
  62. Editor questions
  63. Will there be any update on "announced" rlease date soon, because time is running out
  64. Community in Command
  65. New Screenshots and Interview
  66. What did you contribute?
  67. Dear Bohemia Interactive,
  68. Some questions/suggestions
  69. Multiplayer vs Delaying the game?
  70. Community in Command: Questions Round 4!
  71. behold the Carrier Command fleet....
  72. P&C Beta questions
  73. Anticipation
  74. Videos from carrier command gaea mission beta
  75. BETA:Clarification of differences between P&C Supporter | P&C | Upg. to P&C Supporter
  76. The problem with Multi Player...
  77. Will there be cruise missiles in the game?
  78. What Graphics Card/s are you using for the DEMO?
  79. How do you employ the manta hook to carry the walrus
  80. ZX Spectrum Celebrates Its 30th Anniversary, how did Carrier Command run there?
  81. Carrier Command Guide/Manual?
  82. Gameplay fix: Re-visiting old islands?
  83. difference in Carrier Command: Gaea Mission and the orignal?
  84. OK, Theory time! Why the original Carrier Command worked, and why a remake might not
  85. CARRIER COMMAND:FLEET COMMAND (Multiplayer Cliff? What cliff?)
  86. Carrier Command Comparison video
  87. possible bug or noob question regarding the carrier deck guns
  88. Gameovercast Carrier command interview... questions?
  89. how to kill a carrier?
  90. A few zooming questions...
  91. Some questions for clarification
  92. Much Anticipated
  93. Access to Beta with Steam pre-order?
  94. Escaping a Fight
  95. Stuff to do while waiting for beta3
  96. Question about unit movement/behavior control
  97. Enemy vehicles disappearing on map, why?
  98. PC or XBOX 360
  99. Only 2 units?
  100. Random Island - Random Builings?
  101. Two Monitors
  102. Steam or mail order?
  103. [Guide] Did you know...
  104. Howto play original CC in DosBox? (No sound, no mouse here)
  105. What Operating System are you using?
  106. What would you like to be able to mod in CCGM?
  107. Manual
  108. 9 / 27 / 2012 ---- or ---- 9 / 28 / 2012
  109. Weapon Loadouts
  110. Steam Key
  111. SLI?
  112. History of CCGM
  113. STEAM Release has been delayed for a day.
  114. First Impressions
  115. Does Carrier Command retail contain a Steam key?
  116. PC Bug List
  117. Release Language
  118. Where's the controller vibration? (360) FIX IT PLEASE
  119. Patch Breaking game exe
  120. FFS: Back to Beta1 control problem.
  121. Digital Download: "Setup01.bin cant be found"
  122. Difference of Steam Key and BIS Key
  123. option control final version of carrier command
  124. Downloading at 95KB/sec ... seriously ?
  125. Steam Download NON-FUNCTIONAL - No response from steam
  126. Congratulations!
  127. Reviews of CARRIER COMMAND: GAEA MISSION [Press]
  128. Manual?
  129. Problem with permisions on installer
  130. Beta
  131. Please fix the pathfinding
  132. Campaign Help - What am I missing?
  133. aspire acer game rendering
  134. bug crash game
  135. Where is surround sound ?
  136. Time Warp
  137. Mission help
  138. Carrier Command: Gaea Mission - Wallpapers
  139. Just purchased... CTD immediately on running game.... Info below..
  140. Campaign Hammerhead
  141. How to capture a neutral island
  142. Steam & Patch Update
  143. where can i download patch 1.02?
  144. How to dock recon-drones?!
  145. Impossible to find the xbox version in Italy
  146. Slighty confused
  147. Campaign mission help request - Outpost *spoiler*
  148. Nvidia 3d vision in Carrier Command
  149. Mouse Acceleration
  150. Suppy Barque Location
  151. Stupid question: Will XBox users always be stuck to the initial version?
  152. Walrus & Enemy Carrier AI
  153. [SOLVED] Anyone care to share some 1.02 saves (esp. from Outpost)?
  154. Trying very hard to love this
  155. Harbinger missiles missed, and Hammerhead?
  156. [SOLVED] Problems in Outpost mission (Search the base) + ideas on improvement..
  157. savegame location
  158. !!! Ideas for improvement !!!
  159. Enemy AI Carrier Issues
  160. Survive The Train Tunnel Mission - How?
  161. Next: Battle Command?
  162. Broken Steam Achievements for Carrier Command
  163. Carrier is out of fuel
  164. Changing Audio Sources In Game
  165. Cant patch steam version
  166. control tower damage
  167. Workarounds for Walrus pathfinding
  168. How to Time Warp anywhere, anytime
  169. PC Demo
  170. Amount of Islands in strategy game?!
  171. German language - how?
  172. I am sorry, but after only four hours.. I'm removing the game
  173. frontier mission help
  174. Bugs? Or pure laziness?
  175. Possible reason for enemy carrier not deploying units.....
  176. Idea for multiplayer
  177. Carriercommandaholic.com - it is here!
  178. Carrier is full - how to free up space?
  179. Here is a review from an old player with a mindset of new ideas. (Questions in bold)
  180. Help with Outpost mission.... SPOILERS!!!
  181. Bug on Bacchus
  182. Can't continue game keeps crashing in campaign and starategy.
  183. The mouse acceleration/deceleration is appalling...
  184. [SOLVED] Is it me or is production really slow?
  185. voice volume failure
  186. Destroyed pier, island no longer connected to supply lines
  187. Bug since patching to 1.02, units cannot un-assist properly.
  188. Where can I find bllueprints for Armor MK 1?
  189. *Spoiler Alert* Question about the Campaign
  190. Boring enemy Carrier AI
  191. Largest, most significant bug in cc
  192. Do we already know about command line switches / hidden settings?
  193. An analysis of Carrier Command game design
  194. Island "Outpost" - Research Center not usable?
  195. [SOLVED] Help needed - how to change island type in Campaign ?
  196. Island Healing and Defense?
  197. [SOLVED] Walrus Shell vs. Carrier Shell?
  198. Unable to buy the game for xbox360 in Italy
  199. A manta question
  200. Confused at resolution of frontier mission
  201. [SOLVED] Building New Command Center
  202. Repair Priorities still borked?
  203. Killing Carrier in Campaign
  204. Weapon stats?
  205. Treasure problem
  206. Videorecorder codec in the config file, how to record?
  207. <network port="9234"><player name="John Doe" />
  208. hack-capsule and other capsules
  209. Reviewing time!
  210. My thoughts on life the universe and carrier command
  211. Any official word on pathfinding yet?
  212. Strategic Options Questions
  213. Structures...?
  214. Tactics and Strategy
  215. Possible bug--Main carrier weapon changes from plasma to shell
  216. Offense or Defence - What are you?
  217. Quick save/load?
  218. Defend island?
  219. Where do i report bugs?
  220. Here's how I was able to remap the keys
  221. Multiple Endings?
  222. Can't launch Hammerheads in the Strategy game mode :(
  223. Campeign problems
  224. Need some help with a couple problems I encountered
  225. Severely bugged situation
  226. i CRACKED IT AND THEN BUY IT AND I HAVE PROBLEM
  227. [SOLVED] Saved Data Location?
  228. Where to discuss User-Created Modding Tools?
  229. (Mod) Modification Crew - Interested?
  230. How do I delete way-points.
  231. how do i rebuild a command center
  232. Cant start the Camp. + work in progress msg
  233. Hammerhead / Tomahawk / Scout Drone - not much bang for your buck ?
  234. Sprocket release still thinks it's a beta
  235. Controller layout?
  236. Type of capsule and how it works
  237. How many simultaneous activations allowed for sprocket copies?
  238. [TOOL] CarrierTools (modding tool inside)
  239. Any Idea how to Attack an Island with Deadly Defence ? + 2 Campaign Questions
  240. Carrier Draught
  241. fun factor : ON
  242. Manta hook
  243. Is there any way to unlock the map cameria (when zoomed in)?
  244. What Engine ?
  245. Wait, what? How did I catch the enemy carrier with its pants down?
  246. Torpedo Functionality?
  247. After countless hours play.
  248. Multiplayer
  249. Feature and fix request
  250. Why there are so few reviews?