PDA

View Full Version : TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting



  1. Take On Mission Editing
  2. Rope attachment scripting basics
  3. adding empty armed helicopter
  4. Heliport Questions
  5. Refueling and heliport
  6. joystick input
  7. How to add respawn and mission info?
  8. Debug Console
  9. Helicopter on top of building?
  10. Class names- weapnos, magazines
  11. Doors Off
  12. Compositions
  13. "Attach Slingload" & "Detach Slingload"
  14. Extending the campaign?
  15. Take On Sample Missions!
  16. Take On Helicopters: New Scripting Commands List
  17. Random place a transport pickup
  18. Warnlight mod
  19. assignascargo
  20. Military ammo creates ??
  21. Adding ammo creates ??
  22. Particles for Fire and Smoke
  23. are setWaypointPosition & setWPPos broke
  24. Fast roping
  25. Take On Script Commands
  26. collisions
  27. Spawn a helo with camera
  28. ToH First Aid Modules
  29. Take On Java
  30. can't add weapon to a unit...
  31. how to rescue a victm with sling
  32. Beginner's corner?
  33. SQF confusion and BIS_fnc_spSlingLoadAttach
  34. movie start with init.sqs?
  35. MoveInCargo?
  36. Unit Rec/play + Camera training.
  37. Render to Texture Examples
  38. How to spawn several vehicles, each on a certain spot
  39. Help a Noob Help You
  40. Animation viewver
  41. Heliport Composition
  42. Help with BIS_fnc_wpWinchLoad
  43. Take on Groovy
  44. videos in TOH and Render to Texture
  45. [Java] Solve most of your CTD probelms (maybe).
  46. Procedural Missions - Anyone figured this out?
  47. Class Hierarchy (cfgvehicles)
  48. Repairing a Helicopter
  49. TKOH extended AddAction parameters
  50. How to add flare magazine to helicopter?
  51. Formula to convert "wind"-values into degree (0-359) ?
  52. AI Heli cant land
  53. Multiplayer Slingload
  54. Helicopter doMove
  55. Loadscreens for Hinds?
  56. SetObjectViewDistance ?
  57. Helicopter Interaction
  58. Helicopter Service
  59. Java Tech Demo
  60. Scripting help
  61. Spawned object duplicated on reconnect.
  62. Oil Rigs? where in editor?
  63. Where campaign missions?
  64. Disable mission ending completely?
  65. Naval Aviator Scripts
  66. Export Parent Classes in TKOH:Rearmed.
  67. BIS_fnc_MP and Dedicated Server